E
Eyes of Origin
Guest
We've found some problems with the new "anti ghosting" part of the publish. Already submitted bug reports but in case this doesnt get fixed before it goes live.. fair warning...
1. When you die at a spawn instead of allowing you to get rezzed it is transporting you out as soon as you die.
or its not teleporting people to the shrine until 10mins or so after they die.
2. If you dont get transported out as soon as you die, when you rez its transporting you out.
3.. If you lose connection and log back in, it transports you out. Even though you are disconnected just a min or two.
4. If your pets get stuck and you have to log out and in to get them, you get transported out.
Maybe I misunderstood, but I thought if the player got disconnected there is a small grace period before they got shipped off to a shrine? Also, thought it was suppose to stop people from being able to ghost a spawn, but not hinder the other players.
1. When you die at a spawn instead of allowing you to get rezzed it is transporting you out as soon as you die.
or its not teleporting people to the shrine until 10mins or so after they die.
2. If you dont get transported out as soon as you die, when you rez its transporting you out.
3.. If you lose connection and log back in, it transports you out. Even though you are disconnected just a min or two.
4. If your pets get stuck and you have to log out and in to get them, you get transported out.
Maybe I misunderstood, but I thought if the player got disconnected there is a small grace period before they got shipped off to a shrine? Also, thought it was suppose to stop people from being able to ghost a spawn, but not hinder the other players.