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A poorly designed Event ?

spoonyd

Seasoned Veteran
Stratics Veteran
Stratics Legend
The rush for loot is, IMHO, a direct result of special items drops limited to the Event.

Players concentrate on these drops to hoarde as many special items as possible making the Event a nightmare for many.

All of this could be easily avoided by simply allowing the drops, perhaps on other monsters, even after the Event has ended.

This way, those who want to pile up and hunt for these items during the Event can do so but also the other players, who hate this players' piling up for loot and prefer to hunt when and how they better feel (they DO pay their subscription feees, monthly.....) will be able to postpone their hunting to after the Event has ended so that they will not need to mix up with a gazillion other players.

So, to my opinion, the solution to most of these problems is simply allowing these special items to keep spawning after the Event has ended.
If items are gonna be specific to an event then what's the purpose if they just spawn someplace else? Flooding the game with items is NOT good for the game at all. Once you have everything what fun is it? WORK to get what you want instead of this balanced/communist action to make sure that no one gets more than someone else.
 
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Connor_Graham

Guest
They could be added as random loot to some other regular critter without having to permanently spawn Shadow Lords.......
Wow. You really just don't know **** about UO do you? Do you even comprehend the concept of a storyline?

*shakes head in disbelief at some people's ignorance*
 
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Cloak&Dagger

Guest
Wow. You really just don't know **** about UO do you? Do you even comprehend the concept of a storyline?

*shakes head in disbelief at some people's ignorance*
Hmm, uh...So the story line is that the shadow lords came and gave all the people who killed them cloaks? Seriously?

The only "story line" effect this event will have, is the gem of immortality. And unless this item actually has an effect on the playability of the game, I will say this is fine. The cloaks on the other hand give a very clear advantage to those who get them, and this should most likely not be the case.

*Disclaimer* Once again I point out how these are not the best items to be basing my argument on, But any item with "stats" should not be "limited" unless they plan to bring along something equally as powerful or more powerful that players can get on a normal basis. Decor items DO NOT count in my argument, I think Decor should be limited so people have something to collect and gives a bit more meaning to all the gold people hoard.
 
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Connor_Graham

Guest
Cloak‡1318570 said:
But any item with "stats" should not be "limited" unless they plan to bring along something equally as powerful or more powerful that players can get on a normal basis.
They already have other options in all of the new replica cloaks. The new ones are just another option. Then we always have SA on the way too with whatever new stuff it brings.
 

Farsight

Crazed Zealot
Stratics Veteran
Stratics Legend
Popps, another possible answer to the issue you raise is community and sharing. On my shard, if we know of someone without one of the current shinies, generally someone in our wide alliance either has the shiny or knows someone who has, and generally the person without the shiny gets it for free (or as a trade or for a reasonable amount). The recipient does not have to be an alliance member, btw.


Well, wouldn't it be better if players could STILL hunt their preferred items on their own AND also, if they feel like, share with their comunity ?

I mean, I'd rather not have the comunity supply for game shortages and be there as something additional, not to give a leg to the game.......

The game should be able to walk on its own, not need a leg from a comunity of players somehow.

That is why I am convinced that items that players may need or want should be huntable also after an Event ends.........
The game, in my opinion (I quoted the whole thing because I'm part of the alliance in question), is BASED on community interaction. Without the community, there is no UO, and since we aren't forced to hunt together, we have to make our own community.

And we tend to have a deal in the alliance, so far as I've seen, We'll help you get your shinies, but you have to help out in the fight. We'll tame your super-dragon, but you have to help with the taming process.

By "give" we most certainly do not mean free or charity. There's always a price.

And making them available after the event ends is just silly. The only way I expect them to be available is through other players, yet another way of encouraging community.
 
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Cloak&Dagger

Guest
They already have other options in all of the new replica cloaks. The new ones are just another option. Then we always have SA on the way too with whatever new stuff it brings.
Well I did put the disclaimer there as these cloaks are obviously not the best basis for my point. But stating that there could be new and improved versions around the corner sort of goes with what I am saying, Short of them planning to offer the same thing or something better in the future Items that give advantages should never be limited. Items that would be more for a collection can be limited.

I really do not care either way, not on a personal level anyhow. I can get anything as long as someone is selling it, but that does not mean it is the right way things should be handled.
 
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Brak

Guest
First, I have my mempo and second i couldn't care less about these cloaks. For me the stats just ain't worth it. If some fool wants to buy them for what...4mill + or whatever they are going for then let them. Personally I see the event a total waste of time.

That being said I have to say I agree with you Popps 100%.

I got my mempo within the first week but a friend of mine who has hunted twice (probably a lot more!!) as many tokuno marties still hasn't had one drop, fair? Not in the slightest. Why shouldn't my friend be able to hunt his own mempo past the event until he gets one, not to sell, not to get as many as he can but just so he's got one for his char? It's probably worth noting that my tmartie count is probably....120-140? something like that.

Oh aye, and for the folks who say "I'm so sick of the people dwelling on the past about how things were, how it should be, and how it is.", there's nothing wrong being nostagic. The simple fact is the game changed significantly with AOS. I yearn for the days you can prance about with nothing but a death robe, a spell book, a few regs and chuck spells about without caring about stuff like FCR & FC and how many resists you have.

The game was simpler back in those days and I for one like simple after a hard days work in RL :)
 
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