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A "classic" shard idea...

  • Thread starter Mr Moosestache
  • Start date
  • Watchers 3
M

Mr Moosestache

Guest
Seeing as how the last thread I posted this in was a bad choice to post in. I figured I'd just make my own. I know it may never happen but just to put this idea out there.

I have been trying to state this for years, ever since the start of AoS.
A pre UO:R server would be amazing. Seeing as there is only one shard, Siege, that has a strictly Fel ruleset. I also understand the peoples outlook on there being at least no Trammel. Therefor, I think UO:R, before Pub 16 (Stat scrolls, etc.) would be an amazing server.

♠You still get your Tram along with WBB.

♠You get your Chaos vs. Order system back.

♠You get your guildwars back, the way they used to be before this broken system. No more alliances.

♠Big guilds weren't all that rampant back then, and the choke style fighting was pretty much null and void.

♠You get the old stat loss for PK's, you die, you lose a percentage of your skills. Forcing you to rework them.

♠You get the old bounty system back.

♠You don't have to worry about spending millions on armor and weapons to go out and fight. You can fight naked just as effectively.

♠Most of all to me, thieves are yet again useful and effective.
I truly miss my old disarm thief mage. Though I spent a lot of time burning counts and reworking skills due to stat loss, heh.

I honestly believe if an old style server was made, that it would bring back a lot of old faces and maybe a semi resurgence of UO in the MMO market.

Feel free to post stuff I missed that was great about the old days in support of this idea.

Oh and before anyone goes and says that nobody will leave the items behind. I have at least one of the better mage suits on this game and I would gladly drop everything I own across all servers, just to have an old style server back. Free servers are not the answer here.
 
M

Morgana LeFay (PoV)

Guest
This topic has been discussed over and over.

Draconi hinted at the possibility of pre-Ren server recently...but I am not holding my breath.

Many here can tell you, I am all about a pre UO:R shard. I think the T2A release, or even before, would be the perfect era to use.

This of course is only my opinion.
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Prep to be Flamed ANY moment now!!!!!!!!

They are going to Rip our post to shreds on here. But yes I MISS the Order/Chaos and NO don't even try it you fel Faction people it is NOT the same. :p
 
C

Coffin

Guest
I think the idea of a classic shard is wonderful.

That would be a lot of fun, and I think it would be very popular!
 

Hemisphere

Always Present
Stratics Veteran
Stratics Legend
a classic will never happen, stop trolling.
Speak for yourself. Draconi hinted that it could happen (I believe his words were something like "it's been discussed a lot internally, but the main problem is not being able to pinpoint exactly which point in time is considered "classic" by most of those who would want such a shard") not long ago at all. It's no longer an outright "no", it's more of a "we'd like to but we're damned if we have any idea how to impliment it"

Therefore threads like this are entirely relevant, therefore YOU are the troll here.

Edit: Gareth - nice one! You saw 8 minutes into the future with astonishing accuracy ;)
 
B

Beer_Cayse

Guest
:bdh:

Mugen and Siege share the same ruleset.

But, like I stated up above: :bdh:
 
M

Mr Moosestache

Guest
Mugen and Siege do NOT share the same ruleset. It's the same UO without insurance. There are a few similarities but nowhere NEAR enough to make that statement.
 
M

Morgana LeFay (PoV)

Guest
I think he meant that Siege and Mugen have the same ruleset as one another.

But, no the Siege ruleset is not the same as classic UO, not even close.
 
B

Baciver of CCC

Guest
I would love a classic shard. I think AOS was UO's iceberg. The day before AOS would suit me fine.
 
H

Heartseeker

Guest
I would love it.

Draconi if you are reading these posts, give it some more thought.

Let's return this game back to it's Golden Age.
 
L

Lord Patapon

Guest
I would love a classic shard. I think AOS was UO's iceberg. The day before AOS would suit me fine.
Totally agree with that.

A T2A era would be fine too, but as long as we're pre-AOS, I would actually accept anything.
(Yes, I still love and play UO, but something happened to it ... Made a post in the "Things you liked in old UO' thread, but couldn't post my reply, the post is gonne missing ... or through moderation.)
 
V

Vortimer

Guest
I agree... if this shard was made then you would see tons of the old school pvpers back playing the game.

Please Make this shard!!!!
 
