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I D O C Blockers!!!

M

MazJ

Guest
Does anyone else get fed up with people blocking recall spots to an I.D.O.C?

Should this be made illegal?
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
I second this! There should be a feature built into UO that any time you drop something it does a check to see if it would be blocking anyones rune!

Think of the IDOCers!!!
 
M

MariamATL

Guest
By illegal do you mean having to page a gm?? What would they do? "OH I'm sorry I didn't know my junk was blocking his rune", is all the other guy has to say. Nothing they could do. Now this bit about check to see if it blocks a rune is interesting. Can you imagine what that would do? First off, the lag it would cause but then no more being able to dump stuff in a crowded bank like Luna because I can assure you that EVERY spot is marked with somebody's rune.

I think it's rude and not the kind of UO I would play but I don't think there is much we can do about it.
 
M

MazJ

Guest
I second this! There should be a feature built into UO that any time you drop something it does a check to see if it would be blocking anyones rune!

Think of the IDOCers!!!
Ha! Great plan! :thumbsup:
 
M

MazJ

Guest
I think it's rude and not the kind of UO I would play but I don't think there is much we can do about it.
Unfortuneately you are soooooo right, its a right pain in the bum. Not very good game conduct at all and nothing can be done, the rune checker is a good plan but like you said, not do-able!
 
D

Dragonchilde

Guest
How about setting up more than a single rune spot, one far enough away that they don't know? Simple solution, and the primary reason why this sort of thing isn't illegal. Because it's easy to get around it.
 
K

Kiminality

Guest
Mark several runes to each IDOC, including one a couple of screens away, so its location is hard to find and block.
Use Sacred Journey, and hide the moment you click the rune (harder with a runebook), and you'll appear hidden on the other side.

Without putting boxes everywhere, they can't block your spots if they don't know where they are.
 

Tom_Builder

Slightly Crazed
Stratics Veteran
Stratics Legend
Does anyone else get fed up with people blocking recall spots to an I.D.O.C?

Should this be made illegal?
No, it shouldnt be illegal. All you have to do is mark more then a single spot. I always mark one out of the way, and another on the other side of the first. I have yet to have both of them blocked.

Tom
 
W

wee papa smurf

Guest
People will find anything to complain about these days :pancakes:
 
T

THyRoID99

Guest
I think it's rude and not the kind of UO I would play but I don't think there is much we can do about it.
a) The Devs can remove the block code. Instead of you being blocked the item is moved to an adjacent tile that isn't stacked full.

or

b) You can just mark a screen or two away.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
OMG...you have a frigging mount. You have a runebook. You have the ability to mark multiple runes to the site. You EVEN have the ability to use a moongate! Jesus...I remember how UO USED to be, it used to be uphill in two feet of snow BOTH ways...
 
D

Drawde2

Guest
The devs stated that being sent to an adjacent spot won't work. Z-axis, the adjacent spot being blocked, and being sent inside someone's house are all reasons.
 
B

bluenimi51

Guest
Its not so much the blockers that bother me as the ones that when you discover the IDOC inform you that they will kill you and all your friends if you touch "their" find. Some scavengers become highly irrate and threatening.
 
D

DHMagicMan_1

Guest
make it so anything put down OUTSIDE and not in a private house where you have "Friend Rights" or higher decays in 30 seconds.

Problem solved.
 
C

Coppelia

Guest
I second this! There should be a feature built into UO that any time you drop something it does a check to see if it would be blocking anyones rune!

Think of the IDOCers!!!
That's not even possible. Runes are linked to a location, but locations aren't linked to any rune. The server would need to check all the runes of all the players each time someone drops something somewhere. That would be some mighty mayhem. ^^
 

wanderer1origin

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
wonders if we are getting, A CULT FOLLOWING POOPS!!

:) :)



That's not even possible. Runes are linked to a location, but locations aren't linked to any rune. The server would need to check all the runes of all the players each time someone drops something somewhere. That would be some mighty mayhem. ^^
 

Olahorand

Slightly Crazed
Stratics Veteran
Stratics Legend
More sense would it make, if recalling to a "blocked" rune would be redirected to one of the next accessible tiles, if they are within a maximum range of the target.
How often that stupid polar bear decided to take a break in front of the house, to which my crafter wanted to recall with his only rune (sure own fault to only have one rune, but should not need more).
 
X

XLaCeDX

Guest
Does anyone else get fed up with people blocking recall spots to an I.D.O.C?

Should this be made illegal?

One of the first things a serious idocer learns is that other idocers will block your recall spot if they can.

The smart thing to do is to mark a screen away or behind a neighboring house where other idocers can't see your recall spot and/or at the better idocs mark more than one spot.

You can not page a GM every time your recall spot is blocked because anything mobile, like a rat or a vampire bat or a cow, might quite innocently move onto your marked spot. GMs don't have time to come and see if your recall spot is blocked by a cow for Pete's sake.

Players also have the ability to drop crap onto the ground that they don't want. It's a nice realistic feature that UO has and some other games like WoW don't.

We wouldn't want to go the route of WoW and something we wish to discard we have to drag out of our pack and hold up in the air and click and wait for a gump asking if we wish to dispose of the item. Then it magically poofs somehow. Not very immersive that.

In the idoc game gotta be wiser and faster is all.
 

