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What would it take fo you to give siege a try?

Should siege get insurance and prodo skill gains?

  • no tram, insurance and gaining skill as i do ever where else would be sweet.

    Votes: 21 22.8%
  • No way in hell would I ever play siege; I love trammel.

    Votes: 23 25.0%
  • Leave siege alone; it's just fine like it is.

    Votes: 48 52.2%

  • Total voters
    92
  • Poll closed .

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
The main thing i dont like about siege is logging on saying hi in chat and seing no replies...just deathly scilence!
You must never actually log onto Siege then.

I just started a character on SP and played it for one hour. In that time I saw one other player while I was roaming about trying to find an NPC that would buy the resources I had gathered to sell for more gold. Never did find an NPC that didn't say that I had nothing he was interested in.

Giving Seige a Tram look instead on the bare trees and tombstones everywhere would be a nice touch.

Have to confess, I was really surprised my newbie character in newbie clothes didn't get dirtnapped by some Mighty Manly Mega-tough armored PKer. Such types scarce in-game now, or is SP actually that dead? If they are that scarce I may stop back in.
 

Lyconis

Sage
Stratics Veteran
Stratics Legend
Ive tried Siege.......

There are a ton of great players there but there are a ton of not so great players there. Once you are associated with them through your guild you are marked for life even if you no longer associate with the guild nor any of the "unsavory" players.

Thus the reason I will never seriously play there again. And if I could find someone to buy all my stuff that I acquired there I would delete both chars from both my accounts on Siege even though they are somewhat well developed!

Yes some of the board warriors on the Siege boards can be quite how do I put this and not break the tos....... Well lets just say they arnt someone I would want to spend any time with!

Murdok
Yes the associations and Kill On Site (KOS) idea's are quite crazy. I was marked when some very nice folk from TNT were helping out my half noob and dated character. I had fun attempting to chase a guy down with my 80 magery and 30 regs! Failed rinse washed and repeated a few times. I'm having a hard time figuring out the mentality of siege players....

I think the ROT is awesome for a player like me that doesn't want to play 24 hours a day. I think I could gain skills faster on prodo shards if ROT was implemented on them. It also seems to deter the automated power players, which I really like!

Not being able to cast recall/sacred journey is great for a mage. I can hunt in remote locations add a variety of areas and staying no longer than 20 to 30 minutes in one spot makes the shard seem quite silent.

I'd enjoy Siege more if I could use the camping skill and live in a ditch, but last I tried (a few months back) camping was broken.. Couldn't log out after my camp was set.
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
For me, ROT is fine, it is better than GGS in some instances.

I second the housing reasons, you can only go so long living out of a bank with 1 char per account. Having to ferry resources to the smith and tailor where you have to defend yourself from being stolen from is a bit troublesome.
 

Multani

Journeyman
Stratics Veteran
Stratics Legend
Siege requires to much effort to pvp competitevely =(
Imbuing helps but still means you need 2 accounts!

The grind is not worth it to lose your equipment to tamers.
 
M

Megilhir

Guest
So lame.... I could accept it if you played Siege. But judging by your comments you haven't played for along time there. Don't like it when people base their comments on outdated experiences.

Of course, I'd loved to be correct if you have played there recently. Maybe I've seen your character.

Anyway, Siege Perilous is one of my favourite shards. And I don't PvP much. I'm a crafter and a merchant. I enjoy the slower pace of life (ROT isn't quite as bad as people 'assume').

Sure the community is small and it goes through quieter periods. But we do have a community that I frankly wouldn't change for anything. You've got your ******bags (no names, no names) but generally people can be cool. In a recent event the Red's worked along with everyone else despite ample opportunities to slaughter defenceless crafters.

I found my original shard, Europa in this case, too much of a chore and I wanted a shard where I could actually play a part.

