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High end jewellery as loot : Where ?

popps

Always Present
Stratics Veteran
Stratics Legend
As in regards to high end jewellery, rings and bracelets with 100% mods or close to max, aside from loot from Doom or Peerless, where is it possible to get it from also ?

Treasure Hunting (What level chests) ? Chests from fishing ? Small Quests in Sanctuary (which ones ?) ? Others ?

Thanks.
 
H

Harb

Guest
I'm as internet/ computer ignorant as one can be and don't know how to post a link, but there's a thread titled "Anyone know if there's a Ranked listing of Monster loot backpacks anywhere?" that may be helpfull. Maplestone may fix this post once he's poking around this morning, he's done so before!

The answer is, there isn't a "school solution" to your goal, but best of luck!
 

popps

Always Present
Stratics Veteran
Stratics Legend
I'm as internet/ computer ignorant as one can be and don't know how to post a link, but there's a thread titled "Anyone know if there's a Ranked listing of Monster loot backpacks anywhere?" that may be helpfull. Maplestone may fix this post once he's poking around this morning, he's done so before!

The answer is, there isn't a "school solution" to your goal, but best of luck!


Do you remember if that link, besides monsters, also includes loot from treasures and the Sanctuary or Heartwood small quests ?
 
R

RichDC

Guest
If the reward is a strongbox you may get a decent gem. Dobtfull but may.

T-maps the only thing that possibly will come from is lvl6

Mobs, swoop gives alot of nice jewels but some of my best have come from baracoon. Other than that your looking for ballys and there paras...GD's and there paras, that about it actually all the other mobs have crap(in my experience)
 

popps

Always Present
Stratics Veteran
Stratics Legend
If the reward is a strongbox you may get a decent gem. Dobtfull but may.

T-maps the only thing that possibly will come from is lvl6

Mobs, swoop gives alot of nice jewels but some of my best have come from baracoon. Other than that your looking for ballys and there paras...GD's and there paras, that about it actually all the other mobs have crap(in my experience)


The thing with Mobs is that one needs a high Luck suit while with treasure chests or Sanctuary/Heartwood, from what I seem to understand it is purely random and luck suits plays no role.

Just trying to find out if anything has reasonable chances to a maxed out ring/bracelet......
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
Arrrg...I have done everything from high end luck,perless,champs,quests, to a at home voodoo dance to get good drops.

In the past three years or so my best ring came from a titan, 7sdi, 5lmc, 1/3, 12 lrc. My personal goal in jewels has been to better that ring...one day......
 
H

Harb

Guest
Yep this is a tough one. Personally, I like Succubi, and have actually had "decent" success with of all things rune bettles. I don't know why. On other threads referencing imbuing, it's why I've gotten a tad "insistent" on occassion, as imbuing constitutes the only thing on the horizon that may alleviate some of the problem from the perspective of our ability to exert any influence. I can't back it up scientifically, but my best guess is that the dilemma isn't in the drops or a character's luck value, but the range of variables on each piece and the need for what does "pop" to have some synergy to be useable. For example, if my succubus can drop an item ranged 50-500% total intensity (an example so please don't quote me, I don't know what they can/ can't drop), at 1-100% each property, with 1-5 properties, that translates into a very broad range, that gets "checked" several times over if my understanding is correct. Its worse than trying to find a 99% greater dragon I suspect, once someone more mathmatically inclined actually crunches the numbers. I'm about as organized for SA as one can be, every unused item we have has been arranged into groups by overall intensity, and the thousands of items we had decided to keep over all the years netted very surprising results. The goal with imbuing, if unchanged and as best I could adequately piece together from the info thats out there, is to attain a 400% threshold. We've got some it, but with very few exceptions, it's stuff I'm surprised we even held onto, it's currently mostly junk due to synergy limitations! And jewelry was the most disappointing of all, I suspected our weakest "group" would clearly be armor as we've either enhanced or destroyed the best of it over the years. Nope - jewelry - sadly lacking :(
 

aoLOLita

Sage
Stratics Veteran
Stratics Legend
I have about fifty 400+ Intensity pieces (and about 1,000 200%-300% Intenisty)from Humility champ spawns, mostly jewels with some armor, that I am saving for SA Imbuing/unraveling. Most peeps grab the gold drops and leave, but I stay and scavenge the corpse once it decays.

Armor actually easier than jewels to max out intesnities, for mods such as Night Sight, Mage armor, MR2 etc are all 100 each ...

Remember than an item with high itensities and only 3-4 mods can be Imbued to 400 just in order to gain skill making the item, and then gain relic essense by turning about and unraveling...
 
G

guum

Guest
Remember than an item with high itensities and only 3-4 mods can be Imbued to 400 just in order to gain skill making the item, and then gain relic essense by turning about and unraveling...
I'm going to go out on a limb and guess that if this is currently the case, it won't be by the end of beta. Also, I'm going to guess that crafted items (even those done with "plain" materials) will probably be unravelable...otherwise there'll just be too many relics floating around. I think the idea is that they should be relatively uncommon.
 
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