Many thanks to Athena of my guild for doing these tests.
*salutes*
She did 25 level 6 Maps, as I say in the subject line.
Trammel guards are about the same as they are now.
Ilehsnar guards are exodus minions gargoyle destroyers and titans.
Ter Mur guards are laval elementals greater poison elementals and enraged earth elementals.
(She tells me one of the Ter Mur maps is in one of the areas we can't get to, so you may want to fix that before the Publish goes live.)
Malas guards are rotting corpses, devourers of souls, and wanderers of the void.
Tokuno guards are rune beetles, hiryus, ladies of the snow, onis, and the yomotsu.
Loot was 750k gold.
23 of 25 had stacks of 6 Imbuing Reagents.
11 of 25 had a skeleton key.
8 out of 25 had a pardon. (I think this is way too high; if you're doing this at all it should be a way around getting a few counts killing blues at a champ spawn, or killing blues who would attack Faction Reds --as I freely admit to doing before I joined Factions-- not as a way out of innumerable murder counts.)
6 of 25 had vines
3 of 25 had alacrity scrolls. One of them was Imbuing, which implies we can have Alacrity scrolls for skills that weren't around when Alarcity Scrolls first spawned.
2 out of 25 had the new Brittle Artifacts (that's my made up name for them, btw). She got a Surge Shield and a Mana Orb Talisman.
Most of the chests had one item that had 6 properties, when the normal max is 5. None were great due to low intensities and bad combinations, but obviously there's some great potential here.
You have a chance upon failure of lockpicking to spawn a creature called a grubber. The grubber will eat items from the chest. In the Enhanced Client, I am told, it looks like Yoshi from the old Super Mario games. Items that you destroy by your failure look like hay.
Many thanks to Athena. *salutes*
-Galen's player
*salutes*
She did 25 level 6 Maps, as I say in the subject line.
Trammel guards are about the same as they are now.
Ilehsnar guards are exodus minions gargoyle destroyers and titans.
Ter Mur guards are laval elementals greater poison elementals and enraged earth elementals.
(She tells me one of the Ter Mur maps is in one of the areas we can't get to, so you may want to fix that before the Publish goes live.)
Malas guards are rotting corpses, devourers of souls, and wanderers of the void.
Tokuno guards are rune beetles, hiryus, ladies of the snow, onis, and the yomotsu.
Loot was 750k gold.
23 of 25 had stacks of 6 Imbuing Reagents.
11 of 25 had a skeleton key.
8 out of 25 had a pardon. (I think this is way too high; if you're doing this at all it should be a way around getting a few counts killing blues at a champ spawn, or killing blues who would attack Faction Reds --as I freely admit to doing before I joined Factions-- not as a way out of innumerable murder counts.)
6 of 25 had vines
3 of 25 had alacrity scrolls. One of them was Imbuing, which implies we can have Alacrity scrolls for skills that weren't around when Alarcity Scrolls first spawned.
2 out of 25 had the new Brittle Artifacts (that's my made up name for them, btw). She got a Surge Shield and a Mana Orb Talisman.
Most of the chests had one item that had 6 properties, when the normal max is 5. None were great due to low intensities and bad combinations, but obviously there's some great potential here.
You have a chance upon failure of lockpicking to spawn a creature called a grubber. The grubber will eat items from the chest. In the Enhanced Client, I am told, it looks like Yoshi from the old Super Mario games. Items that you destroy by your failure look like hay.
Many thanks to Athena. *salutes*
-Galen's player