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This would be a DAMN good idea -- Check it (That means you as well, Devs)

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ohmyGED

Visitor
Stratics Veteran
Stratics Legend
Remove insurance from X and no one will use X. I love this idiot notion that people will flush entire suits down the toilet repeatedly.
Only an idiot notion if that's the route you want to go.

Hmmm, I don't think the equation would hold strong: just because you can't keep it if you die doesn't mean it won't be used. Before imbuing, I could see that hold strong, but now you can just "re-create" what you lost for a price.

Or, do what people did for YEARS and invest in runic. Don't have to worry about it.

See, one of the problem surely is that everyone is RELIANT on imbuing now....and it's just far too easy...especially for PvP.

Just makes things easy.
 
O

Old Man of UO

Guest
One of the reasons for imbuing was to make high end PvP suits available to more people, with the purpose of making PvP more equitable and getting more people into PvP. If you take away the insurance for imbued items, those people are going to leave, and only the hardcore PvP'ers will be left once again.

Just imagine the average person trying PvP for the first time. They take the best suit the have with imbued items, one death and they lose their imbued items. You've just taken them out of combat for the rest of the night, and probably forever. The average person just isn't going to go hunting for high end runics to spend hours making a suit just for PvP... only the hard core player did before and would once again.

I PvM in Trammel and Felucca, lumberjack and mine in both Trammel and Felucca, and live in Felucca. You would effectively make my miner's and lumberjack's imbued suits useless. For what? Risk versus reward? Not hardly.

It's a bad idea, and it's not going to happen. You keep saying the same things over and over and over.

:bdh:

:bdh:

:bdh:

:bdh:
 
O

Old Man of UO

Guest
... See, one of the problem surely is that everyone is RELIANT on imbuing now....and it's just far too easy...especially for PvP. ...
You just don't get it... that was the whole idea of imbuing... making it easier to get a great armor for PvP or PvM, rather than just for the elites with high end arties and EM event items. Like you.
 

ohmyGED

Visitor
Stratics Veteran
Stratics Legend
One of the reasons for imbuing was to make high end PvP suits available to more people, with the purpose of making PvP more equitable and getting more people into PvP. If you take away the insurance for imbued items, those people are going to leave, and only the hardcore PvP'ers will be left once again.

Just imagine the average person trying PvP for the first time. They take the best suit the have with imbued items, one death and they lose their imbued items. You've just taken them out of combat for the rest of the night, and probably forever. The average person just isn't going to go hunting for high end runics to spend hours making a suit just for PvP... only the hard core player did before and would once again.

I PvM in Trammel and Felucca, lumberjack and mine in both Trammel and Felucca, and live in Felucca. You would effectively make my miner's and lumberjack's imbued suits useless. For what? Risk versus reward? Not hardly.

It's a bad idea, and it's not going to happen. You keep saying the same things over and over and over.

:bdh:

:bdh:

:bdh:

:bdh:
Faction arties attempted to do the same thing, and look at factions now....

Yeah, it makes it easier for people, but if they want to learn PvP, there are many ways to do it other than sacrificing your "best" suit that is imbued. Go join a guild, ghost cam, talk to friends, train in trammel or arenas....etc. No different. Only thing that is different is time invested and the benefits of choosing a method to supply yourself --- imbued or runic.

You act as if imbuing has been in this game forever....the only thing that would change is your decisions and tactics in Felluca, period. Go with a strong, imbued suit, or invest in a runic suit. You can still compete, if you are good.....but it's the risk you are going to take if you lose. And i'm sorry, but if someone invests the time to get an elite suit out of runics, enjoy the benefits of it. Period.

It appeals to both the elitist in the casual players.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
One of the reasons for imbuing was to make high end PvP suits available to more people, with the purpose of making PvP more equitable and getting more people into PvP. If you take away the insurance for imbued items, those people are going to leave, and only the hardcore PvP'ers will be left once again.

Just imagine the average person trying PvP for the first time. They take the best suit the have with imbued items, one death and they lose their imbued items. You've just taken them out of combat for the rest of the night, and probably forever. The average person just isn't going to go hunting for high end runics to spend hours making a suit just for PvP... only the hard core player did before and would once again.

I PvM in Trammel and Felucca, lumberjack and mine in both Trammel and Felucca, and live in Felucca. You would effectively make my miner's and lumberjack's imbued suits useless. For what? Risk versus reward? Not hardly.

It's a bad idea, and it's not going to happen. You keep saying the same things over and over and over.

