• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

[UO Herald] Mythic and Bioware Form New RPG/MMO Group

Hildebrand

Certifiable
Stratics Veteran
Stratics Legend
Oh here we go again.

Thank goodness SA is in in beta testing. There's no turning back now!
 
B

Beer_Cayse

Guest
Chrissay ... I was on CompuServe when AOL stated those same words to a bunch of us business account admins.

Two weeks later our forum was closed and the "business class" ties we had to CS were severed and we were told "suck it up, you are now just another customer". AOL lost over 3,000 accounts from 14 different businesses throughout the US and Canada.

Seeing is believing.
 
C

Chrissay_

Guest
Chrissay ... I was on CompuServe when AOL stated those same words to a bunch of us business account admins.

Two weeks later our forum was closed and the "business class" ties we had to CS were severed and we were told "suck it up, you are now just another customer". AOL lost over 3,000 accounts from 14 different businesses throughout the US and Canada.

Seeing is believing.
As stated before everything is going to remain the same. This is NOT a merger. Your accounts will not be affected by any means.
 
M

MoonglowMerchant

Guest
It's business as usual around the Mythic office. There is no cause for alarm. We are still slated for Summer 09 for Stygian Abyss.
The release of Stygian Abyss is itself cause for alarm.

You are new to EA, you might want to ask around about Austin and Redwood Shores. It looks like Mythic is next. UO may be quick to follow. Oh well, it was fun while it lasted.
 
M

MYUO

Guest
Honestly there's really nothing to worry about with the Mythic Studio. I do understand why you guys are worried. We aren't moving anywhere and we aren't changing names.

It's really for the positive for UO and the other Mythic games as we are now in a clearly defined group under the EA umbrella. Prior to the change we were in the same classification as other EA non sports titles. Now we have a leadership that is dedicated to the MMO and RPG communities.
We heard the same assurance when EA bought Mystic. At that time, UO team thought Mystic could be be under UO but it turned out the UO team was disassembled and shipped to VA. The result? More than half of the team members left (still remember reading goodbye post everyday right after the announcement). And, more than 6 months of idle in development (remember we got the same x-mas gifts for 2007 as 2006? they didn't even have time to update the names of the snowmen, although the soul frags are handy).

That being said, I just hope for the best and wish what I considered the best dev team of UO won't get affectted. We eyecandythirsty-businessmanwannabe-pvpegobloating-betatestholic UO players will do fine no matter what.
 
J

Jhym

Guest
hrm... ok, another re-org for EA.

At some point you'd think they'd just make an entirely new brand and stuff all of the studios into it to reduce marketing costs.

:wall:
 
S

Stupid Miner

Guest
As stated before this is NOT a merger.
*pst* you dont have to keep defending yourself, you've stated enough for a rational person to understand.

...But these people in the Uhall are like a collective bunch of Chicken Littles running around with their heads cut off, but still somehow screaming that the sky is falling.
Odd? Very. Amusing? Quite. To be taken seriously? Definitely not.
 
J

Jhym

Guest
You mean I'm supposed to have no head?!! AAAAAAHHHHHHHHHH! I -HAVE- a head!

:sad3:

On noes....

If Chrissay doesn't know that about UOHall by now, she would have to be in a sensory deprivation tank with a computer just reading everything to her in dulcet, Patrick Stewart tones.
 

Cetric

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Chrissay, all you keep addressing is mythic is still mythic and stygian abyss is still on the for front. my question is, if stygian abyss isn't successful, and i think i speak for many of us here, does this mean ea or this new "group" will frown upon uo and say bye bye?
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Chrissay, all you keep addressing is mythic is still mythic and stygian abyss is still on the for front. my question is, if stygian abyss isn't successful, and i think i speak for many of us here, does this mean ea or this new "group" will frown upon uo and say bye bye?
This is awkward...I'm kind of in the position of appearing to defend them and expressing grave concern and doubt about how innocuous I (don't) think this is at the same time.

In Chrissay's defense....She can't possibly answer those questions.

First of all....What's "successful?" I've said all along that I have no impression this expansion is made to do anything other than provide existing players with new content and other stuff to keep us engaged and interested. Yet a lot of you seem to think that the expansion, and the game, is doomed unless it brings in new players.

