• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Things you miss from old UO

Magdalene

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
I'd have an honest red over a blue noto any day...
Had a bad neighbour like that back in early 2000, I'd train melee with a friend who was in a different guild and that bandit would wait for us to get grey and at half health... grrr...
But then I got myself a knight in a shining armour, a GM lumberjack/swordsman, who came to avenge me. That was SO cool.
BTW, playing a lumberwarrior against mages used to be sweet, rotfl.
 

Black Sun

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
I miss having to wait for the moongates to cycle to the correct town before you went through, and the adventures you'd have when the gate changed at the last second and dumped you off in magincia and all the swamp spawn would rush you.
 
D

Dragonchilde

Guest
Some more things I remember fondly:

1) My old guild, CoS. There was an unspoken rule that you didn't PK around our tower. Our primary purpose was to help people. We even had a newbie box (back in the days when a lockdown had to be locked or could be looted by anyone.) The housing rules changed that, and you couldn't do that (this was before accessibility.)

2) Moonstones. there's nothing as cool as walking in trammel to the place you wanted to go, then dropping a Fel Moonstone and stepping over.

3) fighting back and killing my first PK. I always hated pvp, and hated being PKed, but the first time I got jumped and then managed to come out on top was such a thrill. I doubt I could do it, anymore.

4) Red-chats in Pax Lair. Being able to call on a guild when you got PKed.

5) GM meaning something. these days, it's nothing. I was thrilled about hitting GM blacksmithy, and the only response I got? "When you going for legendary?"

I definitely don't miss pack-mule killers. Gee, so much skill needed to take out a miner and a a pack horse. LOL.
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Yea.. NOTHING like ethys, except, y'know, ethys. Forgot about them eh?

And wearing a vet robe and cloak giving a total of +4 AR, even on top of platemail, forgot that one too yea?
Ethys were first year rewards? News to me. But it's been years of course. Your options in game are pretty hemmed in if you don't have a soulstone, and most new or newly returned players, myself included, set about trying to get one fairly early on. It helps to be able to play around with different skills early, rather than change your mind later.

At any rate, my point stands. I do not agree with the concept of giving exclusive items which confer real tangible in game benefits based on something as arbitrary as account age or if you were active on a specific holiday and took part in some one-time event. Aesthetic stuff sure... toss it around like it's going out of style. But if it's something you're going to routinely see PvM and/or PvP characters using and deriving observable advantage out of something you had to just so happen to be in the game on a certain month/day/whatever to get.

Course that's just my opinion, and clearly EA doesn't share it. I just think everything tangibly useful in-game should be acquirable in-game and doing otherwise just adds gas in the engine of ebaying, gold selling and third party item-buying.

This was all off topic, but apparently Galen was lumping all of uhall into either "demanding a retro shard" or "complaining about wanting more vet rewards."
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
I miss having to wait for the moongates to cycle to the correct town before you went through, and the adventures you'd have when the gate changed at the last second and dumped you off in magincia and all the swamp spawn would rush you.
Ooo, I loved that! Having to click on the gate to know where it was going :D

*sighs*
I can't imagine what kind of traffic we would have at the moongate sites if they brought back the cycling for the moongate. lol
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Ooo, I loved that! Having to click on the gate to know where it was going :D

*sighs*
I can't imagine what kind of traffic we would have at the moongate sites if they brought back the cycling for the moongate. lol
And you could only pop through to Ilsh once per 24 hours... oooooh noooes! :)
 

Hemisphere

Always Present
Stratics Veteran
Stratics Legend
Ethys were first year rewards? News to me
No, ethys are 3rd year rewards, the first year of rewards to be released.

3rd year rewards came first (as a "testing phase", as there obviously weren't many 3rd year veterans around at the time), then later 1st and 2nd year rewards were added.
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
No, ethys are 3rd year rewards, the first year of rewards to be released.

3rd year rewards came first (as a "testing phase", as there obviously weren't many 3rd year veterans around at the time), then later 1st and 2nd year rewards were added.
And people sell them for what... 50 mil? That was the last I heard on my shard.

Good thing for the game? I don't think so--- great for gold buying sites though.
 
T

Turdnugget

Guest
50 mil for an ethy? What server do you play? I'll gladly bring some ethy's over to sell for that much =)

Charger of the Fallen doesn't even sell for that much...
 
T

Turdnugget

Guest
What server are you playing? And what kind of ethys are these that are selling for so much?
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
-Arms lore thief

-Thug thief

-Qstaff/eval mages

-Running GM gear

-Brit gate fighting

-Brit bank

-Any old dungeon. The days when you could walk into shame and you would find 8-9 people just in earth elementals.