T

The Home Guild

Guest
i'd love a "classic shard"
i vote Yes.
the op missed 4939493494939934 pets at once for tamers!!!
none of this 5 slot crap :)
 
S

System Error

Guest
I'm an old UO vet who's only interested in PvP. I'd consider re-activating my membership to play again if they made a pre UO:R shard. I actually just stumbled across this thread searching google to see if people still play this game.
 
M

Metal_Ren

Guest
Post T2A

When:
GM armor = top protection

GM weapons = best weapons, besides vanquishing etc...[but those are mob specific...]

Before Seeds and Renessance[sp..] was introduced, but after T2A and Pre-Tram, - would be my recommendation.

Those were what I considered the good ol days. I miss that year or 2. Stalking and hunting the dastardly murderers that stalked the newbs outside every town worth stalking. Cowards mostly, - whenever someone with skill appeared to challenge them. Many heads were taken in those days.

And OSI had the Test server with Castles, running a nice long war of good and evil. That got crazy at times, but very fun if lag/resources didnt crash cpu due to all the people.
 
P

Paradox_

Guest
I actually think they are considering it very carefully.

Think about it - the trial accounts that were just modified. 100 point skillcap?

Maybe they are thinking of having a 'test' UOR shard, with trial accounts to get people interested in the game and see how popular such an idea is.

And then saying to access this shard you need to be a paying customer, but will have the ruleset of the trial accounts.

because if you look at it, the trial accounts are essentially what an account was pre AOS.
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
I think what most mean by a classic server is the combat/item/skill system that came with aos/pub16. and for economy sakes no tram/fel on the same server its either one thats tram and one thats fel, they cant coexist on the same server. I have tried many PRS and the model that is most popular is UO:R with some current non combat items and features fel based no tram or any other landmass no insurane,. has at least 5x the peeps that all the others do ea included that may be the best model to go by.
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Ill go with POST T2a or Post AoS


I say do it here

http://update.uo.com/design_54.html

Holiday Gifts Dec 17 1999 2:18PM CST

he Gifts
All of the gifts are blessed. They cannot be looted or stolen. As with all blessed items it is important to leave the item in your main backpack. Placing a blessed gift in a container inside your backpack will make the item susceptible to thieves as they can steal the container with the blessed item inside.

* Snowballs
o Selecting the snowballs will place a snow pile in your backpack. To throw a snowball at another player, double-click the snow pile and target a player. Only players who have a snow pile in their backpack can be targeted in this manner. You will receive a message if the targeted player is not a valid target.
o There is a delay as to how often you can throw a snowball from the snow pile.
o The snow piles have unlimited uses.
* Potted Plants
o Selecting the potted plant will place a potted plant deed in your backpack.
o To get your plant, double-click the deed. This will place one of five random potted plants on the ground at your feet.
o Once placed the plant can be picked up and carried.
o Potted plants need to be locked down after Phase III of Clean Up Britannia begins.
o Although the potted plant deed is blessed, the plant itself is not.
* Fireworks Wand
o The fireworks wand will shoot fireworks when double-clicked.
o The wand has 100 charges.
* Clothing Bless Deed
o Selecting the clothing bless deed will place a deed in your backpack.
o The deed can be used on any article of clothing (such as tunics, boots, hats, etc.)
o After double-clicking the deed, target an article of clothing. Once targeted, the clothing will become blessed (meaning it cannot be stolen or looted).
o Blessed clothing can still take damage (from maces for example).
* Wris****ch
o Selecting the wris****ch will place a watch in your backpack.
o The watch will tell the time in Britannia, which can be very useful when using the moongates.
* Holiday Tree Deed
o Selecting the Holiday Tree Deed will place a deed in your backpack.
o To place the tree in your house, double-click the deed. This will place the tree at your feet.
o Holiday Trees cannot be placed within three tiles of your front door and cannot be placed outside.
o Holiday Trees do not need to be locked down once Phase III of Clean Up Britannia is published.
o Holiday Trees can only be placed by the house owner.
 
M

Morgana LeFay (PoV)

Guest
As long as it is on or before April 2, 2000, then it is still technically T2A. April 3, 2000 is the release date of UO:R, and the creation of Trammel.

Pretty much everything up to that was great.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
One of the problems is, you can't just pick up the old code and use it. Unless, that is, you also want the frequent crashes and reverts we got back then. Does no one remember those? GMing the same skill 3 times in one day?

I'm not one of those who hanker after a 'pre' whatever shard, but I'd love the old combat system back.
Terry and I often daydream about a Sosaria-wide cataclysm that reverts all items back to ruin/might/force/power/vanq. I can't remember the names of the armor classes :( I remember wearing fortification and invul. Luckily we do recognise that this can only ever be a daydream.
 