Anyway, my point is don't simple jump to conclusions about Siege. Its easy to make assumptions about us Siegers, but you might just find us a rewarding bunch of people to play with :D
Third week-end in February 2010. Character name: Megilhir. Template: Fencer-Miner-Smith.

Event: Oh look I am out of gold and need some smithing hammers. Let me go to the Skara Bank and put my ingots and shovels away and do a few Noble escorts. Hmmmm, now where is the closest dungeon to get this guy to? Oh yea, Destard. There are monsters enroute so I better wear this set of exceptional Chain and Ring armor I have crafted.

First escort, no drama. Second and third are similiar.

Then the fatal fourth escort. Do de do...Ahh here is Destard entry coming up. Oh crud! There is a guy with a Dragon emerging from the Dungeon.

Megilhir: "Hail good Knight are you well this fine day?"
your ******bag: "All Kill"
Megilhir "Oo OoOo oOO": (Translation how about a ress mate?)
your ******bag: '...continues to loot corpse and actually takes everything, to include the sissors for bandages.'

Great RP experience. After all I am certain he needed the paultry gear I had compared to bulging sacks of gold from the Destard farm.

I believe that addresses your incorrect comments about;
1: Lame
2: Outdated experiences
3: How 'everyone gets along, even Reds'
4: How everyone can be cool.

Now to be balanced, I have been honor killed and ress'd immediately afterward. Not always but often enough. Yet that has not occured once in the past year.

I do not frequent SP regularly, perhaps a few times monthly.

I do not attack first. I greet people. I mine. I smith. And, often enough when traveling get beset by gank-sters or hoons. Sometimes I win, sometimes I lose.

The basic flaw with Seige Perilous and any "Classic" client based shard is the real lack of repercussions for criminal acts. Reds should be hunted down by angry NPC mobs occasionally. Their houses should become unsecure. Guards posted around their residences for a week or two. No havens! There is more but until an investment is made by the programers that is not going to occur.

The fact is that SP is based entirely on non-consentual PvP. The other aspects are window dressing and fluff.

SP is NOT what UO was intended to be. This is simply because SP is composed almost entirely by a population who consider nonconsentual PvP to be the penultimate form of virility. As soon as Trammel became available the lion's share of decent people left Fel to never return. As SP has no Trammel (nor should it) most people simply left SP.

By removing an absolutely dominate slice of the demographic that was decent SP is left with the dredges of the social order. And that is, in absolute terms and essence, the dominant remaining demographic on SP. And yes, there a few decent people on SP but they are rarer than a Paragon Valorite Elemental. They are without a doubt more common on other shards.

Like yesterday for example. I have been leveling a Legendary Smith on Atlantic recently (finally made it) and in the process saw a few new players asking advice. NOT begging for gear! Huge difference. So I popped over to New Haven and passed out a few starter sets of GM armor and weapons. Nothing big to most reading this. But to the new players it may have been. This simply does not happen in a Corp Por first - Talk later venue.

I will still log in SP Megilhir occassionally, get a few skill ups in some skills and then go to one of the other 5 shards I frequent for decent interaction.

That all written, there are those who love SP and its rule set. Excellent! More power to you. Go forth and gank. I do not advocate taking that away.

But seriously, do not attempt to deceive the readers of this forum with the line or implication that: "Siege Perilous is the REAL UO experience and full of goodness and light." Heck if you want a real New Orleans experience go off Bourbon street a few blocks and get mugged. Fun huh? But you got the real Big Easy experience and not the tourist vesrion didn't you?
 

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
I just started a character on SP and played it for one hour. In that time I saw one other player while I was roaming about trying to find an NPC that would buy the resources I had gathered to sell for more gold. Never did find an NPC that didn't say that I had nothing he was interested in.
Siege ruleset -
http://uo.stratics.com/php-bin/show_content.php?content=30947

"The shopkeepers on Siege Perilous hoard their gold greedily and will not buy items from players."
 
