D
Derrick83
Guest
In other words.. the same way you did with doom arty chances... can you make the chance of a runic kit to drop in a pouch increase slightly each time you dont get one??? I mean as it is their is no rhyme or reason and it totally up to chance... most of the time it takes lots of resources and it could be days/weeks/months before you get a higher end runic...
The trend is that usually everything in UO has a way to associate a risk vs reward.... or atleast a time spend vs reward.... like doom and the TOT system... people want to know that if they do something.. it atleast get them a little closer to their goal....
I dont think this would make things too OP or drop too often, but never getting any runics from hours of work gets very annoying....and knowing that from those hours of work I am no closer to getting one then when I first started.
Think this could happen?
The trend is that usually everything in UO has a way to associate a risk vs reward.... or atleast a time spend vs reward.... like doom and the TOT system... people want to know that if they do something.. it atleast get them a little closer to their goal....
I dont think this would make things too OP or drop too often, but never getting any runics from hours of work gets very annoying....and knowing that from those hours of work I am no closer to getting one then when I first started.
Think this could happen?