Ok, so wanting to get to 10K loyalty points I decided to take my mystic off to kill Toxic Sliths...having heard all kinds of horrorstories on Stratics about them, I was fully expecting to die a lot and get my ass handed to me.
So I went to the biggest spawn of them just east of the Royal City. Saw the name of a Toxis Slith on the screen in the distance and prepared myself...Invisibility ready, Self heal/cure ready, Rising Colossus ready, Hail Storm ready.
And it was a freaking pushover...it died in two hail storms (which I could cast before it even got close to me), then I proceeded to wack the entire spawn in the area nearly effortlessly...heck didn't even use my RC and I was sitting there wishing they'd spawn faster and in more numbers.
So later I had 10K loyalty points...man these toxic sliths have a overinflated rep. They don't move as fast as people say they do (its not Lurg or Rend kind of fast at all) and besides lethal poison, then they're pushovers, so I guess if you're in melee with them they can be a pain, but otherwise...not so much. Heck the biggest "danger" in the area was the sewer rats which sometimes you wouldn't notice and they'd make your spells fizzle, had to run around hail storming the rats too, lol.
Who was it again who was complaining that Toxic Sliths were too tough and needed to be nerfed?
So I went to the biggest spawn of them just east of the Royal City. Saw the name of a Toxis Slith on the screen in the distance and prepared myself...Invisibility ready, Self heal/cure ready, Rising Colossus ready, Hail Storm ready.
And it was a freaking pushover...it died in two hail storms (which I could cast before it even got close to me), then I proceeded to wack the entire spawn in the area nearly effortlessly...heck didn't even use my RC and I was sitting there wishing they'd spawn faster and in more numbers.
So later I had 10K loyalty points...man these toxic sliths have a overinflated rep. They don't move as fast as people say they do (its not Lurg or Rend kind of fast at all) and besides lethal poison, then they're pushovers, so I guess if you're in melee with them they can be a pain, but otherwise...not so much. Heck the biggest "danger" in the area was the sewer rats which sometimes you wouldn't notice and they'd make your spells fizzle, had to run around hail storming the rats too, lol.
Who was it again who was complaining that Toxic Sliths were too tough and needed to be nerfed?