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Would you support cursed arti's/increased drop rates for Siege Perilous?

Would you support cursed arti's & increased drop rates on Siege?


  • Total voters
    34
  • Poll closed .

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
This would serve multiple purposes:

-Get players out and about, hunting for these new items.(Does anyone remember ToT? Lots to PK then)
-Level the playing field for non-faction characters.
-Give an alternative to those not wanting to do factions, but wanting to compete in PvP.

And these are the changes I am proposing:
-Cursed doom artifacts turned on. Be it in the gauntlet, or elsewhere. This includes inquis, titan's hammer, and zyronic claw.
-ToT turned on.
-Replica/ML items spawn ratio increased, a lot. Getting a replica every 10th champ is too time consuming for Siege. Let's make it a 50/50 shot or so. The crimson/totem of void don't need to be quite as large ratio, but an increase would still be justified. As for the ML items, give them a 100% chance to spawn on lower end chests, like 4/5's as well, and a larger chance to spawn on 1-3's too. This would take almost no effort from DEV team. The increased ML item drop I am not sure of, but looking at the paragon numbers, i am saying at least double it.

________________________________________________________________
And if they really want to make us happy, create a turn in guy who gives cursed turn in items such as: folded steel, mace and shields, crystal glasses, primer arms, etc, for far far decreased rates. This is not part of the thread, just an idea I feel would help to even the field and give non-faction chars more options, but would be quite time consuming.
 

Sir Morder

Certifiable
Stratics Veteran
Stratics Legend
I voted yes to this. This could work for the none pvp'rs also by getting the pvm'rs out to farm inorder to sell items and make some gold. Since 99% of my time lately has been crafting/gardening or pvm'ing anyways...
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I voted yes to this. This could work for the none pvp'rs also by getting the pvm'rs out to farm inorder to sell items and make some gold. Since 99% of my time lately has been crafting/gardening or pvm'ing anyways...
And increasing useful luck items, such as cursed AoF's for tamers, and storm grips for Sampires. *thumbs up*
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
I agree...getting something like this would give people a reason to log in and farm

Perhaps it would also bring back some of the pkers we all love to hate
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
I'd support this, but only if faction items are REMOVED at the same time, so... since that isn't included, I vote no. Factioners should NOT have an advantage over other players.
 

Sir Morder

Certifiable
Stratics Veteran
Stratics Legend
I'm not sure how many times i have agreed with Kat, but this time i do. Factions was implemented for the simple fact of fighting other guilds that were not interested in going red and fighting in towns. Factions have become the one and only way this shard see's any pvp. This isn't what was intended. How we ever got these stupid faction items on siege i'll never know, but i do know they need to go and be gone forever. PvP on this shard should just be that Player vs. Player, NOT, ITEM vs ITEM!!! End of story end of rant. Factions should have no other advantage other than being able to fight opposing factions in towns, period! Factions do not, i repeat, DO NOT, have ANY risk vs. reward factor. Big deal, you fight another factioner and kill him, what do ya get? Some armor that you might not even be able to use unless it hasn't been hero/evil dyed? Meesly lilttle amount of silver that means nothing (how many posts have we seen of peep's boosting about millions of silver already?) Points that mean nothing due to the low amount of people in factions? The fact that you put someone out of the fight for 20 minutes, are you fu*king kidding me? I thought we were on siege to fight, not play patty-cake!!!?!?! Factions are plan and simple as this: ITS THE ONLY WAY CERTAIN PEOPLE KNOW HOW TO FIGHT THAT NEED A CRUTCH!!!!!!!!!!! PUT THAT IN UR PIPE AND SMOKE IT!!

Siege = Player vs Player....Read up about it...
Trammy = Item vs Item....Read up about it...

The density of the type of player we have here never ceases to amaze me...
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
I'd support this, but only if faction items are REMOVED at the same time, so... since that isn't included, I vote no. Factioners should NOT have an advantage over other players.
/facepalm


faction items are here to stay. So the only way you'll support making this shard better for non-factioners and everyone else is ONLY IF the dev team complies to a second request... that is ridiculous. Way to help Kat!! GOOD JOB

Factions should have an advantage over other players. They risk more. Such as 20 minutes of statloss.