M

Morgana LeFay (PoV)

Guest
I think that a classic shard could be done that incorporates the bug fixes and code fixes of today, but uses the ruleset and items and lands of pre-Ren.

Certainly just going back to the old code would not work. In fact, I think it has been said that the devs don't even have it anymore.
 
T

Turles

Guest
id love to see a pre aos sever. that was real uo in many peoples eyes. when pvp was pvp not items an then your skill.
 
P

Paradox_

Guest
I think that a classic shard could be done that incorporates the bug fixes and code fixes of today, but uses the ruleset and items and lands of pre-Ren.

Certainly just going back to the old code would not work. In fact, I think it has been said that the devs don't even have it anymore.
I didnt realise getting a T2A CD and using that code was so difficult?
 
M

Morgana LeFay (PoV)

Guest
I didnt realise getting a T2A CD and using that code was so difficult?
The CD only contains the Client.

The Server code has changed a lot since then.

I am not sure I believe that EA doesn't have it SOMEWHERE though. Not backing up things like this seems rather...well...weak.
 

o2bavr6

Slightly Crazed
Stratics Veteran
Stratics Legend
Woot Woot to my Guildmaster Mr. Moosestache!! :bowdown:

Lac,

I've been wishing for something like this since UO:R.

Do you think that character transfers (only the Char no items) should be allowed if they make the shard? or do you think that it should be like siege with no transfers?

If they made this I would definitely keep all my accounts, but as it is now, I am thinking of closing 5 of my 6 accounts.

RoT for the win.
 
T

Turdnugget

Guest
Amen to a classic shard.

However, I would like to be able to lock stats/skills.

And would like to have normal skill gain... I don't want to take months to create a character like it would take on Siege/Mugen.

I rully rully miss O/C days. It wasn't just a couple LARGE guilds... it was lots of smaller ones.

Even though people say 'it will never happen' .... let us old UO vets have our dreams ok? No need to be a sourpuss about it. One can hope right?
 
T

Turdnugget

Guest
No character transfer... as you'd have a 700 skill point cap... and non-insured stuff... and GM armor would be the best you could get other than magical armor from monsters...

Invulnerability
Fortification

Vanquishing
Might

etc etc...
 

Hunters' Moon

Grand Inquisitor
Stratics Veteran
Stratics Legend
I would be all for a Pre-Ren or even a Pre-Age of Sh*t server....as long as the code that allowed tamers to walk around with a gang of dragons would not be present.
 

Surgeries

Grand Poobah
Stratics Veteran
Stratics Legend
One of the problems is, you can't just pick up the old code and use it. Unless, that is, you also want the frequent crashes and reverts we got back then. Does no one remember those? GMing the same skill 3 times in one day?

I'm not one of those who hanker after a 'pre' whatever shard, but I'd love the old combat system back.
Terry and I often daydream about a Sosaria-wide cataclysm that reverts all items back to ruin/might/force/power/vanq. I can't remember the names of the armor classes :( I remember wearing fortification and invul. Luckily we do recognise that this can only ever be a daydream.
Petra...you are spot on.

If they want to go back over every single line of code, to ensure it is 2009 worthy, and they feel it is worth that investment, then I say they should.

But I stood and spoke, for about 15 or 20 minutes, face to face with Fertbert, at a Meet up, and he told me it would be an absolute coding nightmare, and in his opinion, it wouldn't be worth the time and effort.

That was then. If things have changed enough, and they are able to implement just what people want, I think it would be great.

But honestly, there is no way in Gods Green Earth, that they will make enough people happy, at any level, if Stratics is any barometer. I can just hear the banter on Stratics now

"The swing speed is too high!! It wasn't like THIS!!!"

"Yes it was!!1 STFU!! It is PERFECT!!

We can't take Reds in town?? WTF? We can on the current version and it is LOTS more fun to take my Red into town!! PLEASE just change THAT part!!"

"No DOOM!!?? LAME!!! Just add Doom!! What is it going to hurt!!"

Oh my God. I won't even start a diatribe between Devs and Players!!

If the developers really want to bring that upon themselves, whilst trying to figure out why when you cross a server line with a Llama, while eating a pear, you end up with Valorite Runic Hammers...lots ot them...or whatever.

Again, if it IS worth the time and trouble to put together, and maintain, and won't waste UO Resources, but actually help the game, I say go for it.