-Fighting axers/med warriors

-Stun/heal mages

-OLD champ spawns where people actually went to them in groups of 30-40

-Seeing Delucia over run by crafters

-Color wars on Chesapeake
 
B

Brian Bóruma

Guest
Things I miss

PvP being balanced with out having items to determine the out come. Basically fighting naked and using skill to win instead of faster casting uber bows and weapons.

Having huge Red vs Blue full on PvP fights going on until no one is left standing and all are ghosts lol'ing at each other.

When a million gold meant something.

Thieves at the gates in Fel, Jhelom being the most popular.

PvP at Bucks Den. Now its a ghost town.

There a lot more I miss but that's all I could think of at the moment. :)
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
What server are you playing? And what kind of ethys are these that are selling for so much?
A) Napa
B) Don't know -- never owned one, if there are types of varying rarity, that's for the artie junkies to know. ;) I've never heard anyone say ethy this or ethy that, have just heard people spamming offer for ethy (buy/sell) in town, or people mentioning what they saw an ethy for sale for. And 50 mil seems to be about the median. As for what type *shrug*.
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Are you sure they weren't saying "Orny" instead?
I am sure multiple times the term was Ethy. If people were using the wrong term, I dunno what to say. I can't answer questions about the "realistic value" of an item I've never owned, never sought to buy, and never had to sell. This is a bit off topic anyway. The point I answered was a broad-brushing of uhall as "whining for more /more valuable vet rewards" when I do not even agree with giving out exclusive, useful or super-valuable items on such an arbitrary basis as "oh I happened to have an account open in '04." Not to nitpick over what ethys cost.
 
M

Morgana LeFay (PoV)

Guest
I am sure multiple times the term was Ethy. If people were using the wrong term, I dunno what to say. I can't answer questions about the "realistic value" of an item I've never owned, never sought to buy, and never had to sell. This is a bit off topic anyway. The point I answered was a broad-brushing of uhall as "whining for more /more valuable vet rewards" when I do not even agree with giving out exclusive, useful or super-valuable items on such an arbitrary basis as "oh I happened to have an account open in '04." Not to nitpick over what ethys cost.
Yes, you're correct...this way off topic.

But...I will say this, vet rewards were introduced to reward players for their longevity. I think that is a good thing.

If they can keep players around, so much the better.

As for the items being super-valuable...some of them are, but there have been items that were introduced for pre-purchase for new players that are worth much more (hooded shroud of shadows, charger of the fallen, soulstones, etc.)
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Yes, you're correct...this way off topic.

But...I will say this, vet rewards were introduced to reward players for their longevity. I think that is a good thing.

If they can keep players around, so much the better.

As for the items being super-valuable...some of them are, but there have been items that were introduced for pre-purchase for new players that are worth much more (hooded shroud of shadows, charger of the fallen, soulstones, etc.)
Valued, good.

So useful people feel it's necessary to buy game gold or use the CC to get said exclusive items some other way, not good.

My point was I think most if not all things that are not directly acquired in game by playing the game, should be aesthetic only. Things along the lines of "I was there for AoS launch" clothing items I've seen, or champagne, flowers, etc. etc. etc.

Tying things like soulstones (or similar "omg gotta have it" items) to either being a member a set amount of time, or having preordered a game 3 years ago... I have to say that's lame. Great way to keep vets, but also a great way to either force people to whip out their cc, and/or, buy gold and items online.... thus perhaps indirectly fueling the market for duping and account hacking (to sell gold/items), etc.

Sorry for the off-topicness.
 

Velvathos

Lore Keeper
Stratics Veteran
Stratics Legend
The realism..

There was no floating name-tags, only for a certain amount of time or when you clicked on them (Should have just been when you clicked on them.) Armor meant something, heavy armor gave more protection than light armor, but slowed down your swing and casting speed. You never saw mages with weapons, the realism made it a very, very balanced game back then...

Full player loot
 
M

Morgana LeFay (PoV)

Guest
I miss when NPC didn't show their titles, and they looked like players.
 
