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I have to ask. Is there no DEV member that is a trammel type player left?

M

Morgana LeFay (PoV)

Guest
Yes I can see UOkaiser's point and to an extent agree with some things, but I will NEVER agree with it when it comes down to giving players freedom which is what UO has always been about.
Exactly! And I agree with you...I would much rather have the option of creating what I need, the way I want it, rather than having to either rely on RNGs or farming spawns for hours and hours, day after day.

I just hope that the current fans of the item-based grind that AoS brought to the game can adjust without becoming bored.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
To the OP.

by PvM you MEANT selling right?

You don't care if PvM get's screwed over or if PvP gets new stuff. You care that you can't sell stuff for as much as before.

Pathetic.

You're just disguising the issue by saying they don't care about PvM when really the only thing you care about is your bottom line.

You don't care that your chars are getting more and more powerful, that PvM is getting easier, you're just bad because you can't sell that decent ring for 200 mil anymore.
 
M

Morgana LeFay (PoV)

Guest
I still think UO is far more open that 99% of all other mmo's out there, and I think if they just dropped insurance, and had never put in tram, (and put in some other, less ham handed addition instead to deal with the issues that were at hand) imbuing would be a great boon to the game. In fact if you look to siege, which is pretty close to that, imbuing was a fantastic addition that helped out and pleased all involved. But siege is a more open and interactive experience, and thats not what people want.

Thats OK, but I personally think if people would try and break out of that console rpg/wow style game and learned that death in a video game is not harmful to you as a person, even if at the hands of another player, that better games would be being made, and UO specifically would be a better game without all of these silly thematically artificial safety nets like tram and insurance.

But that's just me.
It's not just you...I agree 100%.

In fact, if a true UO sequel is ever released, I'd definitely like to see them pursue the model you describe above.

UO was once a game that was a true virtual world, it was a sandbox...and extremely open. The players had choices...even if those choices had consequences. That's what made me love the game. Slowly, those choices were stripped out of the game...first with Trammel, then AoS, then each subsequent expansion. I am personally very glad to see it trending back the other way, even if it will never get back to where it started.
 
M

Morgana LeFay (PoV)

Guest
by PvM you MEANT selling right?

You don't care if PvM get's screwed over or if PvP gets new stuff. You care that you can't sell stuff for as much as before.

Pathetic.

You're just disguising the issue by saying they don't care about PvM when really the only thing you care about is your bottom line.

You don't care that your chars are getting more and more powerful, that PvM is getting easier, you're just bad because you can't sell that decent ring for 200 mil anymore.
Who was this aimed at?
 

Nexus

Site Support
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UNLEASHED
Wow, that sir, is the single most convincing argument for allowing reds into Trammel that I have ever heard.

I'm a red, and I approve this message.
I remember when 3rd Dawn was coming up to launch and the Devs then said they were considering allowing Reds into Ilshenar... Didn't happen, and they've not really got a new scrap of land to explore since, sure more Reds I know have a number of Blues to handle things on the other side of the moongate, but that still doesn't justify restricting part of their toons when they pay the same fee for an expansion as anyone else.
 
M

Morgana LeFay (PoV)

Guest
Not long ago, I would have said..."No way, they made their choices...let them pay for their crimes!" (I did in fact in a thread about this very subject about a year or so ago).

But I have changed my mind. Who really cares anymore? Since they can't attack or steal from anyone in Trammel rulesets, and the only people that they kill are consenting victims (yes, if you go to Fel...that equals consent), then just let them go wherever they want.
 
U

UOKaiser

Guest
To the OP.

by PvM you MEANT selling right?

You don't care if PvM get's screwed over or if PvP gets new stuff. You care that you can't sell stuff for as much as before.

Pathetic.

You're just disguising the issue by saying they don't care about PvM when really the only thing you care about is your bottom line.

