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Have been noticing the last 2 days people are leaving their boats blocking the Serp Pillars. Any way you can increase the area of "porting" to The Lost Lands or put the same moving of boats timer that exists at the Sea Emporium.
ROFL, sorry to laugh Petra Fyde, but since when did peeps in UO need a legitamate reason to do anything! I think it is just a matter of lack of common curtisy in this day and age. Or some peeps are just spiteful? Or just because they can......I can think of no legitimate reason to park by those pillars.
I wonder - can you scuttle them and move them?
This x1,000.oh I don't mind you laughing. There is no legitimate reason, it's just an act of childish spite. I have no patience whatsoever with people who's idea of 'fun' is to disrupt, hamper or outright ruin someone else's gameplay.
AgreedThis x1,000.
I can think of no legitimate reason to park by those pillars.
I wonder - can you scuttle them and move them?
I use my "other" toon that has the "older" boat to park it near the seaport or whatever you call it.Strange thing is that alot of the older boats are placed there as well, not sure what to think about this. I don't understand why this is going on, some people get their jollies in the oddest ways...
So, no chance in a thousand years that someone lost CONN, lost POWER, Lost CONSCIOUSNESS, lost BLADDER control, and said poster/ranter has the patience the size of a flea's ear wax?There is no legitimate reason, it's just an act of childish spite. I have no patience whatsoever with people who's idea of 'fun' is to disrupt, hamper or outright ruin someone else's gameplay.
And a fine toss it is!!Maybe they are teleporting to parked boats with the fish instead of sailing? Like I said, I dont have the booster so just throwing out some thoughts.![]()
I feel that around the pillars or at city docks, there needs to be a 5X decay, so if you park your boat at a city or access area you move on with your business and not use ships as a tool to block access to other areas, GM's remove boats from Terra when they block beach access, but will not move these new boats, so making decay accelerated to destroy the boat in 1 day in facets that they cannot be damaged by players should be implemented. No refreshing/repairing none of that bologna in accelerated decay areas. There should be a check that if it is a passing boat decay does not apply but if it is stagnant for more than 15 minutes decay sets in and can only be stopped by moving the ship to a non accelerated area.Have been noticing the last 2 days people are leaving their boats blocking the Serp Pillars. Any way you can increase the area of "porting" to The Lost Lands or put the same moving of boats timer that exists at the Sea Emporium.
LOLAny ships left unattended for more than 30 minutes should be
sunk, and any stuff left on it is lost forever..
This sounds good but would never happen.
They would cry enough to make a new ocean..