Heimi

Babbling Loonie
Stratics Veteran
Stratics Legend
Maz only posted this after we attended an IDOC at which the ground was literally covered for screens around with red boxes. Thats not someone unknowingly parking their packy on your recall spot, thats somebody going out of their way to try and keep the IDOC all for themselves. Sure IDOCers occasionally try to block each other's runes, but a line has to be drawn somewhere to curb this kind of antisocial behaviour.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
Maz only posted this after we attended an IDOC at which the ground was literally covered for screens around with red boxes. Thats not someone unknowingly parking their packy on your recall spot, thats somebody going out of their way to try and keep the IDOC all for themselves. Sure IDOCers occasionally try to block each other's runes, but a line has to be drawn somewhere to curb this kind of antisocial behaviour.
:postpics:
 
K

Kiminality

Guest
Maz only posted this after we attended an IDOC at which the ground was literally covered for screens around with red boxes. Thats not someone unknowingly parking their packy on your recall spot, thats somebody going out of their way to try and keep the IDOC all for themselves. Sure IDOCers occasionally try to block each other's runes, but a line has to be drawn somewhere to curb this kind of antisocial behaviour.
Was that a Tokuno one, or am I thinking of a different one?

I'm torn on the field of boxes issue...
On the one hand, it's deliberately blocking the recall spots, and all the things everyone knows.
On the other hand, an IDOC is like any other loot producing spawn. In a competitive situation, you have to either be better than the other person, or prevent them from being as good as you.
It's tricky. I think in that situation, I'd have marvelled at their dedication, then tried to overcome it. Approaching from a distance and an axe would work pretty well, I'd think. Then, if you just stick around, recall spots wouldn't be a problem.
 

Heimi

Babbling Loonie
Stratics Veteran
Stratics Legend
Maz only posted this after we attended an IDOC at which the ground was literally covered for screens around with red boxes. Thats not someone unknowingly parking their packy on your recall spot, thats somebody going out of their way to try and keep the IDOC all for themselves. Sure IDOCers occasionally try to block each other's runes, but a line has to be drawn somewhere to curb this kind of antisocial behaviour.
Was that a Tokuno one, or am I thinking of a different one?

I'm torn on the field of boxes issue...
On the one hand, it's deliberately blocking the recall spots, and all the things everyone knows.
On the other hand, an IDOC is like any other loot producing spawn. In a competitive situation, you have to either be better than the other person, or prevent them from being as good as you.
It's tricky. I think in that situation, I'd have marvelled at their dedication, then tried to overcome it. Approaching from a distance and an axe would work pretty well, I'd think. Then, if you just stick around, recall spots wouldn't be a problem.
A Malas fall, but it seems they are multi-faceted. Luckily I remembered the general area in which it was located (between a mountain and the void) so I was able to use the excellent UO Travelogues maps to navigate back to it and re-mark runes.

@Coragin: Yes, I believe it was introduced 11 or 12 years ago. Get with the times.
 

xxmoondancerxx

Seasoned Veteran
Stratics Veteran
Stratics Legend
Does anyone else get fed up with people blocking recall spots to an I.D.O.C?

Should this be made illegal?
This is a terrible thread. If you dont want your runes blocked like everyone else says, mark a few runes around the house. I have mistakenly done the same as you and marked and my rune was blocked. I didnt cry about it. If your a good IDOC hunter you'd remember where they are jot down the coords.

Look at it this way because I do, So what.. houses on all UO shards will ALWAYS fall. Because people come and go in this game. So tomorrow is another day. Its as simple as that.:thumbup:
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
How about setting up more than a single rune spot, one far enough away that they don't know? Simple solution, and the primary reason why this sort of thing isn't illegal. Because it's easy to get around it.
Agreed. The most obvious recall spots are always blocked. If you have several runes made, there...problem prevented and solved. AND, someone's day is ruined because you are there waiting with them for it to fall.
 

Zayin666

Lore Keeper
Stratics Veteran
Stratics Legend
OffTopic:
Got 4 tokuno dyes from that particular idoc :)
Thanks to CTRL+SHIFT I was able to grab stuff on the ground ppl was standing on.

OnTopic:
I saw the boxes and I know who placed them... he was told it was not nice and Iam sure he wont do it again :)
 
D

Dragonchilde

Guest
make it so anything put down OUTSIDE and not in a private house where you have "Friend Rights" or higher decays in 30 seconds.

Problem solved.
Oh yeah, that'll fix the problem of IDOC blockers.

Since there will be a 30 second item grab, people will stop doing IDOCs.

How about not? The devs don't need to address this at all. It's not illegal, it's easy to get around, and doing so doesn't even take any real innovation.
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
I remember how UO USED to be, it used to be uphill in two feet of snow BOTH ways...
LOL! The good old days eh?

On topic, as most posters have pointed out, mark multiple spots. 1 far away enough that people won't see you recall in and run over to block your spot. Esp if you camp IDOCs in Fel.

Instead of relying on devs/gms to solve my problem, it's much more comforting to rely on myself, or at least solutions that do not require dev/gm intervention I have to wait for.



And instead of making it illegal or making extra code to detect if players are blocking someone's recall spot, simply remove the blocking of recalls when the spot is occupied.

That's how it was initially, no blocking if someone is standing on your recall spot. Can't remember why they put it in...
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
LOL! The good old days eh?

On topic, as most posters have pointed out, mark multiple spots. 1 far away enough that people won't see you recall in and run over to block your spot. Esp if you camp IDOCs in Fel.

Instead of relying on devs/gms to solve my problem, it's much more comforting to rely on myself, or at least solutions that do not require dev/gm intervention I have to wait for.



And instead of making it illegal or making extra code to detect if players are blocking someone's recall spot, simply remove the blocking of recalls when the spot is occupied.

That's how it was initially, no blocking if someone is standing on your recall spot. Can't remember why they put it in...
Why they put what in? *confused*
 
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