To the Development Team:
I recently tried all the ship operating and ship-to-ship battle content, and I now can objectively back up the concerns I already published with some facts. Let's look at the Pirate Bounty-Board Quests as an example:
For defeating a pirate ship and repairing the ship afterwards, the following resources were required:
The following steps are necessary to craft the consumables:
As much as I like realism, this is a bit extreme. Crafting the consumables is extremely time-consuming and annoying. The consumption of salpeter is way too high. Also, repairing the ship costs way too many resources, and if you consider how much time it takes to collect those 1100 boards and 1100 ingots, it is not worth the while doing these quests.
Also, think of the nuisance the player has to go through when buying the salpeter (given that each vendor sells 40 at a time unless they were bought empty half an hour before). He'd have to visit the vendor about 40 times!
Those new ships and features are really VERY VERY GREAT, but please consider optimizing them for the sake of playing fun!
[Edit: I had to correct the numbers, as I had forgotten that the pirate ship was damaged by two ships]
I recently tried all the ship operating and ship-to-ship battle content, and I now can objectively back up the concerns I already published with some facts. Let's look at the Pirate Bounty-Board Quests as an example:
For defeating a pirate ship and repairing the ship afterwards, the following resources were required:
- 1700 salpeter
- 1100 boards
- 1100 ingots
- 550 cloth
- 280 sulphurous ash
- 50 balls of yarn
The following steps are necessary to craft the consumables:
- Step 1: Ramrod
- Step 2: Charcoal from boards
- Step 3: Potash from boards
- Step 4: Black Powder from sulphurous ash, salpeter, charcoal
- Step 5: Charge fom black powder, cloth
- Step 6: Cannon Ball from ingots
- Step 7: Fuse Cord from black powder, yarn, potash
- Step 8: Match Cord from black powder, yarn, potash
- Step 9: Match from match cords, boards
- Step 10: Swab
- Step 1: Clean Weapon
- Step 2: Charge
- Step 3: Load
- Step 4: Select ammunition
- Step 5: Prime
- Step 6: Fire
As much as I like realism, this is a bit extreme. Crafting the consumables is extremely time-consuming and annoying. The consumption of salpeter is way too high. Also, repairing the ship costs way too many resources, and if you consider how much time it takes to collect those 1100 boards and 1100 ingots, it is not worth the while doing these quests.
Also, think of the nuisance the player has to go through when buying the salpeter (given that each vendor sells 40 at a time unless they were bought empty half an hour before). He'd have to visit the vendor about 40 times!
Those new ships and features are really VERY VERY GREAT, but please consider optimizing them for the sake of playing fun!
[Edit: I had to correct the numbers, as I had forgotten that the pirate ship was damaged by two ships]