M

Mitzlplik_SP

Guest
Not gonna quote the whole post but I think this part is a huge problem in bringing and keeping new people to the shard.

The basic flaw with Seige Perilous and any "Classic" client based shard is the real lack of repercussions for criminal acts. The fact is that SP is based entirely on non-consentual PvP.
What I liked about the old days of UO is not knowing what your next encounter with a player would result in,MOST times it was good....sometimes ya got rolled and dry looted......not everytime. Since there is hardly any repercussions for PK`ing....its just the norm. More of a KOS (kill on sight) mindset. This is a player made problem and can only be corrected by players. Instead of killing everything you see and dry looting, try a different path. More people will hang out longer and actually wanna be there.

I love Siege,but TBH I`m only here because its my only option aside from quitting. I hate what prodo shards have become. Economy driven by dupes and scripters, I mean its a freekin train wreck and disgusts me enough to forget about everything I own on LS and Pac. Siege isn`t perfect and it is definately not what I want, but it is close enough to what I like to keep me around for a long time. I hope things get tweaked to help bring more people over,but I`m not holding my breath.

Most of the problems revolving around keeping new players can be attributed to the KOS attitude though I`m sure. Lots of fine people on Siege that don`t kill and dry loot lowbies and mules..... just to many times,the new ones run into those who do.
 
A

A Rev

Guest
Can i just say that after about a week and gaining skills[making a mage] ROT is NOT ok!!

How the hell is it ok?? It takes you a week AT LEAST to raise the skill required to even move around the lands and hunt!

You are stuck in proximity to moongates.

Cant get anywhere because you cant buy scrolls. Cant buy scrolls because you cant get anywhere to make money!

That is not ok!

I can understand it helping with certain skills and maybe even being a plus for some people [you know people who dont want others joining the shard and skilling up enabling them to compete too soon] but for the majority, it will be possibly the main factor of leaving the shard.

At the very least you should be able to charge rune books with gate scrolls! [if you could get somewhere to get enough gold to buy some!]
 
M

Megilhir

Guest
Not gonna quote the whole post but I think this part is a huge problem in bringing and keeping new people to the shard.

What I liked about the old days of UO is not knowing what your next encounter with a player would result in,MOST times it was good....sometimes ya got rolled and dry looted......not everytime. Since there is hardly any repercussions for PK`ing....its just the norm. More of a KOS (kill on sight) mindset. This is a player made problem and can only be corrected by players. Instead of killing everything you see and dry looting, try a different path. More people will hang out longer and actually wanna be there.

Most of the problems revolving around keeping new players can be attributed to the KOS attitude though I`m sure. Lots of fine people on Siege that don`t kill and dry loot lowbies and mules..... just to many times,the new ones run into those who do.
Pretty darn good summation in my assessment. Particularly the description of UO "back-in-the-day". Quite accurate.
 

Guido_LS

Seasoned Veteran
Stratics Veteran
Stratics Legend
Forget the options above, as they are pretty pointless, and let's put this question in the way it should be made -

What do you, as a Siege Player, in general, and the SP Shard, specifically, have to offer to make it worth my while to give up everything on a prodo shard, most importantly being my housing? What exactly is the draw to cause me to pull my old PvP toon out of mothballs? Or to re-create him on a new shard? The one that got put away because of the arms race that was AoS? So that, after 30-60-90 days, I may have a couple of skills up to GM, and enough gold to maybe buy a couple pieces of low end armor? And with this, I'm supposed to be able to survive, let alone compete with, people in arties/high end imbued gear?

Honestly, I don't believe there is anything that can be offered. Same lands, same stuff, at a massive disadvantage to anyone just starting. Thanks, but no thanks.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
I truly think that Siege should become the classic shard, with some rule changes of course. Adding a completely separate classic shard would decimate what remains of the Siege population and it would no longer be a viable server. I just don't know how the classic conversion could be done effectively, what would happen with everyone's existing items, and whether players would be willing to return to play a pre-populated server.
And it would also kill a lot of the siege population that already exists. Myself for example, a siege player since its inception. I do not want to play a classic server. It wasn't the game mechanics that made classic UO fun for me, it was the people and the novelty. Neither would be present, leaving me with a less complex game, with less to do, which is NOT what I'm looking for. Siege is finally headed in the right direction, and if it was wiped and made the classic shard I would be gone, and so would many others.