F

Fink

Guest
I miss when NPC didn't show their titles, and they looked like players.
My smith used to get mistaken for an NPC at Brit forge all the time as he wore (and still wears) a fairly drab costume. It was fun talking back to people with "What? No, I'm busy!" or something and hearing them "wtf"... the other regulars would laugh every time. :D
 
M

Morgana LeFay (PoV)

Guest
My smith used to get mistaken for an NPC at Brit forge all the time as he wore (and still wears) a fairly drab costume. It was fun talking back to people with "What? No, I'm busy!" or something and hearing them "wtf"... the other regulars would laugh every time. :D
One of the founders of the first guild I was ever in, would dress like a wandering healer and do the same thing. He would cast incognito, and would move and speak like an NPC...meanwhile he was robbing people blind.

That was a good scam!

Did I say I miss thieves?
 

BajaElladan

Certifiable
Stratics Veteran
Stratics Legend
Hail Britannians,

The ONLY thing I truly miss...are departed friends. Thankfully, I still find new folks willing and wishing to be new friends!!!

I still LOVE this world...and pray those running things dont mess it up or end it.

Sadly among my most missed departed friends are Lord British and Lord Blackthorn
 
L

Lord Patapon

Guest
I miss taking my smith to NW Brit, just out of the cemetary.
Had tons of fun there...

Oh. And LOTS of things said above (seeing item's properties details without identification, GM made stuffs, real rare stuff etc etc)
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
One of the founders of the first guild I was ever in, would dress like a wandering healer and do the same thing. He would cast incognito, and would move and speak like an NPC...meanwhile he was robbing people blind.

That was a good scam!

Did I say I miss thieves?

This was quite a depressing little post.

Thanks, though, for proving my point about what the old days were really like. Great for the predators (who, now and always, tended to run in larger packs), not so great for the rest of us who'd rather not have our "fun" at others' expense.

-Galen's player
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
This was quite a depressing little post.

Thanks, though, for proving my point about what the old days were really like. Great for the predators (who, now and always, tended to run in larger packs), not so great for the rest of us who'd rather not have our "fun" at others' expense.

-Galen's player
It made the world colorful. I get the impression more and more, Galen, that you didn't play in those days, regardless of what you claim. Nothing you could lose back then was irreplaceable. Not even close. Of course it was never pleasant to be stolen from.... but if you were paying attention, you called guards and the thief died on the spot. Consider it.... "insurance" against people standing around idle/afk in town when thieves were always near the bank, lurking.
Or failing that, insurance against carrying everything you own in your pack. You carried the essentials and nothing more. Thieves never could steal something actually equipped on you.

You are, how is it they would put it on the WOW forums? Someone who should "go play Hello Kitty Island Adventure." I am not really sure why you are on such a "crusade" to "prove" the past was bad. But I think you come across as just digging your heels in and being obtuse and irrationally oppositional about something that a big majority of players from that era do not agree with you on.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
This more than anything. The loss of this is one of the major reasons I no longer play.
Player-made gear was never the best available, at least not until the first runic weapons came out. Indeed, technically speaking, player-made stuff is the best stuff available now, moreso than then, hence all those complaints about stuff that was allegedly made from duped crafting tools.

What was true, however, was that player-made stuff was, especially in the very early days, better than most of the stuff you could loot. Not the best, but definitely better. (A GM weapon was better, considerably, than the first 2 or 3 categories of magical weapons you could loot. I'd trust a DPed, GM katana better than a looted katana any day.)

You could be viable paying a little gold for a GM Studded leather suit and a GM katana. After the "new leathers" came out (I still call them that)

I've been thinking a lot lately about crafting in the old days versus now. I used to ardently argue against the idea that crafting was hurting now-a-days, let alone "dead," as some claim.

However, I think I've come to realize that those claims aren't so much as incorrect as coming from a different perspective from mine. I pay 5 million or so (exaggerated amount) for a good pair of leggings. And I think, "crafting is VERY FAR from hurting. I just made some guy a few million for leggings!"

But those of you who argue that crafting is hurting or dead aren't thinking that way, you're thinking of the ability to grab player-made stuff straight off, and be viable, and have a constant revenue stream as long as you're willing to keep up with your buyers.

So for example....Once I found a regular seller of GM studded armor, or later on GM "new leather" studded armor, that seller had sales for MONTHS. I'd stock up, I'd replace suits lost or beaten to death by macers, etc.

Because a player could buy stuff from a random player vendor and be very, very viable, crafters had a constant revenue stream and a constant need to keep up their stock.

And it's THAT world which no longer exists.

Maybe I'll put together a post one day, "reflections on crafting from a non-crafter," and explain why I argued for so long that crafting wasn't hurting, and how I've come to see not that I (or you all for that matter) was wrong per se, but that I was writing from a very different set of assumptions.