We don't even know what the terms of success are for these people. Chrissay isn't going to know either, as ultimately that's the decision of whomever is running EA at any given moment.

So let's say whomever that is sets criteria for the success or failure of SA. And let's say SA is a success.

Guess what. UO is still potentially in danger. Business people are very capable of making irrational decisions or just bad, if rational, decisions. "I think the future of EA lies in gold-based MMOs themed after Tiger Woods. All resources will be dedicated to that. UO's gone."

Let's say it's a failure.

Guess what. UO can easily survive a failed expansion. "Oh well, we lost money on this expansion, but the project itself is still bringing a steady cash flow, let's keep it going."

SA's "success" will not be an objectively-made decision. There's no "bright line test" that everyone knows for an expansion's success or failure. UO's future will likewise not necessarily be dependent upon the success or failure of a single expansion. It might, but it also might not. EA might want to cancel UO right now, and SA might do well, that they will keep it. EA might want to keep UO right now, and SA might do so badly that they decide "screw it."

We. Have. No. Idea.

Nor does Chrissay.

If she did, she wouldn't tell us....Why? Because she is not dumb enough to bite the hand that feeds her.

So to summarize....

1. The success or failure of SA is going to be judged by criteria we don't know about and can only guess at, and can change depending on who is doing the judging.

2. The success or failure may or may not be linked to that of SA.

3. Chrissay doesn't know the answer to either question. If she does, which I don't think she does, she ain't gonna tell us no matter how much we scream.

So, umm.....I suggest we stop asking. It's hard I know; I wanted to scream when I saw this announcement, and unlike Chrissay I don't think this is a good sign.

But hey.....I could easily, easily be wrong.

-Galen's player
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
well said.. I would just like to say even IF SA is a failed attempt UO still brings profit in over time and I believe UO will always be here until that changes...
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Baldurs gate... cripes I'm still playing that game... in my off UO time... One of these days I will beat it... eventually. But I love the game.
 
K

kennykilleduo

Guest
6 months from now it will be who does better money wise : UO or DAOC...Then goodbye to one of them , my bets are on DOAC goes bye bye... :next:


Maybe UO will get a better budget now..... :wall:
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
I think it is going to be OK. *smiles* With a bit more research, it seems to be a solid move. The nay sayers and chicken littles have always been here, yet we can log in everyday.

Would any of those Bioware guys know how to code a clever and fun brewing/winery/distilling mini game system? *chuckles* You Mythic folks thought I forgot about it?
 
F

Foolio the Bard

Guest
I don't think it's chicken little syndrome to realize that this move will have a very important (positively or negatively) impact on UO's future.
It's not about SA, but what comes after that. We could well see some reorganization in the fall. I don't doubt that everything is "business as usual" at Mythic today. But "today" is the key word.
 
H

Heartseeker

Guest
I think it is going to be OK. *smiles* With a bit more research, it seems to be a solid move. The nay sayers and chicken littles have always been here, yet we can log in everyday.

Would any of those Bioware guys know how to code a clever and fun brewing/winery/distilling mini game system? *chuckles* You Mythic folks thought I forgot about it?
I agree. It sounds like a good thing to me.

And Chrissay I was listening too.
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
I would think it is not business as usual at Bioware... Online is the wave to ride. Even the sports games are going there.

Combining the RPGs and MMOs just makes sense.
 

sablestorm

Babbling Loonie
Stratics Veteran
Stratics Legend
Didn't Bioware do the Baldur's Gate games? I always pined for trees and scenery in UO that looked like Baldur's Gate, but I must say, going back and replaying Baldur's Gate, UO's gameplay has aged much more gracefully. :thumbsup:

I just hope they come out and support UO like Jacobs did.
 
J

jelinidas

Guest
I don't think it's chicken little syndrome to realize that this move will have a very important (positively or negatively) impact on UO's future.
It's not about SA, but what comes after that. We could well see some reorganization in the fall. I don't doubt that everything is "business as usual" at Mythic today. But "today" is the key word.
^^this^^


*crosses fingers*

Now, May the UO Gods shine on us!
 
S

Sweeney

Guest
Is the correct phrase EA/Mythic, EA/BioWare, or Mythic/BioWare, or
BioWare/Mythic?
 