If they make a classic shard and siege dies, then it dies, but theres no need to kill it outright to "save" it from the wrath of the classic shard.
 
B

Beastmaster

Guest
There must be something fundamentally wrong with the Siege shard. Every week Stratics is full of Siegers begging folks to come there. Now we have polls asking how to change it to bring in more folks.

Face the fact! The majority of UO players do not like what Siege has to offer. If you start talking about changes you are going to get as many different suggestions as you are respondants. Siege is what it is and most don't like what they see.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
There must be something fundamentally wrong with the Siege shard. Every week Stratics is full of Siegers begging folks to come there. Now we have polls asking how to change it to bring in more folks.

Face the fact! The majority of UO players do not like what Siege has to offer. If you start talking about changes you are going to get as many different suggestions as you are respondants. Siege is what it is and most don't like what they see.
The whole point of this thread is that he wants insurances on siege, perhaps thinking that if a lot of peeps on uhaul say "hey I would play siege if there was insurance" then it might happen.

I think most siegers realize that the majority of people don't want to play the siege ruleset. Even though, there are clearly people who have misconceptions about the shard, that might enjoy it.
 
B

Brucie Kibbutz

Guest
I don't even know what the polls is asking? ever where like it is?

The hell does that mean?

Write it in english next time please.
 
A

A Rev

Guest
The whole point of this thread is that he wants insurances on siege, perhaps thinking that if a lot of peeps on uhaul say "hey I would play siege if there was insurance" then it might happen.

I think most siegers realize that the majority of people don't want to play the siege ruleset. Even though, there are clearly people who have misconceptions about the shard, that might enjoy it.
I was drawn to the no insurance, higher thrill fun of the fight...im not sure im staying when as the other poster said. I have fully built chars on plenty of other shards which i hear [and see alot of it] a tonne more PvP.

So...why should i stay on siege?

The "community" just seems to pancake at each other on the boards, looks no-exitent on the shard to be honest...siege is a ghost town, im sure it was fun in the past...but non of you want to accept any change or suggestions to help it survive.

Gate scrolls being loaded on rune books for example would be a start if you still cant stand the idea of being able to recall.

Even if i think its the most pathetic thing [worse than ROT] about siege.
 

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
I don't even know what the polls is asking? ever where like it is?

The hell does that mean?

Write it in english next time please.
I prefer people to write fluent English if they can, and allow for people who can't, for various reasons, but I don't think it's too hard to figure out

"no tram, insurance and gaining skill as i do ever where else would be sweet.'

is probably meant to be

"no tram, insurance and gaining skill as i do everywhere else would be sweet."
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Ive tried Siege.......

There are a ton of great players there but there are a ton of not so great players there. Once you are associated with them through your guild you are marked for life even if you no longer associate with the guild nor any of the "unsavory" players.

Thus the reason I will never seriously play there again. And if I could find someone to buy all my stuff that I acquired there I would delete both chars from both my accounts on Siege even though they are somewhat well developed!

Yes some of the board warriors on the Siege boards can be quite how do I put this and not break the tos....... Well lets just say they arnt someone I would want to spend any time with!

Murdok

T to the H to the I to the S.....
 
F

Flora Green

Guest
Not enough options. Second house per account would get me there more often.
 

Damien Softstep

Visitor
Stratics Veteran
Stratics Legend
Ive tried Siege.......

There are a ton of great players there but there are a ton of not so great players there. Once you are associated with them through your guild you are marked for life even if you no longer associate with the guild nor any of the "unsavory" players.