Problem is, will that post be worth the time to write it when there's so many people with odd notions about me (that I couldn't possibly have played early on because I refuse to romanticize parasites for example), that I doubt the post will be read.

-Galen's player
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
I've been thinking a lot lately about crafting in the old days versus now. I used to ardently argue against the idea that crafting was hurting now-a-days, let alone "dead," as some claim.

However, I think I've come to realize that those claims aren't so much as incorrect as coming from a different perspective from mine. I pay 5 million or so (exaggerated amount) for a good pair of leggings. And I think, "crafting is VERY FAR from hurting. I just made some guy a few million for leggings!"

But those of you who argue that crafting is hurting or dead aren't thinking that way, you're thinking of the ability to grab player-made stuff straight off, and be viable, and have a constant revenue stream as long as you're willing to keep up with your buyers.
Everything used to be useful. In the old days people would even buy non-GM stuff to save some on the cost of what GM made plate cost. Especially to just have a "trash set" they'd go out and hunt with. Since there was always the possibility of being looted, even by another blue player if you died in PvM, people wouldn't run around in the very very best thing they owned all the time.

To say that if you script and bot and beg borrow and steal your way to legendary and the best, most randomly and rarely awarded recipes in a given crafting skill, "crafting isn't useless", is just casting more light on the problems that exist today for crafting. Don't kid yourself that the guy selling a bunch of the best-crafted equipment is likely doing all that work himself, manually. Chances are you're getting it through some shady method... if not some level of duping, then a high probability of some level of scripting or botting.

Much like "every other MMO", 98% of what you can craft is useless, and no one will buy it. Make a carpenter or a cook or even a tailor, make anything other than (in the case of tailoring, top 1% recipe stuff) the best couple of things, and try to sell them.... I'm sure the same applies to most if not all the professions really. In the old days you had things useful enough to sell or trade away (or at the very least sell to an NPC at a good profit, no longer possible most times, not by today's money standards anyway) as you levelled up through a skill. Today, just like every other MMO, it's burning through tons of probably purchased resources on a macro to level-bot your way upt o the top, then pull your hair out (or script) trying to get the rarest recipes and materials, and then maybe you're in business.

If you have the time to make large amounts of the nicest things (or even get teh recipes and mats yourself without cheating) more power to you, but my guess is you're unemployed. As for the rest of us, yeah, I'd have to say crafting is useless if you don't just enjoy it.

Problem is, will that post be worth the time to write it when there's so many people with odd notions about me (that I couldn't possibly have played early on because I refuse to romanticize parasites for example), that I doubt the post will be read.
I don't think anyone could care less if you don't like the concept of thieves or stealing or looting. That's your loaf of bread in the oven to cook any way you please. However I think if you have some hypersensitive aversion to even the remote possibility of another player doing something unpleasant to you, you are in the wrong genre of game. And it is wrong of you to go out and attack people who have been with the genre for decades and expect certain freedoms or characteristics of these kinds of games should be present in some form... attacking them as delusional, utopianists, rose shaded glass wearers or anything else, because you have a major set of luggage about having something stolen from you in an online game. And that aversion seems to extend in a guilt by association shockwave to include people who are probably quite nice honorable people in game if you met us, like myself or Morgana, just because we could occasionally have a sense of humor about seeing a thief trying to work the rubes at the bank -- even if it wasn't always funny when someone got stolen.

I will say this though, unless you were an exceptionally bad, exceptionally lazy, disabled, or exceptionally foolish player... you never had any business getting stolen from after you were done being a noobie. If you stood around idle and unaware long enough around a bank or public gathering spot with valuables on your character for a thief to come up, steal from you, and run away before you could call guards, the blame was yours.
 

Arrgh

Sage
Stratics Veteran
Stratics Legend
Leap frogging stolen statues from dungeons, fair PvP, GM Armor and weaps, selling the backpacks that monsters dropped as a newb, the time before PK's became cowards and roamed in packs, cooking the bodies of my enemies, stashing their heads in a crate as souvenirs, setting off a whole bag of greater explosion potions if surrounded by enemies insuring at least taking a few with me plus strewing body parts everywhere, stealing nice stuff from escort npc's but most of all I miss old friends like the Moors on Atl and others I have met over the years on various shards.

Forgot to add gating critters to town. =-P
 
R

Ravahan

Guest
I am sure multiple times the term was Ethy. If people were using the wrong term, I dunno what to say. I can't answer questions about the "realistic value" of an item I've never owned, never sought to buy, and never had to sell. This is a bit off topic anyway. The point I answered was a broad-brushing of uhall as "whining for more /more valuable vet rewards" when I do not even agree with giving out exclusive, useful or super-valuable items on such an arbitrary basis as "oh I happened to have an account open in '04." Not to nitpick over what ethys cost.