If things concerning the code are the same as they were when I spoke to Fertbert...well...this may be a "That is an interesting idea...we'll look into that."
 

Hemisphere

Always Present
Stratics Veteran
Stratics Legend
when you cross a server line with a Llama, while eating a pear, you end up with Valorite Runic Hammers..
*coughs* I think you'll find the discussion of bugs and exploits is against the Stratics RoC :scholar:
 
C

CORRECTUO

Guest
Petra...you are spot on.

If they want to go back over every single line of code, to ensure it is 2009 worthy, and they feel it is worth that investment, then I say they should.

But I stood and spoke, for about 15 or 20 minutes, face to face with Fertbert, at a Meet up, and he told me it would be an absolute coding nightmare, and in his opinion, it wouldn't be worth the time and effort.

That was then. If things have changed enough, and they are able to implement just what people want, I think it would be great.

But honestly, there is no way in Gods Green Earth, that they will make enough people happy, at any level, if Stratics is any barometer. I can just hear the banter on Stratics now

"The swing speed is too high!! It wasn't like THIS!!!"

"Yes it was!!1 STFU!! It is PERFECT!!

We can't take Reds in town?? WTF? We can on the current version and it is LOTS more fun to take my Red into town!! PLEASE just change THAT part!!"

"No DOOM!!?? LAME!!! Just add Doom!! What is it going to hurt!!"

Oh my God. I won't even start a diatribe between Devs and Players!!

If the developers really want to bring that upon themselves, whilst trying to figure out why when you cross a server line with a Llama, while eating a pear, you end up with Valorite Runic Hammers...lots ot them...or whatever.

Again, if it IS worth the time and trouble to put together, and maintain, and won't waste UO Resources, but actually help the game, I say go for it.

If things concerning the code are the same as they were when I spoke to Fertbert...well...this may be a "That is an interesting idea...we'll look into that."
Yeeeah, because they arent wasting resources now with things like SA and such.....

Has anything worked to improve UO or increase the subscription base in the last couple of years or so? No, it hasnt. All of the new expansions and changes have done nothing but ruin the game more and more.

As for not being able to make enough people happy, ummmm, the people have been telling the devs, for years now, what will make them happy. Week after week, month after month, since AOS, players have been begging for a pre-ren server. Heck, people have been begging for a pre-ren server since Reniassance (SP?). They've had years and years to work on it, and I dont think coding is the issue. Thats just some lame excuse to cover for something else. What that something else is, who knows. But all that coding crap is pure bunk.

Im sure with EA's deep pockets they could afford to hire some people to work on a couple of classic servers. Its not some overwhelmingly daunting task, they arent building an entire game from scratch. The classic base code is already available to them. EA does have access to all of OSI's old server coding and data. Just use that as a base, fix it, up grade it, make the necessary adjustments and tweaks, and there you go. It probably wouldnt even take that big of a team, considering how simple UO's coding is compared to all of the other games out there.

I mean, FFS people, there are programers in college running free UO servers with teams of 3 or 4 guys maintaining it and those have bigger populations than the EA run shards! If thats not a testiment to the simplicity of making a new style of server, then I dont know what is! How are the EA devs not ashamed of themselves for using coding as an excuse to not have classic servers, when there are people out there running their own versions of UO with way more limited resources, tech, and money? Seriously, how?! It boggles the frigging mind!

There's something you should have asked Fertbert. How come some slacker and his friends can make a classic UO server, but EA cant? I would loved to have heard his excuse for that one.

Now, when it comes to the banter on the forums here, I can see a sea of thanks, praise, and significant wave of returning players to UO if they released a classic server.
 
S

Shotgun

Guest
One of the problems is, you can't just pick up the old code and use it. Unless, that is, you also want the frequent crashes and reverts we got back then. Does no one remember those? GMing the same skill 3 times in one day?

