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Imbuing, why was it implemented this way?

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Here's the deal for me. The ONLY reason I returned to UO is simply because of imbuing. I do not have the time, energy, or patience, to sit down all day and farm monsters for a .000001% chance that an item with the proper intensity of mods drops on an item. Imbuing gives someone like me the chance to get good items and play the game to have fun NOT as a job. Honestly imbuing should have been added about 7 years ago when AoS turned UO into an item grind, but better late than never i suppose.

And honestly, thanks to imbuing I pay MORE attention to what drops from a monster. Some mods are difficult to make: MR2, LMC, FC, FCR. If i find a ring on a monster with FC you can be sure I'm going to snatch that thing up quick. Same with max LMC. High intensity items still sell for a good price SIMPLY because of the durability. Imbued jewels have durability, unimbued jewels do not. Chances are good people will be chomping at the bit to buy a ring or bracelet they will never have to repair.

Imbuing is the best thing that could have ever happened to this game. And SA is the second best thing.
It might be the best that ever happened for PvP but not for PvM. It did KILL monster loot. Even if you find an item with a good mod - it is not EX made and limited by total intensity. You can craft/imbue more powerful than you can ever find.

Some rings/braces may be useful to save ingredients but no weapon or armor is worthwhile. None.

The only serious PvM anymore is for artifacts (Navery, Renowns etc) and special ingrdients to imbue. You can go hunt blood elementals any time of the day. They are never camped like they used to be. Gold is meaningless and so is the loot.

Don't forget that more than 50% of the people who play this game are PvMers. They just don't cry about issues like the PvP crowd does.

I'm pretty tired of the gimme gimme gimme attitude from the PvP crowd. They do NOT want to work for anything.

Once again - there should be a permenant test shard for PvP. You can have unlimited resources and craft anything you like without needing to PvM for one second. It is what you want and will make you happy.

Leave the rest of us to enjoying the success of something earned. Imbuing took that away.

The joy of finding a taming +12 3/1 ring is gone..... You can make one any day of the week. Boring.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
This must be based on shard and if it is, you can't just say its made things cheaper. Maybe on your shard.

Baja has very little Imbued items for sale, and the ones that are run between 5-8mil+.

Mats, like boura pelts, can sell for around 400k per 100, and PoF have gotten up to 200k norm/400k max.

Also, artifacts are few and far between, and runic items are all but gone from vendors.

So yes, if you're going to spend the time to farm your own mats and get your own imbuer up to 120, then it could be "cheaper" or it could be exactly the same as farming BoD's and getting runics and hoping for decent gear.

The only thing Imbuing did was allow it to become EASIER to custom make suits, in that it doesn't involve any luck in getting the decent pieces with the right mods.
The items that would be 5-8 mil would be more expensive if they were here before imbuing. That's called a price drop

Imbuing doesn't affect PoF so comparing PoF prices has no baring here. PoF prices went up because of Supply and Demand, Imbuing increase they're demand, it didn't directly affect PoF in any way.

It's like you're purposely trying to see past what I'm saying to prove you're right. Do you honestly not see how Imbuing made things cheaper? Are you that short sighted? Or did you just start playing a month ago and think things are expensive in relation to you?
 

calibek

Journeyman
Stratics Veteran
Stratics Legend
This means you not a PVM player though. Imbuing god send for those that don't PVM. But it's the destruction for the PVMers
No I do not PvP at all. The PvP in this game is too much for my taste. I don't have the reaction time for it. I am a PvM'er in this game and I still think imbuing was the best thing to happen. See how wrong general assumptions can be.
 

calibek

Journeyman
Stratics Veteran
Stratics Legend
It might be the best that ever happened for PvP but not for PvM. It did KILL monster loot. Even if you find an item with a good mod - it is not EX made and limited by total intensity. You can craft/imbue more powerful than you can ever find.

Some rings/braces may be useful to save ingredients but no weapon or armor is worthwhile. None.

The only serious PvM anymore is for artifacts (Navery, Renowns etc) and special ingrdients to imbue. You can go hunt blood elementals any time of the day. They are never camped like they used to be. Gold is meaningless and so is the loot.

Don't forget that more than 50% of the people who play this game are PvMers. They just don't cry about issues like the PvP crowd does.

I'm pretty tired of the gimme gimme gimme attitude from the PvP crowd. They do NOT want to work for anything.

Once again - there should be a permenant test shard for PvP. You can have unlimited resources and craft anything you like without needing to PvM for one second. It is what you want and will make you happy.

Leave the rest of us to enjoying the success of something earned. Imbuing took that away.