You don't care that your chars are getting more and more powerful, that PvM is getting easier, you're just bad because you can't sell that decent ring for 200 mil anymore.
What ring? Remmeber am a reseller in game to get my gold every thing else I do for fun. It doesn't matter if the price is 10 gold peice i find it for 8 gold piece i'll buy it and sell it for 10 gold piece. Resellers never have the problem of the economy being messed up as we are not suppliers. Suppliers are miners.lumberjackers,pvm players,fellucia champ spawners,crafters,botanist,pretty much every proffession in the game. We resellers don't care how price changes they want to charge lower and the price drop we go along for the ride we still get gold profit for not much work. So you are extremly mistaken the ones who care about prices changing is every other class in the game.
But im unique that i like doing trammel things and i can see the direction of things taking for trammel players and eventually there won't be no more trammel players which means no more fun for me and anybody else.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
What ring? Remmeber am a reseller in game to get my gold every thing else I do for fun. It doesn't matter if the price is 10 gold peice i find it for 8 gold piece i'll buy it and sell it for 10 gold piece. Resellers never have the problem of the economy being messed up as we are not suppliers. Suppliers are miners.lumberjackers,pvm players,fellucia champ spawners,crafters,botanist,pretty much every proffession in the game. We resellers don't care how price changes they want to charge lower and the price drop we go along for the ride we still get gold profit for not much work. So you are extremly mistaken the ones who care about prices changing is every other class in the game.
But im unique that i like doing trammel things and i can see the direction of things taking for trammel players and eventually there won't be no more trammel players which means no more fun for me and anybody else.
No, you're disguising your point so you can get more support under the idea that the majority of players are "trammies" and will leap at your "Dev's don't care about tram."

You're only interested in buying and selling, so you're only upset that arties and looted items aren't worth what they used to be. That affects your bottom line. You're not upset because people can get items easier, you're only upset because that makes items cheaper.

Your real complaint isn't that Devs don't care about Trammel only players, but dev's don't care about item value and rarity.

The last paragraph makes no sense.

"I'm unique that I like doing trammel things."
No one else enjoys trammel?

"Eventually there will be no more Trammel players."
Because now that everyone can get decent items without farming for endless hours and many doom runs... that means everyone is going to religiously play Fel? Logic fail.

"Which means no more fun for me or anyone else."
What? So... you don't enjoy PvM because you only care about the monetary value, which means everyone else is going to stop PvMing, and everyone will not have fun, including the PvPers.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
So what this really comes down to in a nut-shell is that imbuing is bad for UO?

Was is better before when to get a good suit you had to have tons of money? Is it worse now that you don't have to spend a ton of gold to get what you want?
 
U

UOKaiser

Guest
No, you're disguising your point so you can get more support under the idea that the majority of players are "trammies" and will leap at your "Dev's don't care about tram."

You're only interested in buying and selling, so you're only upset that arties and looted items aren't worth what they used to be. That affects your bottom line. You're not upset because people can get items easier, you're only upset because that makes items cheaper.

Your real complaint isn't that Devs don't care about Trammel only players, but dev's don't care about item value and rarity.

The last paragraph makes no sense.

"I'm unique that I like doing trammel things."
No one else enjoys trammel?

"Eventually there will be no more Trammel players."
Because now that everyone can get decent items without farming for endless hours and many doom runs... that means everyone is going to religiously play Fel? Logic fail.

"Which means no more fun for me or anyone else."
What? So... you don't enjoy PvM because you only care about the monetary value, which means everyone else is going to stop PvMing, and everyone will not have fun, including the PvPers.
No look at what morgana said for my point to be explained. Do you even pvm? for what? Do you fight monsters? Same monsters you faught for the last 10 years why?Do you get the same excitement to spending your day fighting deamons today as you did when you faught them when they first came out? What is your reason to fight them instead of fighting medusa? Do you know why people even pvm? You cna use cause it's fun but whats fun about it after your 1millionsth ancient wyrm what point are you trying to prove? Are you looking for that random sword in the ancient wyrm to make you stronger? But why would you look for it and spend years fighting it if you can get a much better sword much more easily? then what will you do with that sword? Will you use it to fight the ancient wyrm? WHy you already killed it? It has no reward better than what you have? Other for novelty is there any reason to fight that monster again? Does it give you something nobody else can get? Is there a reward for your effort? Are you just wasting time?These are the questions to ask.

And monetary 4 my self once again does not apply to me so stop missing the point. I don't have artiies that droped down in price. Actually i own nothing that can drop down in price. You can drop everything down in price I will always find someone selling it cheaper than the rest of the people and will always be able to buy it and sell it 4 more the same day. I have no investment in items that drop down in price. Hell i havent bought artie to resell in years. Resellers don't work the same as your average farmers that struggle with killing monsters,or mining,or lumbering,or growing plants,or crafting items,or dowing champ spawns,or controlling towns to buy bottles and regents to resell or anything else to make gold of.