:bdh:

:bdh:

:bdh:

:bdh:
This
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
What don't you understand. Your DAMN good idea is not a DAMN good idea and nobody likes it but you, but you continue to whine, whine, whine and whine some more. Maybe you and LS Jax LS should get together and play with each other. You had an idea and nobody likes it, it is time to get over it. IMHO this is one of the lamest ideas ever.
 

Gilmour

Certifiable
Stratics Veteran
Stratics Legend
Grah, you dont seriously mean you shouldn't be able to insure imbued items, that rly would make any imbuing not worth anything, point of stygian abyss expansion and dungeon would be reduced to just another dungeon with nothing to come for cause noone want imbued items.

a major part of the gargoyle race would be undermined by lack of interest in imbued items.

not to mention, its enough that you are not able to powder them once imbued, meaning they dont last forever, however obviously long if you pofed them well before you imbued them.

i really think its a very very bad idea.

before you speak about items being replacement for skill look at consumeables instead.. maybe increase timer on those. or something. balance the skills a bit, even cap resistances differently. but this is ridicolous, and i do not think that the 4 other facets should suffer from balancing issues course some think fel is imbalanced.

nothing is stopping you from getting the same gear as your opponents as is currently nor will it ever. equality for all yea?
 

ohmyGED

Visitor
Stratics Veteran
Stratics Legend
Hmmmm....just saw the new addition of the Classic Shard in UO. Either I just predicted this about 48 hours ago, or I know exactly what I'm talking about.

Checkmate.
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
WTF does your "prediction" of a classic shard (which the developers have been openly musing about for months, way to go Nostradamus) have to do with the topic of this thread?

All you've really done is repeat the same tired "let me loot people's stuff, they will love it and it will make them want to PVP" garbage that has been getting laughed off this board since the day after insurance came out.

HAY GUYZ I LIKE HAM AND CHEEZ
CHECKMATE
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
the problem is, before insurance armor was just armor..
it had no specials, no skills, no stats, just cut down the amount of damage you took.

yes back then, i had a necro/fencer in pvp.. i didnt have lrc, lmc, extra mana.. didnt have to worry about all 70s, 125 hp. all that extra stuff you need..

when i died, i had no problems jamming on some gm made armor and going back to the fight..

that same char has evolved into a necro/tamer..
he has special armor. with certain pieces that fit to eachother.. like a puzzle..

take out his arms and the whole char is not complete anymore..

it took me almost 50 runic kits, 100k+ leather and 45 or so POF to get those arms..

the deal with imbuing isnt just make armor, add properties and run around with no insurance..

how it works is you make 200 arms.. find the ONE that has max fire.. POF it, imbue it and then enhance it and HOPE it doesnt break. witch it probably will.. so you start over.

i will not fight without insurance..
i even think that insurance is too expensive.. i think when you die, everything you were wearing should be in your pack when you resurrect. without paying extra.
 

Gilmour

Certifiable
Stratics Veteran
Stratics Legend
in my opinion there shouldnt even be imbuing availible as a skill to the classic shard, this wasnt what you said, you didnt mention anything about classic shard in OP so ppl presumed including myself regular production shards.

i think ppl fairly agree that there shouldnt be insurance on a classic shard...
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Hmmmm....just saw the new addition of the Classic Shard in UO. Either I just predicted this about 48 hours ago, or I know exactly what I'm talking about.

Checkmate.
I guess you didnt get the memo, old news. I know, I know...its ego deflating to hear...but big boys can handle their sippy cups.
 
Z

Zyron

Guest
I FREAKING LOVE THIS IDEA.
But i think it should ONLY work in Fel. It wouldnt be fair to trammies to lose their stuff.
Where as in fel, you are taking the risk to lose your stuff.
I personally lke this idea, and now, us who dont have 120 imbuers and cant afford 8m imbued items can actually stand a chance.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
Hmmmm....just saw the new addition of the Classic Shard in UO. Either I just predicted this about 48 hours ago, or I know exactly what I'm talking about.

Checkmate.
Didn't they have this same thing before? This is not new.
 

Daelomin

Journeyman
Stratics Veteran
Stratics Legend
I like this idea.