The joy of finding a taming +12 3/1 ring is gone..... You can make one any day of the week. Boring.
Again a general assumption that since I love imbuing I must be a PvP'er. This is completely wrong. I dislike PvP in the game and PvM the most, especially with my guild. I don't have the time to make hundreds of millions of gold to buy high priced items that someone who was either lucky or had the chance to farm for hours on end.

And if you're looking for joy in finding items then you may wanna give WoW a try. They do that portion of the game better.
 
C

Connor_Graham

Guest
It might be the best that ever happened for PvP but not for PvM. It did KILL monster loot. Even if you find an item with a good mod - it is not EX made and limited by total intensity. You can craft/imbue more powerful than you can ever find..
Rings/Braces, slayers, and armor with max intensity mods of the right type are all still much in demand. Rings and braces don't even have to be crafted to have 500 weight, they all have it automatically, regardless of whether it's store bought or looted from a monster corpse.
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Rings/Braces, slayers, and armor with max intensity mods of the right type are all still much in demand. Rings and braces don't even have to be crafted to have 500 weight, they all have it automatically, regardless of whether it's store bought or looted from a monster corpse.
Yes Connor,for you they might be.

For the rest of us....

For armor - craft with spined kits to make MR2 and LMC 8% pieces. EX made and you get 50 more pts of intensity to imbue. Plus if you don't mind some breakage - craft and imbue then enhance with special leather. Yes, you break alot, but you can also make some nice stuff with high resist and MR2/LRC 18 etc.....

For weapons - craft with DC hammers and get super slayer mods and imbue. Again 50 pts more of intensity.

Ring/Braces don't have easy ways to craft with mods so yes - the FCR 3/1 blanks are good.


And to the people that came on to pancake about imbuing and items breaking and blah blah... Has ANYONE completely worn down an imbued item yet? I mean, outside of forgetting to repair at 0/x durability and watching it slowly die. If you always repair when below 10 durability - stuff still lasts a very long time. I haven't even come close to any of my imbued jewels/armor/weapons.
 
C

Connor_Graham

Guest
Yes Connor,for you they might be.

For the rest of us....
"The rest of us" is you, and only you, as you can't speak for anyone else, nor do you know what the majority of other people are doing, whereas I am speaking from experience, knowing which types of items sell well and for a good amount from selling many of them off of my vendors. If they weren't in demand they wouldn't be selling off almost immediately.
 
U

UOKaiser

Guest
"The rest of us" is you, and only you, as you can't speak for anyone else, nor do you know what the majority of other people are doing, whereas I am speaking from experience, knowing which types of items sell well and for a good amount from selling many of them off of my vendors. If they weren't in demand they wouldn't be selling off almost immediately.
We are probably the first time on opposite sides in this topic. Don't go by your merchant side. If I went by my merchant side on this then it's all good. Look at the PVM point of view. The reason why people fight monsters and what happens when there is no reason to fight them anymore. Right now there is still reason to fight sa monsters for imbuing. But what happens when everything is maxed for every player i the game. If we had a constant influx of new players this would not be a issue. But we only have vets and a few new players per shard. Once everyone is maxed why would someone hunt or buy more. I still havent put a dent on any of my imbued or faction armor and I am a sampire
You would think i would be going through them like water. My mages and tamers and archer are practicaly in near perfect condition in all there items. It's going to take at least a year before a replacement is needed. Though with less reason to hunt it might take foever.

Must remmeber this game is based on old school. When you used to get a screen telling you you have received sword of blah blah. People who pvm and play this game expect this type of game play. They don't expect that everything in the game is now centered among one easy to do system that will eventually cap everyone of, to hunt for? Is there anything better after being capped in all your characters? This is the PVM perspective not the merchant not the pvp or crafter. Only the PVM which since before AOS keeps the subscription numbers up and our game going.

the system is way too good. Almost as good as test center. And players should never get everything they ask for. Everything powerful and rare they want should be difficult to achieve.
 
U

UOKaiser

Guest
No I do not PvP at all. The PvP in this game is too much for my taste. I don't have the reaction time for it. I am a PvM'er in this game and I still think imbuing was the best thing to happen. See how wrong general assumptions can be.
Then am I safe to say you be perfectly happy hunting everything other than SA creatures for many years to come without ever entering the SA dungeon.Never once getting bored and being happy with finding a random item that was more powerful than the rest when you open that corpse?

Also once your suit is maxed and you killed every monster about couple thousand times then what? Are you still going to go through there loot to look for the mods to ? Could always sell the ingrediants but what happens when everyone else reaches caps which will happen inventualy I did last month.We don't have enough new players to sell to. This should occur in a year or so from now so there is still time.