Go to a champ spam get your self a magery 120 scroll right now and sell it to me for 500k gold. I'll turn around and sell it for 5mil. Lets say you get your self a thief 120 scroll that goes for what 150k sell it to me for 145k i will sell it for 150k made 5k profit. lets say the scroll goes for 5mil sell it to me for 4,995,000 i turn around and sell it for 5mil i made the same 5k i would of made if the scroll was 150k. I did not have to do anything but buy and sell to get the gold.You get it yet? resellers don't have to worry about such things we make the same profit of the item no matter what price it goes for. So my argument has nothing to do with selling. Hey morgana want to come in and try to explain this better to people who don't understand the buy sell thing.
 
U

UOKaiser

Guest
So what this really comes down to in a nut-shell is that imbuing is bad for UO?

Was is better before when to get a good suit you had to have tons of money? Is it worse now that you don't have to spend a ton of gold to get what you want?
Imbuing is only a step of giving players everything they wanted but ignoring the fact that us players should never have everything or we would be a test center shard with no substence.

If I gave you right now 100billion gold every suit you ever wanted every skill in the game every item possible like a cheat code. This assuming you don't pvp. Will you feel fulfill,complete? You will use it but then you realized you finished UO. What is there to get. But you might still stick around cause you feel you are superior to other players because you have all this and they don't. Now imagine this is done to every player in the game (imbuing) (Easy to get rares) and all other existing systems are obsolete. What is going to eventually happen? On the Trammel side at least. It might take a year or 2 but it will come eventually.
 
U

UOKaiser

Guest
Also a warning. People like me want the prices to drop. Our gold is not going anywhere. With Cheaper prices more we can buy, the more we can resell, the more gold we make. Our gold is gaining value cause we can buy more if the prices drop. This is in direct opposition to suppliers. They actually do the work my farming monsters,crafting,resource collecting,growing ect. They are using there time to do all this and sell them. the items value drop they make less money from there work and existing systems.

Then why do i speak out for suppliers. Cause the suppliers is every player in the game that soul purpose is not to role play or just kill another person cause they can. They leave the game the game dies.
 
C

chuckoatl

Guest
Then why do i speak out for suppliers. Cause the suppliers is every player in the game that soul purpose is not to role play or just kill another person cause they can. They leave the game the game dies.
Then you better start screaming @ UO not to impliment the detection programs..... Cause you can call them w/e you want, the rest of us will call them scripters.
 

calibek

Journeyman
Stratics Veteran
Stratics Legend
Imbuing is only a step of giving players everything they wanted but ignoring the fact that us players should never have everything or we would be a test center shard with no substence.

If I gave you right now 100billion gold every suit you ever wanted every skill in the game every item possible like a cheat code. This assuming you don't pvp. Will you feel fulfill,complete? You will use it but then you realized you finished UO. What is there to get. But you might still stick around cause you feel you are superior to other players because you have all this and they don't. Now imagine this is done to every player in the game (imbuing) (Easy to get rares) and all other existing systems are obsolete. What is going to eventually happen? On the Trammel side at least. It might take a year or 2 but it will come eventually.
When UO was created it wasn't an item game, it was a sandbox with choices to be made and things to do. Back then GM armor was sufficient for PvM and a must for PvP. There were items but they were simple damage increase items and other such goodies. When AoS came around it changed into an item game with a HEAVILY flawed system. Random mods spawning on jewels and everything. This is, and has been, a major problem with UO for the past 7 years. This item game change didn't just affect PvM it affected all facets. GM made items were no longer wanted, because items off of monsters were just plain better. The game pretty much became ruined after AoS. Imbuing is a step in getting UO back onto the path of what made UO a great game. You seems to like the item chase, and hey that is fine.

Correct me if I'm wrong but i get the feeling that you think AoS was a great thing just by the way you talk about items and the like. As I keep saying if you like how AoS was then try WoW. One of the lead designers for WoW (Kalgan) was the lead designer for AoS and is basically the reason UO turned into what it is today. here's the link to wikipedia.org

http://en.wikipedia.org/wiki/Tom_Chilton_(game_developer)

