Hiding & Stealth are legitimate skills to have and use & shouldn't incur a penalty any more than using a pet should.
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Hey lets not let the Peace Tamers (one of my tamer types) skate on this .... punishment kick.
I mean come on I peace a Mob OR GOD forbid I Area peace .... pfeeet were is the risk in that and how totaly easy it is to script that so we all know Peace Tamers are AFK Macroers.
So no lets get those Nasty Peace Tamers as well.
I know, we could FORCE the Tamers to CONSTANTLY Vet their pets, regardless of them needing it or not and ACTUALLY consume a Bandage when a HEAL IS NOT NEEDED. That way we can force the Nasty Tamers out of the Coveted Spawn Spot. I mean FORCEING them to Vet the Pet FORCES them to be visible, within just a few steps and FORCES them to LEAVE THE SPAWN SPOT.
Oh but wait, there is the Healing Tamers, No Problem, we FORCE them to be within 2 squares of the pet for the Heal to take and we FORCE the consumption of the reagents for Heal to be used, regardless of the LRC value, that way we STILL FORCE THEM TO LEAVE THE COVETED SPAWN SPOT.