Vor

Grand Inquisitor
Stratics Veteran
Stratics Legend
Bioware are godlike in the execution of their single player RPGs. I just hope EA don't ruin the forthcoming KoTOR MMO.
 

Sir_Bolo

Sage
Stratics Veteran
Stratics Legend
UNLEASHED
As stated before this is NOT a merger.
Well, not yet. EA might decide to consolidate Mythic and BioWare one year from now, who knows...
Anyway I'm not worried about UO, it already survived 2 studio changes and it can survive the 3rd.

Though it would be pretty ironic if after shipping the development team from Austin to Redwood Shores and from Redwood Shores to Fairfax, EA sent the team back to Austin...
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
This happened because Warhammer didn't meet expectations. This is what EA does and will continue to do because all they think about is the bottom line. Having one person manage 3 MMOs was ridiculously stupid in the first place. Now EA is consolidating management even more.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
This happened because Warhammer didn't meet expectations. This is what EA does and will continue to do because all they think about is the bottom line. Having one person manage 3 MMOs was ridiculously stupid in the first place. Now EA is consolidating management even more.
According to EA's reports, it has 300k subscribers.

If they expected more than that, they were stupid.

I'd be more than happy with that.

-Galen's player
 
H

Harb

Guest
This happened because Warhammer didn't meet expectations. This is what EA does and will continue to do because all they think about is the bottom line. Having one person manage 3 MMOs was ridiculously stupid in the first place. Now EA is consolidating management even more.
As you know my friend I seldom disagree with you, and do so only partially here. I actually want EA to be concerned with the bottom line; it seems to me the appropriate role for a public company. UO remains a cash cow, both in terms of EA revenue and revenue generated surrounding the game, which only on occassion is manipulted by our dev folks. Tiers in leadership and management are inherent to all large organizations, as are priorities and focus differences between the various tiers. I have not been bashful in expressing concerns with Mythic's role as UO's "guardian" (for lack of a better term). It's not an adversarial view and easily misinterpreted, I have and continue to believe that they are incapable of embracing our game with the same fervor as they embrace the products which they themselves have created. It’s human, and is not a condemnation, only a supposition on my part. The only time we actually see it is when resources are allocated or “shared.” As to how well they have represented us to the parent EA, there have been some public comments, but truth be told we’ll never really know. As to the role of BioWare, it one of those where we’ll actually have to wait and see. Sure, it can get worse, but it also can get better. About all I’d personally like to see from them is 1) some attention on this board, a “higher headquarters” person who monitors to determine a sense of the player base and to ensure dialogue continues between our dev folks and us, and 2) a public role to ensure we’re on a level (or higher considering player investments of time and money) plane with other competing Mythic products. It does appear from Chrissay’s comments that there are no envisioned changes directly affecting us or our dev folks, with the immediate exception of a reporting chain and some changes on the business side of things (which seem unlikely to have negative impact on us). But again, we’ll have to wait and see!
 

Nine Dark Moons

Certifiable
Stratics Veteran
Stratics Legend
i just will hope and pray that Bioware is much more adept and concerned with actually marketting UO and getting boxes back on the shelves. 3 years now since the last UO box. that is alarming.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Hmm.

http://www.gamasutra.com/php-bin/news_index.php?story=24203

"There are no plans to change the studio names," said Tammy Schachter, sr. director of public relations at EA. "The Mythic team is working on ongoing live support for Warhammer Online, Dark Age of Camelot and Ultima Online, and preparing for launches of WAR in Taiwan and Korea."
Well, they mentioned it. I don't see how that's a bad sign.

However, I'm not the only one wondering how pissed Mark is.

In a report on online gaming site Massively, an anonymous former Mythic employee said, "People are shocked and in disbelief about Mark leaving. But they're also excited to be working with BioWare. I can't even fathom Mark leaving a company he loved so much, it was his life. Personally, I can't see that this is voluntary in any shape or form."
Hmm.

Here's a weird mention:

http://www.thestandard.com/news/2009/06/24/roundup-tk

Electronic Arts reshuffling includes departure of Mythic Studio’s Mark Jacobs — The studio head leaves behind an iffy legacy. Warhammer Online, a World of Warcraft competitor for which Jacobs was lead designer, failed so hard that Mythic took 63 servers offline in March. Jacobs co-founded Mythic in 1995. His cofounder, Rob Denton, will replace him. Warhammer still has 300,000 subscribers, but far fewer than WoW.
I'll say it again.....Anyone at EA who expected WHO to be a serious competitor to WoW was an idiot. Idiot, idiot, idiot. If Mark expected that, then he's an idiot too.