His decisions with AoS is a prime example in video games (along with SW:G) of what NOT to do in the middle of a games life cycle. DO NOT under ANY circumstances change the game after four years and expect things to go good. There was an influx of players with AoS and then quickly dropped down (I was one of them). Veterans like myself were not happy with the major changes of the game which lead to a mass exodus of vets. Don't believe me, here it is on wikipedia again:

http://en.wikipedia.org/wiki/Ultima_Online:_Age_of_Shadows

Specifically the bottom part

The months following the release of Age of Shadows saw a significant exodus of veteran players from Ultima Online. Many players insisted that the new brightly-colored items detracted from the game's atmosphere strongly. A further, more serious criticism, was that the new item system broke Ultima Online's long-standing tradition of being skill-based in favor of an item-based system. This was exacerbated by the fact that the expansion's release roughly coincided in time with an increase in the subscription fee.
And now FINALLY we have a dev team that is trying to clean up a mess that is 8 years old and make the game good again and you think that none of them are trammel players? Trammel player means someone who doesn't particularly like PvP or would rather not engage at it at all. This was before AoS. What you want is a game where you chase a carrot on a stick with no chance of ever getting it. If that is what you want then like I said try WoW. Other than that I, along with many other i assume, like the direction UO is going because it's getting a little bit closer back to it's roots, a game where the freedom was the players and may different play styles can come together as one. A game where you could be a tailor or crafter and have business (except cooking doesn't have much use) not this bull where all people care about is having a shiny new item to put on their avatar. Again I reiterate, if you want a game where you chase a carrot with no chance of EVER grabbing it then go to WoW and get out of this game cause it is FINALLY heading back to where it should be.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
No look at what morgana said for my point to be explained. Do you even pvm? for what? Do you fight monsters? Same monsters you faught for the last 10 years why?Do you get the same excitement to spending your day fighting deamons today as you did when you faught them when they first came out? What is your reason to fight them instead of fighting medusa? Do you know why people even pvm? You cna use cause it's fun but whats fun about it after your 1millionsth ancient wyrm what point are you trying to prove? Are you looking for that random sword in the ancient wyrm to make you stronger? But why would you look for it and spend years fighting it if you can get a much better sword much more easily? then what will you do with that sword? Will you use it to fight the ancient wyrm? WHy you already killed it? It has no reward better than what you have? Other for novelty is there any reason to fight that monster again? Does it give you something nobody else can get? Is there a reward for your effort? Are you just wasting time?These are the questions to ask.

And monetary 4 my self once again does not apply to me so stop missing the point. I don't have artiies that droped down in price. Actually i own nothing that can drop down in price. You can drop everything down in price I will always find someone selling it cheaper than the rest of the people and will always be able to buy it and sell it 4 more the same day. I have no investment in items that drop down in price. Hell i havent bought artie to resell in years. Resellers don't work the same as your average farmers that struggle with killing monsters,or mining,or lumbering,or growing plants,or crafting items,or dowing champ spawns,or controlling towns to buy bottles and regents to resell or anything else to make gold of.

Go to a champ spam get your self a magery 120 scroll right now and sell it to me for 500k gold. I'll turn around and sell it for 5mil. Lets say you get your self a thief 120 scroll that goes for what 150k sell it to me for 145k i will sell it for 150k made 5k profit. lets say the scroll goes for 5mil sell it to me for 4,995,000 i turn around and sell it for 5mil i made the same 5k i would of made if the scroll was 150k. I did not have to do anything but buy and sell to get the gold.You get it yet? resellers don't have to worry about such things we make the same profit of the item no matter what price it goes for. So my argument has nothing to do with selling. Hey morgana want to come in and try to explain this better to people who don't understand the buy sell thing.
I PvM. I fight things for a couple reasons. To gain resources do I don't have to pay for them, to gain some gold, and to get artifacts so i don't have to pay for them. None of these are affected by any of the changes DEVs have made.

I skimmed over your points. I don't give to ****s if you buy and resell. Doesn't validate your argument more than me countering with " You argument stupid because you a penguin."

Even if you buy and sell, you're still affected by the going rate. If you buy an item because, at the time, it was worth a lot, but things changed so it was more common and the going rate went down, guess what, you were just affected by the very thing you said you weren't affected by.

I'm not missing the point, you're upset because there's nothing to be gained from fighting an Ancient Wyrm? That's been the case for a long long time. Has very little to do with who's on the DEV team and them not caring about Tram. Perhaps you should have named your thread "More insentives to pvm?" I spend a decent time fighting demons, actually. Why? Quick buck and karma/fame.

So... now monster loot is the problem. Mmkay, I'll bite. Before Imbuing, what did you do to get your items? Generally, armor was Bkits, and you spent hours upon hours farming for a weapon or a ring. Because that's **** loads of fun right? Now you have the option for a temp fix. Seems better than spending days trying to get a decent ring, no?