Must look at the reason why you hunt monsters. Whats the motivation in killing them over and over and over again for years and years when you have everything they can give you and every character in all your accounts is maxed.
The wall wil eventualy be hit. It will start with people like me and end with everyone. If nothing is done then this is inevitable. It happend in WOW this is why they had to keep adding expansion after expansion and upping character levels but because of the popularity there was always a new player to go through the motions. We don't have levels and we are a sandbox without the new players. This solution is not going to work with us too well especially when UO doesn't even have enough allocated funds to do it.

At the moment everything is still fine. But looking into the future is what matters. I really wish EA would hire me as a dev I would of made use of the funds correctly and account the future problems as well as fix the old systems we have in place.
 

Cogniac

Grand Inquisitor
Stratics Veteran
Stratics Legend
It's the end Freelsy. Sadly it's the end for the PVM players and the final straw to UO soon after.
Without doing a revert there is only one way I can see to save this but it's drastic and alot of work. Hope the DEV are even willing to attempt it. Though they should of thought about this already or just hire me.
TEH SKYZ R FAWLIN!!1

Seriously, though, the problem at hand is not a problem with Imbuing, it is a problem with monster loot. Monster loot has been messed up for nearly a decade; there's just too much worthless, randomized crap on corpses. Imbuing just ameliorates the situation for a greater segment of the population. If they do a complete re-work of the loot tables, as Draconi had mentioned several times, this "problem" will probably clear right up.
 
S

Splup

Guest
Mosterloot was 99,9% useless already before imbuing thou... Atleast now you can unravel em.
 

Percivalgoh

Lore Keeper
Stratics Veteran
Stratics Legend
Then most likely your gold worth is tied in to what you own. From the power scrolls you used to the house you have to the items and arts you have to rares and decorations,to resources items at home to every suit you might own. If you liquidated everything you have into gold from another player then that would be your value. Though almost everything has gone down in price so you probably was worth more a couple of years ago than now in gold terms.
I'm a crafter type of guy. I have zero arties and no desire to get them. Oh wait I do have the veteran reward kind of stuff. If I liquidated yeah I would have some cash. Heck If I just filled my POF BODs and sold them I would have some cash but I intend to use them and don't want to purchase POF so I just have the BODs waiting for me. At any rate just because those who have been playing hours daily for years can do something easily doesn't mean it's easy for anyone else. For those who have no room in their bank for the gold they have and have to keep it in their castle well the options are almost limitless but they still need to find or have sources for the imbuing ingredients. But a new player with patience and determination can do imbuing also even if they only play an hour a day as long as they learn how to make use of their time in game. I like the way it is no need to change it for now. Hell yeah I would like to use powder after imbuing but it would make it too powerful of a skill imbued items would last forever. I have made my share of mistakes not powdering up prior to imbuing and I have the powder but I don't think it should be changed.
 
U

UOKaiser

Guest
I'm a crafter type of guy. I have zero arties and no desire to get them. Oh wait I do have the veteran reward kind of stuff. If I liquidated yeah I would have some cash. Heck If I just filled my POF BODs and sold them I would have some cash but I intend to use them and don't want to purchase POF so I just have the BODs waiting for me. At any rate just because those who have been playing hours daily for years can do something easily doesn't mean it's easy for anyone else. For those who have no room in their bank for the gold they have and have to keep it in their castle well the options are almost limitless but they still need to find or have sources for the imbuing ingredients. But a new player with patience and determination can do imbuing also even if they only play an hour a day as long as they learn how to make use of their time in game. I like the way it is no need to change it for now. Hell yeah I would like to use powder after imbuing but it would make it too powerful of a skill imbued items would last forever. I have made my share of mistakes not powdering up prior to imbuing and I have the powder but I don't think it should be changed.
The gold is held on venders. My guild has Bank Boxes which are really vendors as well to hold players gold. The gold in our own bank boxes is only for immediate use. Remmebr you carry around your bank box with you so people believe the more stuff you have in your bank box the more laggy you are. i know this used to be true a long time ago but might still be true now.

Though changing imbuing is not my thought. What I said higher up in the post is the only way to make everyone happy without having the wall reached for another decade to come. To revive the RPG nostagia and market will stay stable and growing continously. As we stand now UO has a limit and a end. With not enough new players coming all PVM players will reach it with only the occasional new shiny being forced to be offered by the dev on boss monsters to keep PVM
running. Crafters will also reach the limit. They will have no more players to sell or give things to as everyone else will have everything.

The PVP players will continue untill the servers are shut down from lack of renvenue so that will be there limit. I really wish there were enough new players to ofset this. Sadly logicaly there aint. We both are actually on the same page. We both thing imbuing is great. It would be greater if there was a constant supply of content and players but they don't have the funds. My view is the wall that all will hit eventually.
 
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