I'm not one of those who hanker after a 'pre' whatever shard, but I'd love the old combat system back.
Terry and I often daydream about a Sosaria-wide cataclysm that reverts all items back to ruin/might/force/power/vanq. I can't remember the names of the armor classes :( I remember wearing fortification and invul. Luckily we do recognise that this can only ever be a daydream.
Damage: Ruin+1 Might+3 Force +5 Power +7 Vanquishing +9

Accuracy: (Tactics Bonus) Accurate +5 Surpassingly Accurate +10 Eminently Accurate +15 Exceedingly Accurate +20 Supremely Accurate +25


Armor: Defense Guarding Hardening Fortification Invulnerability


Durability: Durable Substantial Massive Fortified Indestructable


Hopefully someday those will all be used again but until then try the freeshards. there is a sever that is set around pub 15-16 era and if you want to know what it is send me a pm and i will tell you, i dont think stratics will let me say in my post hehe
 

WildWobble

Sage
Stratics Veteran
Stratics Legend
wow can you ever get enough of the self loathing attitude all the vets seem to share in? You want fun go do something sitting in this forum pancakes is useless and a waste of time i am going back to the game i like to play and am going to kill some people and some monsters. Have fun with your thumbs up your asses in your castles you lame duck vets.:gun:

:p
 
M

Morgana LeFay (PoV)

Guest
Since when did serving your customers become "wasting resources"?
 
B

Bc-

Guest
I like the idea of a classic server because it would once again seperate those who are good at PvP from those who aren't. You can't fall back on items, gear or powerscrolls, a naked mage with a GM hally and 20 of each reg that knows what he is doing will give any player in the game a go, regardless of template or gear.

I recently returned to UO and have already left again, my account was up for about 3 weeks. I have a full 120 scribe mage in a really good set of gear, I understand how to play my class and what needs to be done. I just wasn't having fun, it just wasn't PvP. And it wasn't the combat system that drove me away, no matter what I can always have fun in UO's combat system, it was the cheaters. The speedhackers, the scripters, they are ruining this game. A new server will not solve that problem, EA needs to solve that problem.

Guys who can run up on me casting spells as I run in a stright line, with a 40 ping and a BEAST of a machine that runs both WAR and AoC flawlessly... and they just skip right past me. People that I know from the game and that run speed hack tell me they can identify those who do and those who don't right away, and there is a lot more that do than don't.

Next you have the scripters, guys who are auto attacking as you run on screen, guys that are hitting one button to get off their impossible human speed combo. I do understand that some guys are just that good at their class, and the cheese factor is a lot higher in some classes than others, but there are somethings that are just beyond the reaction time of a human.

If they put in a classic server I would give it a shot, I know a lot of people that would also give it a shot, but the state of this game right now I do not believe that it would last, I think a lot of the older PvPers that didn't have EUO when they played would get very upset fighting against these scrubs that run their combos out of a program. Look at the outrage over UOE and UOA over the years, UOA was not always a street legal assistance tool. UOE NEVER was because of its bonus "features" but somehow ORIGIN was able to track down those UOE users on a massive scale, I know a number of people who were banned for its use. Not sure what they need to change here, but they need to start banning people that run EUO or speedhack, they need to find a system to hack the hackers and figure out who is running what.

Cheaters are ruining this game and will ruin any new server that comes up.


Now I have a question, how can EA not make a Pre Cast coded server when there are dozens of "free" servers running that client? Is it because they would have to support two different clients? It obviously exists if shards like UODivinity (which BTW has it almost dead on for the pre cast days) are doing it.

Anything PRE AOS would be fine by me, I would even take powerscrolls and all that jazz, the day before AOS would be perfectly fine by me.
 

ColterDC

Visitor
Stratics Veteran
Stratics Legend
Cheaters are ruining this game and will ruin any new server that comes up.
Exactly,

It really is pointless to discuss any PvP balances, New Shards, New Clients, etc. Until EA removes the many, many cheaters from this game, it will continue to decline.

The word of mouth along with all the documented evidence concerning the abundance of cheating that is allowed in UO is the reason this game is circling the drain.

*Note to Devs* -- Add all the new pixels, new dungeons, new servers, new clients, whatever you want... Your playerbase will keep declining until the only ones left playing this game are a bunch of unattended bots and a few speedhackers running around Fel.

That time is coming very quickly.
 
T

Turdnugget

Guest
I hate the fact that everyone tears down the thought of 'wanting' a classic server...

Instead of being positive about it, a lot of people find ways to be naysayers. Wtf is wrong? Are people that addicted to items that they're blinded by the awesomeness of what UO once WAS?

Instead of people suggesting that coding would be too hard, time consuming, not worth the effort, people would yell nerf for certain things blah blah blah... let an actual UO Dev tell us why/why not.
 
M

Morgana LeFay (PoV)

Guest
I agree that something needs to be done about the cheating. But that is on all shards.

This is about offering players that enjoyed the old UO experience (open PvP, GM made items, no fruity neon colors, no houses that look like something out of Sanford and Son, skill based combat instead of item based combat, etc) a chance to enjoy what they loved again.