I guess you like trivial, tedious things.
 
U

UOKaiser

Guest
Then you better start screaming @ UO not to impliment the detection programs..... Cause you can call them w/e you want, the rest of us will call them scripters.
Who everyone in the game who mines,chop wood,makes plants,kill monsters,do bods,library collections,heartwood,etc? All of them are scripters? So who is not scripters? Oh man thats bad.
 
U

UOKaiser

Guest
I PvM. I fight things for a couple reasons. To gain resources do I don't have to pay for them, to gain some gold, and to get artifacts so i don't have to pay for them. None of these are affected by any of the changes DEVs have made.

I skimmed over your points. I don't give to ****s if you buy and resell. Doesn't validate your argument more than me countering with " You argument stupid because you a penguin."

Even if you buy and sell, you're still affected by the going rate. If you buy an item because, at the time, it was worth a lot, but things changed so it was more common and the going rate went down, guess what, you were just affected by the very thing you said you weren't affected by.

I'm not missing the point, you're upset because there's nothing to be gained from fighting an Ancient Wyrm? That's been the case for a long long time. Has very little to do with who's on the DEV team and them not caring about Tram. Perhaps you should have named your thread "More insentives to pvm?" I spend a decent time fighting demons, actually. Why? Quick buck and karma/fame.

So... now monster loot is the problem. Mmkay, I'll bite. Before Imbuing, what did you do to get your items? Generally, armor was Bkits, and you spent hours upon hours farming for a weapon or a ring. Because that's **** loads of fun right? Now you have the option for a temp fix. Seems better than spending days trying to get a decent ring, no?

I guess you like trivial, tedious things.
There eventually will be nothing to gain from fighting anything do you not see that? before imbuing I used eaither craft or hunted high loot table monsters like peerless. before peerless I hunted high loot monsters in doom,before doom i hunted dread spiders,ancient wyrms,blood elementals, before there was loot from aos i hunted for silver vanquishing weapons on liches. Normaly how it should go is hunting for SA monsters for high loot item unfortunetly imbuing is not random and it's a exact set of properties that you can craft so hunting for monsters is pointless after you get everything.

And yes spending hours year trying to collect something better or craft something better is extremly fun and keep someone engaged for years. Now that you have what you need what you going to do with it?
Quick buck fighting demons means nothing as you need gold for what exactly? To buy the perfect weapon armor but you can do that by imbuing. After you get what you need there is no reason to hunt for more gold to buy what?

Once again rate of items price do not effect me. Yesturday i bought 20 mil worth of iron for less than 350k per 60k. (Just a little while ago it went for 60k per 1mil or more oh well doesn't effect me.)Yesturday I sold all of it for 450k total profit=a little over 5.7mil in less than hour. Now hypothethical speaking Today if something changes and I can only sell it for 300k i'll make sure to only get it for less usually would be 200k which means i can still spend 20mil and get more of it making my profit 10mil. So if prices go down thats almost 5mil more for the same amount i spend yesturday.
Only a fool holds on to stock longer than they should. You sell the same day or at least the same week so you never worry about any fluctuation.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
There eventually will be nothing to gain from fighting anything do you not see that? before imbuing I used eaither craft or hunted high loot table monsters like peerless. before peerless I hunted high loot monsters in doom,before doom i hunted dread spiders,ancient wyrms,blood elementals, before there was loot from aos i hunted for silver vanquishing weapons on liches. Normaly how it should go is hunting for SA monsters for high loot item unfortunetly imbuing is not random and it's a exact set of properties that you can craft so hunting for monsters is pointless after you get everything.

And yes spending hours year trying to collect something better or craft something better is extremly fun and keep someone engaged for years. Now that you have what you need what you going to do with it?
Quick buck fighting demons means nothing as you need gold for what exactly? To buy the perfect weapon armor but you can do that by imbuing. After you get what you need there is no reason to hunt for more gold to buy what?

