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Dread Warhorse Controllchanse.

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Ive Noticed that Noxins Taming calc doesnt list the dread Warhorse and i would like to know how much taming/lore i need to be able to controll it at 99% Succes.
Been Asking around a bit and allmost all ppl give me diffrent answers.

Does anyone know how much that i trully need? Would 105/105 be enough?
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
It was under my imression that stratics taming controll chanse has been way off for several years.

According to that site you allmost only need taming and no lore.

120 Tame
80 Lore
= 99% Controll of the Dread's

120 Tame
20(Joat)
= 99% controll of Nightmare, Rune Beetle & Bake Kitsune


And im allmost certain that this was fixed several patches ago.
 
R

RichDC

Guest
It was under my imression that stratics taming controll chanse has been way off for several years.

According to that site you allmost only need taming and no lore.

120 Tame
80 Lore
= 99% Controll of the Dread's

120 Tame
20(Joat)
= 99% controll of Nightmare, Rune Beetle & Bake Kitsune


And im allmost certain that this was fixed several patches ago.

Hmm never noticed that before, seems to work well for me as a judge but ive never seen those examples before.
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
I dont know if you remember but the gimp of the day template sometime last year or the year before was the tamers with just taming, no lore, no vet. And still they could use Rune Beetle's and/or a mare.

The Devs then changed that so that you needed both tame and lore at about the same level to be able to controll your pets. Since then and maybe even before that the stratics taming database has been wayoff.

So can anyone link me the formula for controll succes chanse? I would love to know this.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
I started using the control chance calculator from UOCraft, Stratics is definitely off.

Based on UO craft I just finished another dreadmare tamer and went with 105 taming 115 lore and I haven't had control issues.
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
I started using the control chance calculator from UOCraft, Stratics is definitely off.

Based on UO craft I just finished another dreadmare tamer and went with 105 taming 115 lore and I haven't had control issues.
Thats great to hear Lynk!
Thats exactly what my tamer currently have trained :)
 
Z

Zodiac19

Guest
I dont know if you remember but the gimp of the day template sometime last year or the year before was the tamers with just taming, no lore, no vet. And still they could use Rune Beetle's and/or a mare.

The Devs then changed that so that you needed both tame and lore at about the same level to be able to controll your pets. Since then and maybe even before that the stratics taming database has been wayoff.

So can anyone link me the formula for controll succes chanse? I would love to know this.

Calculations:
1. tamingBonus = difficultyModifier * (taming skill - pet difficulty)
2. loreBonus = difficultyModifier * (taming skill - pet difficulty)
3. skillBonus = (tamingBonus + loreBonus) / 2

Control chance:
Final control chance % = 70 + skillBonus;


Now, the difficultyModifier above depends on the difference between your skill and the pet’s difficulty. Instead of averaging the skills and then applying the modifier to the average as before, the difficulty modifier is now applied independently to each skill and then that result is averaged. This gives us the ability to give more importance to taming than lore, while still requiring you to have a significant investment in both skills to control high level pets. The way that modifiers are picked is as follows:


Difficulty Modifiers:

6 - if (taming/lore skill - pet difficulty) is positive (i.e. if taming/lore skill is greater than the pet's difficulty)
28 - if (taming skill - pet difficulty) is negative (i.e. if your taming is less than the pet's difficulty)
14 - if (lore skill - pet difficulty) is negative (i.e. if your lore is less than the pet's difficulty)

To give you an example for a player with 93 taming and 100 lore trying to control a dragon which has a difficulty of 93.9:


Step 1 – Finding the skill / pet difficulty difference for each skill:

Taming – Pet Difficulty = 93 – 93.9 = -0.9

Lore – Pet Difficulty = 100 – 93.9 = 6.1


Step 2 – Finding the modifiers for both skills

Taming difference is negative, so the taming modifier is 28 (would be 6 if it were positive)

Lore difference is positive, so the Lore modifier is 6 (would have been 14 if it were negative)


Step 3 – Applying the modifiers to each skill bonus

Taming bonus = 28 * -0.9 = -25.2

Lore bonus = 6 * 6.1 = 36.6


Step 4 – Averaging the two bonuses:

skillBonus = (-25.2 + 36.6) / 2 = 5.7


Step 5 – Finding the control chance

Control Chance = 70 + 5.7 = 75.7%
 
Z

Zodiac19

Guest
Ive Noticed that Noxins Taming calc doesnt list the dread Warhorse and i would like to know how much taming/lore i need to be able to controll it at 99% Succes.
Been Asking around a bit and allmost all ppl give me diffrent answers.

Does anyone know how much that i trully need? Would 105/105 be enough?

Just because Noxin's calc does not have a preset for the Dread Warhorse does not mean you cannot use it. Just put 107.1 in the pet difficulty box and go from there.
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
For a dread at 99% control you're looking at around the 112/112 tame and lore mark. I put the 107.1 figure in manually with Noxins calc and it works fine. You can also use uocraft.com if that's easier.

As a rough estimate, when I'm thinking about a new pet for my younger tamers, I tend to add 5.0 to the creature's taming difficulty and use the result as my skill requirement in tame and lore. It's not a "proper" calculation, just a rough guide for me.

Wenchy
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Calculations:
1. tamingBonus = difficultyModifier * (taming skill - pet difficulty)
2. loreBonus = difficultyModifier * (taming skill - pet difficulty)
3. skillBonus = (tamingBonus + loreBonus) / 2

Control chance:
Final control chance % = 70 + skillBonus;


Now, the difficultyModifier above depends on the difference between your skill and the pet’s difficulty. Instead of averaging the skills and then applying the modifier to the average as before, the difficulty modifier is now applied independently to each skill and then that result is averaged. This gives us the ability to give more importance to taming than lore, while still requiring you to have a significant investment in both skills to control high level pets. The way that modifiers are picked is as follows:


Difficulty Modifiers:

6 - if (taming/lore skill - pet difficulty) is positive (i.e. if taming/lore skill is greater than the pet's difficulty)
28 - if (taming skill - pet difficulty) is negative (i.e. if your taming is less than the pet's difficulty)
14 - if (lore skill - pet difficulty) is negative (i.e. if your lore is less than the pet's difficulty)

To give you an example for a player with 93 taming and 100 lore trying to control a dragon which has a difficulty of 93.9:


Step 1 – Finding the skill / pet difficulty difference for each skill:

Taming – Pet Difficulty = 93 – 93.9 = -0.9

Lore – Pet Difficulty = 100 – 93.9 = 6.1


Step 2 – Finding the modifiers for both skills

Taming difference is negative, so the taming modifier is 28 (would be 6 if it were positive)

Lore difference is positive, so the Lore modifier is 6 (would have been 14 if it were negative)


Step 3 – Applying the modifiers to each skill bonus

Taming bonus = 28 * -0.9 = -25.2

Lore bonus = 6 * 6.1 = 36.6


Step 4 – Averaging the two bonuses:

skillBonus = (-25.2 + 36.6) / 2 = 5.7


Step 5 – Finding the control chance

Control Chance = 70 + 5.7 = 75.7%
Thanks a lot mate that really helped!


Just because Noxin's calc does not have a preset for the Dread Warhorse does not mean you cannot use it. Just put 107.1 in the pet difficulty box and go from there.
Well i was using noxins calc and put in the taming difficulty myself but i got worried when i noticed that the difficultyModifier changed every now and then.
Im happy now isnce i from now on know the correct formula =)
 
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