Not even close. SearchUO has the top priced ethy in Luna on Napa Valley as 4 mil, but yes that's OT. I just wanted to clear that up.

Are vet rewards overpowering? Not at all. At best, you get something like a bonded horse you can insta-stable. That's hardly game-breaking, but its a nice convenience for players that have been around, and it at least makes us feel like EA values our subscriptions. I can say that, when playing other MMOs, that's one thing I really missed about UO. That even though I played FFXI for 3 years, I got absolutely no "goodies", even cosmetic, to show off.

Is crafting this worthless in every MMO? Absolutely not! Taking again the example of FFXI, most of the gear you see people using is crafted by player characters who have invested a TON of time and gil to level their crafting skills. Even food is valuable. I was primarily a cook myself, and it was almost unheard of for a player to go to any kind of group without some kind of buffing foods. As it stands now, the only way to make nifty stuff is with those pain-in-the-ass barbed kits. I've seen a lot of val hammers floating about, but they don't seem to be worth the cash and especially not worth the bother. I collected BODs daily for years and only got one or two val hammer bods. It would seem they've fixed the availability of the things (or someone's been SERIOUSLY duping), but it still stands that you can get better items off of monsters.

Finally, on a note to a different poster (Again, something that needs to be said);

Galen, on the off chance that you'd listen to a nicely phrased request... You're really cruising toward my ignore list. Would you please stop trolling? Please, join in remembering the good parts of times and friends gone, or if you don't have any such memories, perhaps find a more suitable thread to post in. This is a bit like crashing the funeral of a guy you didn't like so that you can tell all the people that did how terrible he was.
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Not even close. SearchUO has the top priced ethy in Luna on Napa Valley as 4 mil, but yes that's OT. I just wanted to clear that up.
LOL look, I'm mildly peeved with constant corrections over this when I am posing no argument about the true value of an ethy. I have heard people say ethy, I got an ethy for 35, that's great cause they normally go for 50, etc. etc. etc. If people are using the wrong word, I have no control over that. :) Multiple people have used the wrong term, or, assigned the wrong price because they were confusing the two. I never asserted they were worth that much, only that I've heard that price thrown around more than once by more than one person on my shard and I would not know if it was way off or not. (Is "ethy" thrown around as a generic term for special types of rare/reward mounts perhaps?) (And, besides that, being handed an item you can run out and sell for 4 million is nothing shabby to scoff off as irrelevant....)

The TLDR version: Stop acting like you've all had a "gotcha" moment over the ethy price... no matter how many people "correct" me on the price, all I ever did was repeat the price I have heard from more than one person on my shard--- correctly, or incorrectly. I have no idea what one would cost "really."

Are vet rewards overpowering? Not at all. At best, you get something like a bonded horse you can insta-stable. That's hardly game-breaking, but its a nice convenience for players that have been around, and it at least makes us feel like EA values our subscriptions. I can say that, when playing other MMOs, that's one thing I really missed about UO. That even though I played FFXI for 3 years, I got absolutely no "goodies", even cosmetic, to show off.
Something like a special colored horse with no other special characteristics, or a unique color clothing set, or whatever, sure, great. Fine. In my posts I said that rewards set on arbitrary conditions like having happened to have had an open account when AoS launched or 3 years ago or whatever, should be aesthetic only. And I think it's just one interpretation to say that the rewards are proof EA values your subscriptions--- do you need a little present to let you know that EA wants you to keep paying your money? ;) My point? Don't praise the reward system where you can choose items you can turn around and sell for several million gold, and then complain about gold inflation or price gouging or prices for rares going through the roof. Because the reward system and exclusive account-related methods of acquiring certain items only feeds into that system. Feeling appreciated by EA is kinda irrelevant in terms of the in-game effect exclusive items have.

Let me ask ya... are soulstones useful? How about 5 extra stats? How about extra skillcaps? Why should you have to wait year(s) to access these things, or have beein in the game on a certain date? Just so you feel appreciated? :)

Is crafting this worthless in every MMO? Absolutely not! Taking again the example of FFXI, most of the gear you see people using is crafted by player characters who have invested a TON of time and gil to level their crafting skills.
Do I smell botting, unattended macroing or ebaying/third party online purchasing in this equation? I think being able to point and say "but look, the top end crafted gear sells for a ton" is misleading in an analysis of crafting if it is somewhat commonly understood that the casual player will never be able to afford (either in time investment, farming time requirements, recipe prices, or resource prices) to make that stuff.