Once again rate of items price do not effect me. Yesturday i bought 20 mil worth of iron for less than 350k per 60k. (Just a little while ago it went for 60k per 1mil or more oh well doesn't effect me.)Yesturday I sold all of it for 450k total profit=a little over 5.7mil in less than hour. Now hypothethical speaking Today if something changes and I can only sell it for 300k i'll make sure to only get it for less usually would be 200k which means i can still spend 20mil and get more of it making my profit 10mil. So if prices go down thats almost 5mil more for the same amount i spend yesturday.
Only a fool holds on to stock longer than they should. You sell the same day or at least the same week so you never worry about any fluctuation.
Did you not read the part where I said "I don't give to ****s if you buy and sell?" So stop trying to explain it to me, I don't care.

So... where do those ings used to imbue come from? You're still hunting stuff, or buying the stuff from people who've hunted. What you hunt has just changed slightly with each expansion. But you're too blind to see it.

Also, stop trying to have a **** measuring contest about what you sold for what. I don't read it.
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
And yes spending hours year trying to collect something better or craft something better is extremly fun and keep someone engaged for years. Now that you have what you need what you going to do with it?
Quick buck fighting demons means nothing as you need gold for what exactly? To buy the perfect weapon armor but you can do that by imbuing. After you get what you need there is no reason to hunt for more gold to buy what?
Well thats why I PvP... I dont even need to FARM anything to get satisfied. But I understand people with different preference. But people like you and most PvM only players get caught into this WoW syndrome. This mean unless the game is constantly progressing in terms of new items more skills, more spells, more items, more more more more more more more MORE, you instantly lost a reason to play the game. Btw, if UO was progressing as fast as WoW in terms of items and player powers, an Archer in UO should have about 1450hp, 1800stam, and 1200 mana. Actually that's an underestimate, WoW's average HP/Mana figure went up by approximately 10 times over 4 years... and UO is 12 years old so today's UO Archer should have around 4350hp/5400stam/3600mana

I dont know what I should spend my gold on so I go for some generally hard to find/impossible to get from ingame system items. e.g I just spent 31m on 2 more full soulstone tokens, and mills here than there and gave each and every single one of my characters an ethy without using my own choices.

Now only if I can get a Fel castle... :thumbup1:
 
C

Connor_Graham

Guest
First off if you don't want to PvP thats fine then stop crting about everything in this game that is not fed to you through a nipple, heaven forbid if you have to earn something LOL. My god what is the hardest monster left in UO now for you pvm'rs? Greater dragons LOL wow talk about mind numbing lol but your right they are relaxing..... puts you to sleep faster than classic music.
The only crying going on here is yours.:sad3:


Secondly, yes there are more shards than atl, in fact I play, gl, atl and pac and never one do trammies complete a spawn without getting raided by someone. Unless you mean ish spawns and your welcome to them lol. So please stop trying to play the hero here.
That is nothing but a lie. I know for a fact that Fel spawns can and do get completed by people other than the big bad PvP'rs on Pacific.


All us Pvp'rs know there is more to this game than just us and our style of play. We are not asking you to come play with us or our style, but for the love of god stop all the crying already. The stratics boards now days are a joke, and most pvp'rs that I know avoid them all together because of the biased attitueds shown here, well all the trammies crying over every thing possible.
So you come here to cry about people crying? Cry more? QQ....


Useless, whining, drivel...
Yeah.....:popcorn:
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
Stratics is a joke,huh... I was about to tease Conner about waking up grumpy.
 
C

Connor_Graham

Guest
No, not in a bad mood at all. In a great mood actually. I aced both of my midterm exams yesterday and am still holding my 4.0 GPA.

I just have a low tolerance for BS...
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
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From the DEV's that play or understand the game or even other games out there. Is there any one that enjoys pvm,collecting,rares,vendering,crafting,etc... alot more then PVP or is eclusive to those types of activities? If not Did those DEV leave?
With proof like this how can their not be trammel "Care" *Cough* "Bears" on the team? hehehe. (This is just a general picture)



*Now if you will excuse me I need to go hide underground for awhile.
 
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UOKaiser

Guest
Well thats why I PvP... I dont even need to FARM anything to get satisfied. But I understand people with different preference. But people like you and most PvM only players get caught into this WoW syndrome. This mean unless the game is constantly progressing in terms of new items more skills, more spells, more items, more more more more more more more MORE, you instantly lost a reason to play the game. Btw, if UO was progressing as fast as WoW in terms of items and player powers, an Archer in UO should have about 1450hp, 1800stam, and 1200 mana. Actually that's an underestimate, WoW's average HP/Mana figure went up by approximately 10 times over 4 years... and UO is 12 years old so today's UO Archer should have around 4350hp/5400stam/3600mana

I dont know what I should spend my gold on so I go for some generally hard to find/impossible to get from ingame system items. e.g I just spent 31m on 2 more full soulstone tokens, and mills here than there and gave each and every single one of my characters an ethy without using my own choices.