I repeat: Faction items are here to stay.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I see the risk of being taken out of the fight as the major draw back to factions. Say you're doing a spawn and all these arties are in. a CoM guild is doing despise, and a random guild comes in, random guild has one faction char just trying to get the killing shot on players, stating them all, keeping them out of the fight, while if the other guild dies, they lose just their suits and can reequip and be right back.

For danger like that, I feel it is justified to give factioners an extra MR on a piece, or HCI, etc. Especially considering how fast cursed artifacts dropped before(I was getting 10+ an hour) and it takes 2hr of silver farming deamons just to get enough silver for a kasa.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
I'd support this, but only if faction items are REMOVED at the same time, so... since that isn't included, I vote no. Factioners should NOT have an advantage over other players.
Agree
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
What I am getting from this thread is:

We want this, but only if faction arties are removed.


You realize we already have faction artifacts, right? So without this change, you're more screwed than if it doesn't go in. At least this is a step in the right direction. Everyone who is against faction arties is pretty much saying:

"Well go ahead and **** me as hard as you can, but if you **** me less hard, I DON'T AGREE WITH THAT!"
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
I see the risk of being taken out of the fight as the major draw back to factions. Say you're doing a spawn and all these arties are in. a CoM guild is doing despise, and a random guild comes in, random guild has one faction char just trying to get the killing shot on players, stating them all, keeping them out of the fight, while if the other guild dies, they lose just their suits and can reequip and be right back.

For danger like that, I feel it is justified to give factioners an extra MR on a piece, or HCI, etc. Especially considering how fast cursed artifacts dropped before(I was getting 10+ an hour) and it takes 2hr of silver farming deamons just to get enough silver for a kasa.
And on the flip side, a CoM guild raids a non-faction guild doing a spawn and has an equipment advantage. There is no risk of stat in that situation, yet the CoM players have an advantage simply because they are in factions.

Cursed arties for everyone keeps the playing field level for all and IMO, is what we should be focusing on instead of what is beneficial for half [or less] the players of Siege.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
And on the flip side, a CoM guild raids a non-faction guild doing a spawn and has an equipment advantage. There is no risk of stat in that situation, yet the CoM players have an advantage simply because they are in factions.
lol. There's no risk that another faction will come in behind? There's no chance a silver serpent, demon or whatever will put the faction player in stat? There's no risk?!?!?

They only have the advantage just because they joined a faction... simply that. No other reason.

GENIUS

Cursed arties for everyone keeps the playing field level for all and IMO, is what we should be focusing on instead of what is beneficial for half [or less] the players of Siege.
So why in the hell are you focusing on factions? If this is supposed to be what we're focused on... WHY THE HELL are you talking about factions when it's not mentioned anywhere in the poll?

DIRP DEE DIR
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
What I am getting from this thread is:

We want this, but only if faction arties are removed.


You realize we already have faction artifacts, right? So without this change, you're more screwed than if it doesn't go in. At least this is a step in the right direction. Everyone who is against faction arties is pretty much saying:

"Well go ahead and **** me as hard as you can, but if you **** me less hard, I DON'T AGREE WITH THAT!"

See what I was talking about Speedy?

Siege is sieges biggest problem.

This thread is exactly why what Dev's are left don't give a **** about Siege, you are all your own worst enemies. The only way you could all agree on something is when the population reaches one and even then it would probably be one of the crazies who couldn't agree with himself.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
Currently we have an 80% yes and 20% no.

If we can keep this distribution or bump it up just a little with some more votes... we can definitely make a case to have this looked at by the Devs.
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Currently we have an 80% yes and 20% no.

If we can keep this distribution or bump it up just a little with some more votes... we can definitely make a case to have this looked at by the Devs.
That's pretty ****ing funny considering you don't even play SP...so how actually does your vote count for anything done to SP?
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Hmm, another "Give arties" thread?

Have people been so spoiled by prodo or TC that they feel entitled to always have a bunch of artifacts ready to be used?

I say get rid of farties and cursed ones all together...
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I want someone to explain the no votes to be honest, anyone who voted that way. This has nothing to do with faction artifacts. I can tell you a few things:

Faction arties have more support than they do opposition, they will not be leaving any time soon. They are not against the spirit of Siege Perilous, and are not blessed, totally different from the 7th AE items.