I'd be very happy with 300k, because it means that I had an MMO that was bigger in terms of numbers than UO was, and while I'd definitely keep UO around as long as it was profitable, I wouldn't want it as my flagship. "Bigger than UO, potentially profitable within a year" would have been enough for me.

The whole idea of acquiring Mythic was that EA didn't seem to understand the MMO business model, seemed just smart enough to know it didn't understand it, and it wanted people who did.

So....They swallowed Mythic, produced an MMO that (shock!!) didn't sell as well as, say, a stupid sports game.....And then got rid of Mythic's founder.

Word to any game company: Do not sell out to EA no matter how much they offer you, if you value your culture, identity, and your founder.

http://www.geek.com/articles/games/...hic-co-founder-mysteriously-departs-20090625/

This site doesn't mention UO at all of course. I mean, no geeks play UO, right? They all play WoW for the graphics.

*smirk*

It does say the following indirectly encouraging things:

Despite the employee’s reports of shock and disbelief, panic is not ensuing at the Mythic offices. All of the company’s current 300-strong staff have been promised that they will not lose their jobs, nor will they be folded into BioWare’s development efforts. “Is anyone freaking out? Actually, no,” the employee stated. “I guess it was also because [Jacobs] has been on sabbatical for over a month. No one had seen him in a long time, so people already had it in their minds that he was probably going away.”
Hmm.

Though this is encouraging, I am constrained to point out that EA promising anything means....Well, nothing.

Mark Jacobs, from what I have read, always had a mixed reputation. Seemed to me like a tough, smart, straight shooter sometimes....And a nut other times.

I'm putting a negative spin on his leaving because it feels right, but there's obviously a positive spin that could be used as well.

All in all.....I am constrained to say that this minor research has produced no negative signs for UO. Honestly the fact that we were mentioned specifically at all is a pretty big deal to me. But there's negative potential there....Who exactly is it at EA that currently understands the MMO business model? In other words who isn't going to be stupidly expecting a 12-year old subscription service to monthly rake in the same profits that a single good-selling sports game does? Who at EA is smart enough to look for a sustained, monthly revenue stream as opposed to quick, massive, risky profits?

I hope someone is.

-Galen's player
 
T

Trevelyan

Guest
What the.. who said BioWare made BioSHOCK?

Mass Effect is a rather good game tbh, i'm surprised more people here haven't mentioned it.

Also, I love the idea that Bioware could do any harm for UO (if, indeed, it had ANY impact on UO's development) and that case may not be the reverse.

*hopes Mass Effect 2 doesn't ship with elves*
 

Kellgory

Certifiable
Stratics Veteran
Stratics Legend
Pub 59 notes

*Combat is now turn-based
LOL. Problem solved for speedhacking and scripts. Might want to delete the post before the dev's actually start thinking it IS the solution to all the problems.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
According to EA's reports, it has 300k subscribers.

If they expected more than that, they were stupid.
The game started out with 800,000 and sold 1.2 million copies. So there was obviously a market for it. Warhammer didn't live up to expectations so more than half left and the game has been floundering ever since. A MMO is supposed to grow subscribers, not lose them.

Harb said:
UO remains a cash cow, both in terms of EA revenue and revenue generated surrounding the game, which only on occassion is manipulted by our dev folks.
I doubt that UO is making that much money for EA, especially the past 2 years. If that were true than EA would never have considered shutting it down. It really depends on how good the Stygian Abyss expansion turns out to be. Unfortunately it is difficult to tell what is going to happen because we know next to nothing about the expansion. And what we do know makes it sound like the past 3 which have only kept the game alive, not grown it.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
The game started out with 800,000 and sold 1.2 million copies. So there was obviously a market for it. Warhammer didn't live up to expectations so more than half left and the game has been floundering ever since. A MMO is supposed to grow subscribers, not lose them.
My very distinct impression is that MMOs make their money from subscriptions, not boxes.