Now only if I can get a Fel castle... :thumbup1:
I actually hate the WOW version.UO was always about some sort of item I sure didn't get robed naked almost everyday in earlie times cause they wanted to see my UO underware :).
I want UO to be able to live continusly without needing the intervention of patches and expansions every other day to just keep people interested. Remmeber during a period between early 2000 that we received 1 patch every year but no more. Yet the game continue to flourish on it's own. With the current situation now we need the DEv to keep us occupied. There is no system left that would keep us occupied without them. We are going into that level mode and have being instead of the sandbox were used to. We pretty much lost alot of randomness out of the equation for us trammel type players so walls are being hit everyday and every player needing now something more to accomplish a new patch,expansion, something.
 
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UOKaiser

Guest
Did you not read the part where I said "I don't give to ****s if you buy and sell?" So stop trying to explain it to me, I don't care.

So... where do those ings used to imbue come from? You're still hunting stuff, or buying the stuff from people who've hunted. What you hunt has just changed slightly with each expansion. But you're too blind to see it.

Also, stop trying to have a **** measuring contest about what you sold for what. I don't read it.
But you keep pointing to it as the reason im trying to bring a legitimate concern. So I keep showing you the error of your ways. But now I figure your just troling and really don't care about logic,answers,opinions,explanations,civil rebuttal,knowledge, or wisdom so we leave this train of thought as is.
 
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UOKaiser

Guest
With proof like this how can their not be trammel "Care" *Cough* "Bears" on the team? hehehe. (This is just a general picture)



*Now if you will excuse me I need to go hide underground for awhile.
I like the pictures. Though I doubt that many are carebares or you might be right and there carebareness reached the extream of Mr Rogers that by giving everything they have gave too much which took away the challenge.
 

TheScoundrelRico

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From the DEV's that play or understand the game or even other games out there. Is there any one that enjoys pvm,collecting,rares,vendering,crafting,etc... alot more then PVP or is eclusive to those types of activities? If not Did those DEV leave?

Also are there any DEV that grew up with the Ultima series or Final Fantasy or Dragon Quest-Dragon warrior series?
Welcome to the world of the PvP Thief. There has never been a dev eloper in the time I played UO that supported that profession. Sure you'd get a developer from time to time that thought an idea of theirs would help the thief profession, but none were players who actually played a thief. It was no wonder thieves never got any love over the years. Just a decades worth of nerfs every other publish...la
 

Lord Gareth

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I like the pictures. Though I doubt that many are carebares or you might be right and there carebareness reached the extream of Mr Rogers that by giving everything they have gave too much which took away the challenge.

Hehehe just posted as a joke.
 
M

Morgana LeFay (PoV)

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Welcome to the world of the PvP Thief. There has never been a dev eloper in the time I played UO that supported that profession. Sure you'd get a developer from time to time that thought an idea of theirs would help the thief profession, but none were players who actually played a thief. It was no wonder thieves never got any love over the years. Just a decades worth of nerfs every other publish...la
Thieves got a bad rap from the beginning. Even Garriott has stated that he was a bit remiss that he put thieves into the game the way they were originally.

Personally, I never had a problem with thieves. I thought it added something to the game...but I apparently I am wierd. rolleyes:
 

Viper09

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So you want it to be like it was in 2000? That was when UO wasn't item based and the only type of "rares" people hunted for would have been vanqs/silver weapons and "indestructible" armor. Those items also didn't sell for much, at least compared to how items sell for now. So if anything imbuing simply gives us a push back in that direction.

There will still be items people hunt for regardless of what you want to think.
 

Konge

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But you keep pointing to it as the reason im trying to bring a legitimate concern. So I keep showing you the error of your ways. But now I figure your just troling and really don't care about logic,answers,opinions,explanations,civil rebuttal,knowledge, or wisdom so we leave this train of thought as is.
Trolling? I'm attacking your argument, not you. I'm not derailing the thread, not slinging any names. I am simply counter your argument. That is not trolling.

I do care, but it's kind of hard to care if you reply with "oh well just today I bought an orange for 1 gp and sold it for 50bajillion gold and won UO."

You have yet to counter anything that's not that though, you just restate your original argument.
 