So you want to oppose something that is going to help you compete? Bring blues out to hunt? Bring PKs out to hunt those blues?

To me those voting no are saying that everything is fine on the shard, and they are happy only using imbued stuff. That is fine with me, as I will continue to use faction artifacts. I am trying to help you against players like me. There have been multiple polls against faction artifacts, and each time no one could agree on anything, and the majority of the players said to keep them. This thread has NOTHING to do with faction artifacts. It has to do with balance. If you vote no, vote no because you don't want cursed artifacts, or ToT turned on, or drops raised. Don't vote against it because "It isn't a fix for faction artifacts".

It isn't supposed to be that. It is supposed to be a fix for balance. Every naysayer is digging themselves deeper. Just because they hate faction artifacts they are saying "No this, no that."

Like Kelmo's thread about adding SP to the shard list. Is it going to help Siege grow over night? No.

But will it help Siege over time, and maybe give us some more player base? You bet ya.

So just because you think it is dumb or won't help, you vote no? Think about that, because as it stands now you have two options:

Try to even things up by getting non-faction characters some support

Or

Keep fighting faction geared players who over power you with items alone.

The choice is yours. If you think it is crap that these are your only two options then ask yourself, "Would I rather have a crap snack, or a full course **** meal?"
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
Hmm, another "Give arties" thread?

Have people been so spoiled by prodo or TC that they feel entitled to always have a bunch of artifacts ready to be used?

I say get rid of farties and cursed ones all together...
You got a better idea to get people to give up hiding in houses, running from fights, stealthing/smoke bombing and doing whatever to avoid PvP unless they are ganking the **** out of someone?

The people who are posing this to the shard are the ones who run the arty suits... you think we're doing this because we want access to the items we already have?!?!?

Way to **** yourself dude... seriously.

Think about it...
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Do you sit behind my computer or do I?

You love my style
You obviously sit behind your computer ofcourse...

If your style is posting on a forum for a game you don't even play anymore coming to sp forums and bragging about darkfall then voting on a game you don't play anymore then **** ya i love your style!

Darkfall must be great if all you do is come on sp forums and post!
 
V

Vaelix

Guest
I'd support this, but only if faction items are REMOVED at the same time, so... since that isn't included, I vote no. Factioners should NOT have an advantage over other players.
Factioners run the Risk of..

No Guards, Freely attackable anywhere, Stat Loss..

And get the Reward of..

Slightly better gear.

As i said previously.. Remove faction gear and you have..

ALL of the Blues in Non Faction standing around the guards.

ALL of the Reds in Faction standing 1 screen away from the guards.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
You obviously sit behind your computer ofcourse...

If your style is posting on a forum for a game you don't even play anymore coming to sp forums and bragging about darkfall then voting on a game you don't play anymore then **** ya i love your style!

Darkfall must be great if all you do is come on sp forums and post!
Have you seen a good bye post from me?

Darkfall is a great game and I suggest any sieger try it out. Ultima Online is also a great game, but I can't endorse a broken shard anymore and I can't sit here and keep trying to get you people to wake up.

This is not fun. The PvP is not fun. The PvM is not fun. What exactly am I endorsing here? If it's not making sense to you yet, then you perversely enjoy this sucking for everyone.

I will definitely support anyone who tries to help and I'm here doing exactly that. This isn't my thread and it's to the point.

Keep it simple. Focus it on benefiting everyone. Get the communities support and I repeat: Keep it simple.

and you just **MIGHT** see it happen.
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Have you seen a good bye post from me?

Darkfall is a great game and I suggest any sieger try it out. Ultima Online is also a great game, but I can't endorse a broken shard anymore and I can't sit here and keep trying to get you people to wake up.

This is not fun. The PvP is not fun. The PvM is not fun. What exactly am I endorsing here? If it's not making sense to you yet, then you perversely enjoy this sucking for everyone.

I will definitely support anyone who tries to help and I'm here doing exactly that. This isn't my thread and it's to the point.