Who does it hurt if a shard like this is created? Don't like it? Don't play on it. It's that simple.
 
B

Bc-

Guest
I agree that something needs to be done about the cheating. But that is on all shards.

This is about offering players that enjoyed the old UO experience (open PvP, GM made items, no fruity neon colors, no houses that look like something out of Sanford and Son, skill based combat instead of item based combat, etc) a chance to enjoy what they loved again.

Who does it hurt if a shard like this is created? Don't like it? Don't play on it. It's that simple.
Right but if they make this new shard you would be naive to think that the cheaters will not go there. So now, as I said in my post, you have a bunch of cheaters on a shard with UO "vets" and returnee's, ruining their gaming experience. The result will be the death of the shard, who wants to play against a bunch of cheaters? Similar to how PvP is dieing on all servers now (I would consider it dead compared to what it used to be, but I guess technically house hiding and gate fighting is still Players vs. Players). If the PvPers go then half the economy goes with it, I imagine that a lot more GM weaps and Potions get sold to PvPers that are dieing once or twice a night than to PvErs. A strictly Trammel server can't survive just the same as a strictly Fel server can't, they both balance each other out.

Don't get me wrong, I am all for this idea and even with the cheaters I would play, but I know that myself and many others like me would quit the server shortly after creation due to the speed hackers and scripters. These third party programs are ruining the gaming experience for the rest of us. But I would still try it even though I know failure is inevitable... I guess that is what makes me human? Maybe that is for another discussion all together :)


Edit: I guess what I am trying to say is that EA already has a damn good game in UO, it might not be what we are used to, but it is still a great game with good PvP. They just need to clean it up, if they can't clean up what they have how can they make a whole new system work with the same group of cheaters?
 
T

The Home Guild

Guest
I agree that something needs to be done about the cheating. But that is on all shards.

This is about offering players that enjoyed the old UO experience (open PvP, GM made items, no fruity neon colors, no houses that look like something out of Sanford and Son, skill based combat instead of item based combat, etc) a chance to enjoy what they loved again.

Who does it hurt if a shard like this is created? Don't like it? Don't play on it. It's that simple.
amen sista.
 
B

Bc-

Guest
Also I wanted to add that the best way to gauge what time period you should base the server on would be to simply make a poll. That way returning players and current players can vote on which time period they liked the best. Be it Dread Lord days (no chance), Summer 98, UO:R, Pub 16 etc... anything prior to AoS. Because lets face it, in a game that is almost 12 years old pretty much any time period pre AoS could be considered "classic".

The thing that boggles my mind is that ORIGIN and Mythic are both owned by EA, they have employees that cover both games, they have seen the huge success they got with their Classic Servers in DAoC. For a while those were the most popular and populated servers. I remember when they came out we all had a blast on them, the problem now is that DAoC has a low population across all "clusters", but the success was there.

UO has a chance to emulate that success and draw back a large portion of its population. Any game that I go to, no matter where I am from raiding Malygos in WOW to 8 maning on Agramon island in DAoC, anyone who has played UO says it is still their favourite game. Asked if they would try a pre AoS server it is always a Yes.

Now, it isn't just the rule set that made UO so clutch, it was the community and the way the game style facilitated the integration of a player run economy. This would be the most difficult aspect to bring back, but I do believe that given the chance the players would help to re create this community.
 
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Paradox_

Guest
A strictly Trammel server can't survive just the same as a strictly Fel server can't, they both balance each other out.
I disagree - UOGH works fine.

Then again, they are actively trying to ban cheaters and scripters, and events everyday.

Granted, thats only ONE server. But a Classic shard would be one server too, no?

'Its too hard' is a lame excuse EA.
 
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Paradox_

Guest
Also, I think with the release of SA provides a UNIQUE opportunity for the production of a classic shard.

Think about it.

Its the first expansion in what, 2-3 years since ML? If EA were smart, they would be hyping the crap out of this expansion, as it may well be UO's last if they dont.

Why not spend a little effort producing a classic shard and marketing both at the same time?

Something along the lines of - The New and the Old

that way, you can show of the NEW uo to people who havent played in a long time, while also giving them back the game that EVERYONE has loved. Its an oportunity to reconnect with all the lost UO players over the past 12 years.

I really should work in EA marketing.
 
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Vortimer

Guest
Good to see all the positive support for this idea.

DEVS TAKE NOTICE!!!!
 
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