Excuse me, the entire concept of siege does not add up to the rest of this game,
Not sure you know the consept of Siege
you think pretty much siege is perfect the way it is, although it might be the most deserted shard in all of uo, so obviously your personal agenda for the server is not the best for us overall,
Oh no, non of us on Siege "think pretty much siege is perfect the way it is",
In my opinion we need:
1. At least one char slot more
2. Siege to show up on the shard list for accounts with young status and allow them to start on Siege without starting on normal shards first.
3. make the RoT timer/delay 5 min all the way up to 120.
4. Increase resource and fame to 2x like in Felucca, increase cursed arti drop and changes it so you know what monster group that will drop what artifact.
5. Remove factions artifacts
6. Remove the options to faction dye items.
7. My last wish won't be so important after the spring collection, I wanted recall with around 10 sec delay, where you can't move, fight or take damage but with the new house teleporters we can make gate houses and connect player towns and dungeons with the public moongate system.
I had been on Siege from the day it was born and it very sad to see it so emty.
I use to play siege when AOS first hit, and pub 16, If insurance was added to the server, It would increase crafter's and pvmers, how you ask?
Yes I sure ask, I have a nice bow, it's Siege blessed and I had used that bow for years. Others do have their weapon blessed too so it's very hard to sell weapons on Siege.
A imbuer needs, the following skills.
Tailoring( Each piece of imbued armor has preset resist on it, Ask any imbue and you can easily go through 10k leather per piece.)
Flecthing(enhance bows)
Lumberjack
Carpentry
Tinkering(make 5 swing speed rings)
Right now half these skills are not used on your siege char but if you allow insurance more people would require custom made jewels and armor.
Never heard about soulstones? Most I know do have all this skills, even the ones who only want to PvP.
I can sell imbued jewelry and armor now, if we got insurance, I maybe would sell some of higher value but they would not need a new suit a few days after.
Believe it or now, but some on Siege are willing to use high level imbued armor on Siege and some do have the money to afford it. They may have their own Imbuer but they will buy my SoR. The gardeners can't keep up with the demand of SoR so trust me, craft skills are used alot on Siege.
Also how many plant dyes would I sell if people never lost their suits?
Now these crafter's are gonna need 60k leather, mass ingots,tamers and bardscan farm leather for days, Tons of jewels and most importantly going to need Resources from Stygian abyss, Now you cant go there alone and farm Crystalline blackrock but with your friends you can put a group together and farm the resources to sell to crafter's, then the crafter's can put items on their vendor and sell them to the pvpers.
I do go to SA to get Resources and I go alone. Sure there may be spawn I can't kill alone, but then I will buy this resources from farmers.
Do you really think the fear for losing a suit stop players from going to SA?
Hell, if i was a tailor i would just put good resist plain gm armor on my vendor and sell that to imbuers,
Some do that already
Once your resources are all um, lets say gathered the mods are put on the suit, now it needs to be enhanced. you have like a 10% chance of success. so once it breaks you need to farm resources all over again.
I will not even try to enhange it, because I can sell different levels of suits.
GM suit with:
100 LRC
100 LRC, 100 Luck with min 5x60 or 5x70
100 LRC, 6 MR with min 5x60 or 5x70
100 LRC, 6 MR, 6 HPR with min 5x60 or 5x70
And so on
I doubt you can sell this low level suits on your normal shard.
I do make suits with maxed out mods if I get an order.
Its a lot easer to build suits on production shards because you can just buy 100 of each resource from a broker, but this will flourish the economy on your server.
Not long ago, I brought 500 relic for 20k each. Prices are cheaper on Siege because items get lost so easy. SoR sell for 20-30k each
Even if each piece of armor becomes soulbound to each character once equiped i would be happywith that,
But right now your current economy is failing your shard is failing, your guild is failing,
You need some significant change to make your shard better, and this is the only logical answer.
You don't get how it works on Siege, you try to compare apples to pears.
Freja so please lets not let your personal agenda ruin a great concept for a server, I think this idea needs all the support it can get
Maybe you should do some reseach before you make your self look stupid.
Den torsk, der ikke lukker munden op, bliver ikke fanget