10 seconds spent on the WHO site (I was unwilling to spend more than 10 seconds on this endeavor) I was unable to immediately locate the monthly subscription fee.

Let's guess at $15 a month.

300,000 X 15 = 4500000

$4,500,000 a month. 12 months. $54 million a year.

Now, it might be that servers and dev salaries are so expensive that WHO loses money.

But I doubt it.


I doubt that UO is making that much money for EA, especially the past 2 years. If that were true than EA would never have considered shutting it down. It really depends on how good the Stygian Abyss expansion turns out to be. Unfortunately it is difficult to tell what is going to happen because we know next to nothing about the expansion. And what we do know makes it sound like the past 3 which have only kept the game alive, not grown it.
We have one source for EA wanting to shut down UO. And that is Mark Jacobs's rantings on some blog.

Here:

http://www.gamesindustry.biz/articles/warhammer-time

a Mythic dude makes the following statement:

You don't need 10 million subscribers to be successful - Camelot remains very profitable today and at our peak we had about a quarter of a million players.

We were extraordinarily profitable at that size. We still handle Ultima Online which is a ten year-old MMO property that's about 100,000 subscribers and is still wildly profitable.

The life span of these games is very long, so you don't need to make it all back in Christmas weekend - you have a revenue stream that lasts for a very long time.
This was a spontaneous utterance, wherein UO didn't have to be mentioned.

By contrast, the source people tend to use for their own negative statements about UO's profitability is mostly their own experiences. "I see less people than I used to. UO's going down the tubes." Some people even go to the WBB and make these statements, seemingly unaware, or purposefully omitting, that the bank sitting has turned from the WBB to Luna.

Now....Either of these statements (Jacobs saying UO was gonna be shut down; that other dude saying UO is "wildly profitable") could be lies or exaggerations.

Or, most worryingly to me, they could both be true, which would mean that EA likes the money it gets from UO but somehow doesn't understand why it's making the profits it is, and thus wants to marginalize it or get rid of it to concentrate on, I don't know, sports games. Which are easier to understand and have a business model they are more familiar with.

-Galen's player
 
H

Harb

Guest
I have no clue how many folks actively play UO, though have observed what seems an increase of late. Nothing like before for sure, but far from desolate. Of course there is variance shard to shard; and for that matter country to country. I never knew what to take from Jacob's assertions, still don't, and frankly don't suppose there's even any relevance anymore. I do remember about the same time, EA's CEO claimed UO's active subscriptions were much higher, somebody smarter that I can probably dig up the specific quote. His comment seemed high (very high), but frankly based on housing across the shards 100k honestly seems low, so who knows (well, who knows and can actually say based on NDAs!).

At the end of the day, from EA's view, it is a decision of dollars and cents, which despite my love of the game and community, as earlier is exactly what I believe their position should be. If they take the long view, profits are profits, and as long as the game remains profitable, there seems no reason to abandon the project. Even at 100k, turning only a million a month likely still provides a reasonable margin, considering how relatively little actually seems reinvested into our game. The other consideration lies in the fact that these revenues stem from a very committed base, that for each "promotion" tends to respond favorably, and alternatively likely would represent a high percentage of non-recoverable subscribers were they to shut the servers down. We don't, and likely never will know where the lines are drawn. As long as the folks on the business side of the game generate revenue, and represent our game and we players to the company, we should have little to fear. What role Mythic has played in that regard is unknown. What role BioWare will perform is also unknown. I honestly have fewer concerns stemming from this announcement than I had prior!
 

Lefty

Lore Keeper
Stratics Veteran
Stratics Legend
Bioware is known for its very strong gaming engines. If they were to be put into UO development I am sure they could breath some new life into this game.
 

Lefty

Lore Keeper
Stratics Veteran
Stratics Legend
Honestly there's really nothing to worry about....


This is EA
Your Business and Development Teams will be added to the collective.
You will Service us.
Resistance is futile



Well is sounded a bit Borgish to me hehe...
 

curlybeard

Seasoned Veteran
Stratics Veteran
Stratics Legend
WHat about MythicBioChrissay? :p
Well the anagram of Bioware and Mythic is "Erotica by Whim" so perhaps this move indicates that EA is exploring a new gaming genre?

Absent that, I don't really expect much to change.
 
Top