Keep it simple. Focus it on benefiting everyone. Get the communities support and I repeat: Keep it simple.

and you just **MIGHT** see it happen.
But you can cry about it on the forums 24/7 and vote on stuff when you don't even play sp...
 
B

Bruin

Guest
Just a random thought.

I hope people do realize factions were probably about twice as populated as they are now before they removed the ability of faction and non-faction guilds being able to ally.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
You got a better idea to get people to give up hiding in houses, running from fights, stealthing/smoke bombing and doing whatever to avoid PvP unless they are ganking the **** out of someone?

The people who are posing this to the shard are the ones who run the arty suits... you think we're doing this because we want access to the items we already have?!?!?

Way to **** yourself dude... seriously.

Think about it...
How about this? (making it up as I type)

If farties and cursed ones were removed and we rely (sp?) on mainly imbued stuff and marties, would that be so bad?

Imbuing and resource gathering would keep crafters and PvMers busy just like you guys want. Some PvMers would go for the martie creatures cuz marties would be somewhat valuable.

And since these players would be out there, PKs would have targets to hunt.

Some PvPers would perhaps still use real Doom arties but that would just mean they have a bigger target on their back. Risk vs reward right?

Wouldn´t this be kinda like what you are proposing without prodoing Siege even further?

Here´s the thing.

There´s one thing I like with your loot idea and that is that you have a vision. I can respect that.

However, the reason that I am against it is that I don´t feel that that vision belongs on Siege. There are already 20+ other shards where one can enjoy having unlimited (insurance) amounts of uber items. I don´t want us to "balance" farties with flooding Siege with cursed arties/marties.

Marties/arties should have a meaning and a sense of accomplishment. There should be some gap between the have´s and have not´s. If you have you will fight to defend that and if you´re a have-not you will fight to get their stuff.

And with imbuing I doubt the gap would be as big as it was when the rich people used runic gear while the poorer didn´t.

I just don´t want to see this last non-prodo server become even further prodo orientated.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
How about this? (making it up as I type)

If farties and cursed ones were removed and we rely (sp?) on mainly imbued stuff and marties, would that be so bad?

Imbuing and resource gathering would keep crafters and PvMers busy just like you guys want. Some PvMers would go for the martie creatures cuz marties would be somewhat valuable.

And since these players would be out there, PKs would have targets to hunt.

Some PvPers would perhaps still use real Doom arties but that would just mean they have a bigger target on their back. Risk vs reward right?

Wouldn´t this be kinda like what you are proposing without prodoing Siege even further?

Here´s the thing.

There´s one thing I like with your loot idea and that is that you have a vision. I can respect that.

However, the reason that I am against it is that I don´t feel that that vision belongs on Siege. There are already 20+ other shards where one can enjoy having unlimited (insurance) amounts of uber items. I don´t want us to "balance" farties with flooding Siege with cursed arties/marties.

Marties/arties should have a meaning and a sense of accomplishment. There should be some gap between the have´s and have not´s. If you have you will fight to defend that and if you´re a have-not you will fight to get their stuff.

And with imbuing I doubt the gap would be as big as it was when the rich people used runic gear while the poorer didn´t.

I just don´t want to see this last non-prodo server become even further prodo orientated.

You know, honestly... I could sit here and type out my personal wish on how things operated... but I'm not.

Keep it simple and focused.

Bump loot up across the board and finally come to terms with the evolution of UO. Item properties are here to stay. This game is moving forward and either we go along for the ride in style (the siege way) or we fall off.

Maybe one day we'll see things like that invisible force field around peoples houses go away... and instanced corpses/dungeons/whatever removed. Those are the things that make siege... siege. Something like this does not take away from what Siege is.

This shard is about proper risk versus reward balance. When we risk more in PvM and get the same rewards those players on prodo get... there is something wrong.

It needs to be fixed.
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
Sure! While you're at it, have the devs drop 5 mil in our bankboxes upon login everyday.
 

