M
Morgana LeFay (PoV)
Guest
Thing is, scripting and duping hurts current UO far worse than it ever could 'old' UO. Why? Because old UO was not an item based game. Everyone in the game had similar equipment. Items did not determine the outcome of PvP back in the old days. And of course there is speedhacking...but that can be fixed using a server-side speed limit. That is something that should go into a classic shard no doubt.Right but if they make this new shard you would be naive to think that the cheaters will not go there. So now, as I said in my post, you have a bunch of cheaters on a shard with UO "vets" and returnee's, ruining their gaming experience.
The issue here is not "will there be cheaters". There has always been cheaters. I watched two guys dupe a black dye tub using a server boundary bug one night back in 1998. It had no effect on me. I didn't care. If they dyed clothing pure black, so what?
But you fast forward to 2009, and when players dupe Val hammers it has a remarkable far reaching effect on the game...because the items that are created with those duped hammers shouldn't even exist. Val hammer made items are supposed to be extremely rare...yet you can find them by the hundreds, nay thousands, selling on dozens of vendors all over Luna on all shards.
Guess what...
...a classic shard wouldn't have Val hammers. It wouldn't even have Luna!!
A classic shard would be a clean slate. It would be a chance for Mythic to do what OSI failed at...to carry on the name of Ultima the way that its creator intended.
I would miss Atlantic, but seriously...I would leave it forever if there was a classic shard that was pre-Ren...and there are a whole lot of ex-UO and current UO players that would do the same.