B
Beastmaster
Guest
If the spell is cast in a shadowlord spawn area prior to the appearance of the shadowlord it should summon a blackrock elemental instead.
Only if the blackrock elemental targets the caster and vanishes after. Otherwise, you'd have griefers making use of it.If the spell is cast in a shadowlord spawn area prior to the appearance of the shadowlord it should summon a blackrock elemental instead.
I really like this idea... the caster gets no damage credit then, and any further use of blackrock should also do no damage. That would fix it!I think the best bet is for the spell to just "break" his shield and not cause any damage. Then once his shield is down everyone just attacks.
XD no that would do nothing, everybody already uses only one pet, a mount or a Greater Dragon.and perhaps we need to limit pets to one per player that would reduce some of the lag as well.
No because last time they didn't show up in exactly the same place at exactly the same time so everybody wasn't standing there waiting and spamming their little hearts out -.-As far as I see it this is how armageddon was used when the SL were last here. Everything is fine!
I've seen players using two nitemares for example just a few minutes ago but perhaps they were new players. As far as knowing if others were using more then one pet I could hardly tell tbh the hut in the wastelads on Europa was packed with dragons mostly and lag was unplayable at least for me. As far as removing players names to target the monster, by the time I was able to get the name the thing was almost dead. Being a player that uses sword to kill things its really laughable, and if I wanted to be a tamer I would of made one to play. It's not a big deal I'm just trying help figure ways to make the event for playable for all types of players who want to be involved in the event.XD no that would do nothing, everybody already uses only one pet, a mount or a Greater Dragon.
I fully can appreciate what your saying I'm in the same boat as you concerning the ability to even target the thing before its almost dead. But the lag during the spamming and all the dragons makes it unplayable the way it is currently. Perhaps if tamers spam that phrase they have a 50% chance that thier pets will attack them and not the monsterI am fine with fixing the problem with the Armageddon spam situation. My problem is for me and a few others I know we started doing it because we can't see through all the Greater Dragons. I mean seriously there are like 20+ every time I show up to the spawn. Tamers are simply setting pets to guard then spamming an AoE so that the GD attacks automatically. By the time I was able to target the SL is generally dead.
What I am doing now is spamming Armageddon and I at least have a shot of getting a cloak and or loot rights before he's dead. By the time I get names cleared away enough to target him I may get 1 or 2 hits in before he's dead. And I am pretty sure there are more than just me and the few I know that started doing the Armageddon spam due to this.
Armageddon spam seems to be the only way for me to compete atm since I am unable to even see or target the mob till it's almost dead or dead. So why should I not spam?
(hits the buzzer) wrong, everything is not fine.As far as I see it this is how armageddon was used when the SL were last here. Everything is fine!
Not asking for a nerf to tamer. Just saying currently with how things are spamming Armageddon is about the only way I have of getting to the SL before it's dead. Don't take it the wrong way.I get tired of the nerf the tamer bit!
when probably 8 out of 10x a pally or archer will get drops & looting rights before tamers.
yes I understand that the GD are a pain because you can't see & they are so big but they are Dragons they're suppose to be big.
maybe we need the tags for the monsters to be bigger & stay on top of everyone elses tag.
I agree that the SL shouldn't spawn right in the very same spot all the time,
the general area would be better.
agree with this 100%, its a reg used for the spell and should used up everytime ya try to cast it, like when ya fizzlemake it so spell uses the black rock everytime it is cast. people won't be spamming the spell then.
AGREEDI would think a better way would be if the spell would just blow up the caster if the Shadow lord was not present.
So if balckrock is to be treated as a reg I don't need it if I'm wearing a 100% LRC suit then right?agree with this 100%, its a reg used for the spell and should used up everytime ya try to cast it, like when ya fizzle
Does not really solve the problem... There are two (or three) issues with the spell spam.So if balckrock is to be treated as a reg I don't need it if I'm wearing a 100% LRC suit then right?
Aside form that in all seriousness those that truly have an issue with the Armageddon spell spam simply turn off over head text. Problem solved. Don't even have to worry about ignoring anyone anymore.
Cloak‡1317876 said:Does not really solve the problem... There are two (or three) issues with the spell spam.
First: I play this game for interaction, not for any other reason, if I am not interacting with other people I am not enjoying the game. The spam makes it extremely difficult to have a conversation with anyone.
Second: I honestly believe the spell should work based on reflexes and not "luck" that being said, if people are allowed to spam it then all you need to do is hope yours is the one that goes off, you don't even have to be paying attention to when the Shadow lords appear. Also on this note a lot of the time it seems that the spamming is "scripted" basically even after the shadow lords appear and are almost dead people are still spamming it.
Third: I forgot what my third point was but I am sure it was good.