Mark_Mythic

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Some pretty cool PVE stuff is incomming. It got delayed because my daughter was born a little earlier than her due date. We are going to put the PVE event out as a 66.5 patch.

For those who care, her name is Sylvana Lily both her and her mother are fine.

I took the last couple weeks off to help with the adjustment since we also have a 1 yr old.
 

Shelleybean

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Some pretty cool PVE stuff is incomming. It got delayed because my daughter was born a little earlier than her due date. We are going to put the PVE event out as a 66.5 patch.

For those who care, her name is Sylvana Lily both her and her mother are fine.

I took the last couple weeks off to help with the adjustment since we also have a 1 yr old.
Congratulations!! :grouphug:
 

Cailleach

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Some pretty cool PVE stuff is incomming. It got delayed because my daughter was born a little earlier than her due date. We are going to put the PVE event out as a 66.5 patch.

For those who care, her name is Sylvana Lily both her and her mother are fine.

I took the last couple weeks off to help with the adjustment since we also have a 1 yr old.

Congratulations :grouphug:

A new one often puts the resident boglins nose out of joint for a while, but they get over it soon enough!
 
T

Tukaram

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Some pretty cool PVE stuff is incomming. It got delayed because my daughter was born a little earlier than her due date. We are going to put the PVE event out as a 66.5 patch.

For those who care, her name is Sylvana Lily both her and her mother are fine.

I took the last couple weeks off to help with the adjustment since we also have a 1 yr old.
Congratulations!


But don't try to derail the thread... and get back to work! Dance monkey! Dance! :mf_prop:
 
S

Sergul'zan_SP

Guest
From the DEV's that play or understand the game or even other games out there. Is there any one that enjoys pvm,collecting,rares,vendering,crafting,etc... alot more then PVP or is eclusive to those types of activities? If not Did those DEV leave?

Also are there any DEV that grew up with the Ultima series or Final Fantasy or Dragon Quest-Dragon warrior series?
I'm sure there are, the focus has just been applied to PvP presently. I don't think it's unfair since PvM has more or less dominated the developer's attention since AoS.
 
U

UOKaiser

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Some pretty cool PVE stuff is incomming. It got delayed because my daughter was born a little earlier than her due date. We are going to put the PVE event out as a 66.5 patch.

For those who care, her name is Sylvana Lily both her and her mother are fine.

I took the last couple weeks off to help with the adjustment since we also have a 1 yr old.
Congratulations!Thats well and good that you plan to have PVE event but this is the problem. You shouldn't have to make a event to keep the PVE happy. A pve event should be a bonus not mandatory to find something to do in PVE experience. Also am going back to calling it how it originaly was PVM I don't care for these PVE interpretation.

Right now any pve that has reached his cap which is alot only have rares to hunt for making the 99% of all other PVM obsolete. Sure as something comes out it makes things older a waste of time. But never before have we had a complete destruction of most of the game. Right now you can delete all monsters from trammel,fel,malas,ishnear,tokuno,lost lands also remove all the previous crafting methods and systems. Keep the champ spawns and leave SA hunting and imbuing thats all we have in the PVM-crafting environment the rest are worthless. This is enough to end the game. Imbuing also will cap everyone eventually so SA monsters would be worthless as well. Once all rares are found on the SA champs they will also be worthless. So we are back to relying on you for new content and this is not far of time like other systems. This is sooner rather than later. If new players were coming in daily in masses that would be enough to support the old lands but this is not the case and never will be.

You will need to up the caps on everyone and make it not possible to reach those caps with just using imbuing. People will need random generated items from hunting and crafting to even get close to the caps. This will keep people busy for years to come.
 

Konge

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^fallacy^
Actually, you have a fallacy, not the person you're replying to. They brought up a reasonable point, pointing out that people say the Dev's prefer playstyles not their own, while the otherside says the same thing.

That's a legit argument. However, since you failed to understand that, you cause yourself to be a fallacy. yay definitions.
 
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UOKaiser

Guest
Let the players play monsters and you won't be bored. lol
Wouldn't that be pvp just the player would be a monster? PVM just don't like to bother killing other players no matter what form they have.
 

Konge

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Wouldn't that be pvp just the player would be a monster? PVM just don't like to bother killing other players no matter what form they have.
Well... Player Vs Monster is still Player Vs Monster if the monster is a player. PvE would be a better description as it implies the "environment" is AI code rather than a sentient being. Just sayin...
 
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