Imbued items was poorly implemented. It removed any interaction with other players which was previously still required.
 

red sky

Sage
Stratics Veteran
Stratics Legend
Very bad idea! Imbuing and factions artis greatly helped to balance PvP. Now simply everyone has a perfect suit and with everybody being on equal ground item-wise it comes down to skill again.
This. :thumbup1:
 

red sky

Sage
Stratics Veteran
Stratics Legend
I FREAKING LOVE THIS IDEA.
\
I personally lke this idea, and now, us who dont have 120 imbuers and cant afford 8m imbued items can actually stand a chance.
Lol, were you even around a year after AOS came out?
 

Willard

Seasoned Veteran
Stratics Veteran
Stratics Legend
If someone wants to feel the rush of excitement from the chance of dying and losing all their stuff, just choose not to insure anything and go run around Fel and taunt people near Yew gate. I am sure you will have a blast! It will be just like old times:)
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
And, from the grave, a bad idea again rises.

Because they will wear out eventually, as a general rule Imbued things are less expensive than a non-Imbued thing with equivalent properties.

Allowing Imbued items to be lost with comparative ease (and forget PvP for the moment; no one with a non-Imbued suit will be able to fight a lich lord or balron without running a risk that outweighs any reward) means that only those able to afford non-Imbued items will be able to do anything of any appreciable difficulty, because only they will have, and more importantly only they will be able to hold onto, the necessary equipment.

This in effect means that for players who aren't as rich as their fellow players: No EM events (some of those EM monsters will dry loot a mongbat corpse they happen upon); no Peerlesses; no PvP; no paragon balrons; no paragon lich lords; no Ilsh champ spawns (corpses decay too fast to be able to have any kind of assurance of getting anything back from a corpse).

There are already enough things in this game that are in effect closed off to players without vast resources. Such a change as this proposal would simply add to that, and would turn "without vast resources" into "without the vastest resources."

Imbuing has an equalization effect that takes away, or at the very least lessens, the effect of those who can afford better suits being potentially more effective. With Imbuing we are much closer to the realm of player choices, player skill, luck (not the property luck), appropriate templates, and the like being the determinant of outcomes. We'll never be there 100%, but we weren't there 100% even before AoS, contrary to the beliefs of some.

There are many reasons, for example, why I cannot solo a Blackrock Golem on Galen. His suit being sub-par is not one of them. I no longer have that excuse, thanks to Imbuing, and thanks to one of my wonderful guildmates.

-Galen's player
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
BINGO WOOHOO.

I would do this. 2 insured items per pack.


RISK IS GOOD.
*sighs*

This argument, if it can be termed that, is getting rather trite.

"Risk" is relative. Anyone running in a big PvP guild would have no serious risk of losing anything. Even when one of them falls in battle, their corpses can be easily guarded and when not, stuff can be easily replaced by shared resources.

I submit that among those who want insurance to be taken away, this is the point. It would help them, and hurt the rest of us.

Further, such a system would inevitably favor dupers. How? Because by definition dupers can replace stuff easily. If I lose a Lt. Guard Sash, replacing it costs 20 to 30 mil for a Replica, and for a non-replica (duped in all likelihood) ten times that amount. To dupe costs effectively nothing.

*shrugs*

-Galen's player
 
L

LoL/Sonoma

Guest
I like this idea.

Imbued items was poorly implemented. It removed any interaction with other players which was previously still required.
I hate when people use their Necromancy skill outside of UO ... =)
 
T

Trebr Drab

Guest
I'm still P.O.ed that the PKers ever were given the chance to dominate the Power Scroll situation.
 

Annonymous User

Journeyman
Stratics Veteran
Stratics Legend
This is the case of someone probably not liking the imbuing system and/or the fact that every one can compete on his level now with out spending years trying to build a runic suit. Please this is so asinine , lets ask the devs to just remove the system all together because that is what you are effectively asking for. No one is going to spend millions to Pof an item or the time farming the essences and what have you to build a suit just to watch it go away pvp or pvm.. the point is moot. Get over it you are on even ground now, people building god suits has no effect on you because you can build one too... see ???? C ???????? CEEE??????????


Sorry I want to offer a counter idea to the OP that is just as infective. Lets play UO like D&D Hardcore rules. If you die once, your character and all items attached to that character in any shape of form are deleted from the server... place a house its deleted if that character ever dies... with the character and all items as I already previously stated. There is your risk vs reward. anything less is just down time vs up time. Down time farming stuff to replace what was taken, vs up time of playing the way you want and enjoying the game.
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
So, I just got home from school and read this entire thread, then saw that it's around 4 months old.

Why, dear god WHY was this resurrected? ****ing awful idea that the majority of posters on UHall disagree with. And if you get them to agree on something, you know they've got to be right.
 
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