Thus the reason I will never seriously play there again. And if I could find someone to buy all my stuff that I acquired there I would delete both chars from both my accounts on Siege even though they are somewhat well developed!

Yes some of the board warriors on the Siege boards can be quite how do I put this and not break the tos....... Well lets just say they arnt someone I would want to spend any time with!

Murdok

T to the H to the I to the S.....
Ya im sure production shards dont have this problem either right?rolleyes:
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
There must be something fundamentally wrong with the Siege shard. Every week Stratics is full of Siegers begging folks to come there. Now we have polls asking how to change it to bring in more folks.
Yes there is somethingfundamentally wrong with the Siege shard.

Only one char slot sucks, when most want to play more than one template. It was made to limit the mules but now crafting take time and our crafters are very busy and we need alot more crafters to serve the PvP and PvM players.

New accounts can't see Siege on the shard list so even when someone would had made their first UO char on Siege, they can't and don't know the rules for Siege.

No kind of recall on Siege stop many from playing Siege., I think we do need recall but with a delay, where the player need to stand still 10 sec without fighting/taking damage. This way it will still work for traveling.

Many are not ready to give up their house on normal shard to play Siege so we need to increase the size of the bank for accounts without a house, increase it to 1000 and give the player 5 days to get down to 125 items after he place a house on Siege.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
I just started a character on SP and played it for one hour. In that time I saw one other player while I was roaming about trying to find an NPC that would buy the resources I had gathered to sell for more gold. Never did find an NPC that didn't say that I had nothing he was interested in.
You have to sell the resources to players as NPC vendors won't buy or sell them.

We are alot crafters who can't find the time to gathering leather, mine for ingots, lumber and make arrows, get wool from sheep or cotton and make bolt of clothes. Players will buy, just get a pile of 1000 or more of a kind and get a community deed so you can trade safe and make it less heavy.

Giving Seige a Tram look instead on the bare trees and tombstones everywhere would be a nice touch.
You can changes this in the config file

Have to confess, I was really surprised my newbie character in newbie clothes didn't get dirtnapped by some Mighty Manly Mega-tough armored PKer. Such types scarce in-game now, or is SP actually that dead? If they are that scarce I may stop back in.
Some may give you a dirtnap just to say hello :p
 
M

Mitzlplik_SP

Guest
Yes there is somethingfundamentally wrong with the Siege shard.

Only one char slot sucks, when most want to play more than one template. It was made to limit the mules but now crafting take time and our crafters are very busy and we need alot more crafters to serve the PvP and PvM players.

New accounts can't see Siege on the shard list so even when someone would had made their first UO char on Siege, they can't and don't know the rules for Siege.

No kind of recall on Siege stop many from playing Siege., I think we do need recall but with a delay, where the player need to stand still 10 sec without fighting/taking damage. This way it will still work for traveling.

Many are not ready to give up their house on normal shard to play Siege so we need to increase the size of the bank for accounts without a house, increase it to 1000 and give the player 5 days to get down to 125 items after he place a house on Siege.
Great idea`s. Would love to see them considered by the powers that be. I know any one of those changes would attract more people.Would be awsome to get them all though.
 

Aran

Always Present
Stratics Veteran
Stratics Legend
I already had three accounts, so one character per didn't stop me from making a mule :D
 

Cogniac

Grand Inquisitor
Stratics Veteran
Stratics Legend
I'm sure there's already been a boatload of responses commenting on how bad the poll is, but I don't feel like reading this whole thread to find them. So: that poll is terrible.

The only thing I would change about Siege is to remove the idiotic restrictions on skill gain. It's not fun or challenging in any way whatsoever. It just keeps people off the shard by saying "you can't actually play for X number of months because you can only farm a small, pre-determined amount of skill per day, and there's absolutely nothing you can do about it."

I say no to insurance, no to Trammel, no to any change other than that.
 
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