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Control Shift Bug Part Two

Ls Jax Ls

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Devs: due to people posting false/misleading information, I have decided to re-write this post. Plain and simple, if you are holding control and shift (all names) while a player (and or sometimes player's pet) dies, you WILL client crash every time. It should be extremely simple to reproduce. Thanks for taking interest.

Mods: I request this thread be locked before false information is posted yet again.
 

BTeng_Mythic

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The QA team and myself have not been able to reproduce this.

We've tried holding down ctrl-shift while watching others kill themselves, repeatedly hitting shift while holding down ctrl so the object handles flicker while watching others kill themselves, tried dragging health bars off these object handles while watching others kill themselves, and having others kill us while doing the same variations mentioned above.

There might be some other factor that's unaccounted for.

Is this location specific? Are you running the client under a different language?
 

kelmo

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Alright Jax... Here is your chance.

This has never happened to me either. I use control shift regularly.
 

Ls Jax Ls

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No other factor...it happens every time and has happened for years. Despise, yew gate, it doesn't matter it does and always occurs. I'm not sure why you are not getting the same result.
 

Kojak

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it happens alot on despise island when there's alot of fields, stuff on the ground and people dying - that's when i see it the most often - mainly because my poison field macro is control shift p (boom crash)

it's happened a million times - i just restart the client and keep going - you just get used to stuff after a while i guess ...

usually i have the person dying's bar pulled or i'm pulling it from the control shift handle as they die (if that helps)
 

RawHeadRex

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No other factor...it happens every time and has happened for years. Despise, yew gate, it doesn't matter it does and always occurs. I'm not sure why you are not getting the same result.
tell you what ...














stop hitting ctrl+shift while people are dying :lol:
 

Ls Jax Ls

Visitor
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Stratics Legend
The QA team and myself have not been able to reproduce this.

We've tried holding down ctrl-shift while watching others kill themselves, repeatedly hitting shift while holding down ctrl so the object handles flicker while watching others kill themselves, tried dragging health bars off these object handles while watching others kill themselves, and having others kill us while doing the same variations mentioned above.

There might be some other factor that's unaccounted for.

Is this location specific? Are you running the client under a different language?
It typically seems to happen as soon as I hit control shift...perhaps it being pressed and the person dying must occur almost simultaneously?
 

kelmo

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Tell you what...stop posting useless information in my threads.
It is not your thread, bucko... All your threads are belong to us.

Be glad you have some attention and work with that.
 

RawHeadRex

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Tell you what...stop posting useless information in my threads.
how is that useless information? If something is causing you to crash and that something happens to be you ... I'm only too happy to show you the obvious.
 

Pfloyd

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Maybe some more system info would help:

UOA or Not?
if so...is Auto show corpse names checked?
maybe someone can think of other options that might affect this.
 

Basara

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The QA team and myself have not been able to reproduce this.

We've tried holding down ctrl-shift while watching others kill themselves, repeatedly hitting shift while holding down ctrl so the object handles flicker while watching others kill themselves, tried dragging health bars off these object handles while watching others kill themselves, and having others kill us while doing the same variations mentioned above.

There might be some other factor that's unaccounted for.

Is this location specific? Are you running the client under a different language?
Billy:

I have had this happen as well.

1. Not easily reproducable; does not seem to happen every start-up. It's like something is going wrong in program initialization when it does occur, as it will happen every time when the chain of events creates the conditions for it, or not at all, if whatever bug is setting the stage for it does not occur.
2. Classic Client, Standard settings for language, localizations, etc.
3. Using UOAssist.
4. With me, it was when a PET died, as I was trying to use CTRL-SHIFT to grab its bar, after losing its bar from other reasons (like having it die, I rez it, then it charges, unhealed, after the nearest target, before I grab its bar again. Usually, getting its bar back up before rezzzing prevents this, but sometimes one forgets, due to the haste of combat).
5. It appears be be from the action of dragging during the death process.

6. This doesn't occur, interestingly enough, if a Goblin* dies as you're dragging its bar.

* You might want to look into this - Goblin's bars remain up from CTRL-shift after death significantly longer than any other creature's. Don't know why, but it's just something I noticed while hunting gears.


Unrelated, but important - Billy, look for my post a few pages down about getting "Telestormed" out of the Underworld after an apparent glitch on the Underworld's subserver on Lake Austin about a week ago.

That section of the underworld with the Gray Goblins, Spiders and the Navrey entrance appears to be unstable and prone to freezes on Lake Austin. I went there again with a friend/fellow alliance guildleader, to hunt. She's in TX, I'm in KY, with completely different paths to the LA server in CA, and every time one of us experienced a freeze, sometimes as long as 3 seconds, both of us experienced it.
 
S

Sweeney

Guest
I know this is old news.. but have the devs tried dragging items while ctrl+shift is up?
 
T

Tinsil

Guest
I have had this happen, but its pretty rare, and seems to be random.

Never been a big issue for me at all.
 

R Traveler

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It crash for me while I press ctrl+shift and something goes offscreen or dies while client loading names for object bars. In high traffic spikes like recall to luna or entering EM gate during events loading names can take up to 5 seconds for me.
 

Basara

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Sweeney - in the OP's case, it's not dragging a physical item, but attempting to drag a "Bar" off something (party member, pet, etc.) as it dies.Possibly related, possibly not...

And, since typically something is involved in combat when you try to get its bar up, it's typically a much more death-likely-from-disconnect than the actual item-drag bug.
 
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