Scuzzlebutt

Babbling Loonie
Stratics Veteran
Stratics Legend
Sure! While you're at it, have the devs drop 5 mil in our bankboxes upon login everyday.
Is he suggesting that these just drop in your bank? Or is he suggesting that you still have to put your time in doing some PvM to get a return on your time? You could easily get 5 mil in your bankbox everyday if you wanted now, not true with cursed arties or marties.
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
Sure! While you're at it, have the devs drop 5 mil in our bankboxes upon login everyday.
Is he suggesting that these just drop in your bank? Or is he suggesting that you still have to put your time in doing some PvM to get a return on your time? You could easily get 5 mil in your bankbox everyday if you wanted now, not true with cursed arties or marties.
Way to miss the point. rolleyes:
 

Kage

Crazed Zealot
Stratics Veteran
Stratics Legend
I like the idea. But only problem I'm seein is everyone is just doing ideas... I think we all need to come together and work on one thing at a time... And fast time is an issue like it or not it's a dieing shard.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
Sure! While you're at it, have the devs drop 5 mil in our bankboxes upon login everyday.
Is he suggesting that these just drop in your bank? Or is he suggesting that you still have to put your time in doing some PvM to get a return on your time? You could easily get 5 mil in your bankbox everyday if you wanted now, not true with cursed arties or marties.
Way to miss the point. rolleyes:
Sounds like he hit the nail on the head. :twak:
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
Any more votes? There were 70ish in one of our other polls. Where ever you stand, get your votes in ASAP. UHall post and PM's go out Monday!
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
Any more votes? There were 70ish in one of our other polls. Where ever you stand, get your votes in ASAP. UHall post and PM's go out Monday!
I hope to god your collaborating with others on this.

If you go to UHall on your own terms, it will be an epic fail. Just like your polls.

I suggest talking to speedy... especially when his poll is the only one with decent results.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I feel this has gotten some strong support, and more importantly, it has received support from multiple groups of people, give it a look see:

AEowyn? Troop? PvMers

Patty? Dirk? Crafters

Shalimar, leader of NEW.

And a trove of PvPers.

I feel like the opposition voted based on the fact that I didn't put in faction arties need to be removed, but that was not the point of this poll at all. The point is to even the playing field. Worst case scenario, if this gets implemented and they won't up the drop rates, if they at least turn on cursed artifacts and ToTs non faction mages could be running 2/6 effectively, and dexers would have their spirit of totems and hunters headdress readily available so their weapons won't need HCI, putting them on the same plane as everyone else.

PvMers will have their cursed AoF's, helping with DCI and luck. Toss a Jaana's staff in there and you're ready to rock for a cheap price. Not to mention those who wish to train will have a RBC to wear.
 
S

Sunchicken

Guest
I love the faction artifact idea.

Here is the sad but none noticible by most fact.

The only hope this shard has to increase in population is to attract pvpers or talk older players into rejoining. For the first I can promise you that wont happen without faction artifacts. i can take my 40k silver pbless my orny have a kasa feys and rbc and compete and expect to win if im a capable pvper. GOOD luck on saying "hey guys come play siege start from **** and farm sheeps wool for 25k a bolt when our vets have 100+ mills to out bid you on resources, cursed arties, runic armour thats worth using, ect, ect."


Sure you may persude a pvmer to join, but why on Gods green earth if they enjoy pixil crack would they come to siege now?

They have their keeps, castles and uber pvm leewts on their home prodo shards. Good luck on getting them to start here when the "vets" already have the market cornered on rares and items with their hordes of gold.
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
I disagree with the cursed aspect of it, why not just drop regular more often? If the items are cursed, and the PvM'er tries to use it, they are killed by a fully equipped faction gear toon who takes the item and dyes it Hero or Evil, making it useless to the one who spent the time to get it. At least let them Siege bless the thing that they worked for... else they are basically doing spawns for faction players.

I will not vote either way on this topic so I will not mess up your results, but it is the "cursed" part of it I disagree with, otherwise I am all for it.
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
I disagree with the cursed aspect of it, why not just drop regular more often?
Whichever is easiest to code. We'd like regular to drop more often, but the [cursed] thing and things like Treasures of Tokuno are already there... just deactivated. Turning them on is a lot more simple than going in and increasing the values for all the loot drops...

either way, same thing in essence.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
Only problem with uncursed? People won't run them. They will tuck them away. For uncursed I am saying one cursed arty drops per gauntlet boss killed.
 
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