Galen, on the off chance that you'd listen to a nicely phrased request... You're really cruising toward my ignore list. Would you please stop trolling? Please, join in remembering the good parts of times and friends gone, or if you don't have any such memories, perhaps find a more suitable thread to post in. This is a bit like crashing the funeral of a guy you didn't like so that you can tell all the people that did how terrible he was.
He's apparently just ignoring my posts now. I've challenged him a few times to actually read the thread in the spirit it was intended, or, to explain why he's got such an axe to grind being hyperparanoid about "allowing" anyone to say anything good about the past because -gasp- people could steal, loot or kill you back then!!!-- without him being sure to point out that anyone who says anything good about the past is deluding themselves and perpetuating some kind of lie or hoax on the game population.
 
M

Morgana LeFay (PoV)

Guest
cooking the bodies of my enemies, stashing their heads in a crate as souvenirs, setting off a whole bag of greater explosion potions if surrounded by enemies insuring at least taking a few with me plus strewing body parts everywhere
UO Boxed Game = $59.99

UO Monthly Subscription = $9.99

Becoming a virtual Jeffrey Dahmer = Priceless
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
Lighting fires are west brit bank and watching every one run away :D
 

deadite

Sage
It's My Birthday
Stratics Veteran
Stratics Legend
Pretty much everything I miss has been hit on by other people in this thread. Except for one thing:

Human jerky.

Yum.
 
K

kennykilleduo

Guest
The great fun of hunting for the Ulimate weapons the good ol VANQ weps also missed are the days of training new toons at the bone knight wall in deceit.. :bowdown:


Other than that I just miss UO and the players I met long ago, and WAR is a ok replacemet til UO finds itself again ( if it does) ..
 
C

Crystal Canyon

Guest
Going to Moonglow to go shopping at the countless number of vendors, then having to run from Mongbats and hide behind the vendors to stay alive!

OH wait....I still do that! :eek:
 
R

Ravahan

Guest
UO Boxed Game = $59.99

UO Monthly Subscription = $9.99

Becoming a virtual Jeffrey Dahmer = Priceless
lol that's great!

To Dusk;

I'm sorry if that came off as a "gotcha", but I just wanted to make sure folk who haven't priced them before didn't read that post and get the wrong idea. No offense intended.

Anywho. How about getting your first mil and feeling like you're rich?
 
X

Xanthea

Guest
Cant really post what i do miss from the past, but in short tems i miss about everything they changed..I consider the game a pure **** carebeare game.

Not sure about you i started i think Nov 1997 or something there were like pk's everywhere, When you were traveling to a dungeon and so on and OPS you ran in to a ghost that came running, you felt your heartbeat started to pound like hell you got nervous and so on, the the thrilling super game experience was over you WOULD they show up?, would you die? with all the when,if,maybe,then and sutch the game kicked hardcore ass...I just ****ing loved the feeling of the scary/thrilling stuff you felt when you were heading to a dungeon or a GY etc etc..

With tram and the rest of the ****, the game died the pk's left with new bad changes others left aswell, the game became an item based trash game.Where the rich pwned the poor ones for alot of reasons but all spelled down to money and orgins **** up with all dupe bugs and the game economy.

empty dungeons, you could kill every ****ing mob beside the fathers in doom solo (maybe even them) no more challenge in the game...

Anyways just short version of what i really think, that Orgin would grabbed there heads of of there arses and revamp the game to 99-01 or something wont ever happen..stopped playing around 2003 and wont ever return to it either simply cause, no challenge anymore or ppl in dungeons or in the land for that matter...

Pretty sad a game with so mutch in it, simply got a$$jammed to dust by its own developers..
 

Chad Sexington

Lore Master
Stratics Veteran
Stratics Legend
Miss people that are interested in felucca rule-set shards.

People always talk about the low population of Siege and claim its evidence of the superior trammel rule-set shards. I think it's just that most feluccan players have moved on to other games. They chose to move on instead of starting from scratch when their game was changed.

There should have been a 1 time only one-way character transfer the day Renaissance hit store shelves.
 
M

Morgana LeFay (PoV)

Guest
When you were traveling to a dungeon and so on and OPS you ran in to a ghost that came running, you felt your heartbeat started to pound like hell you got nervous and so on, the the thrilling super game experience was over you WOULD they show up?, would you die? with all the when,if,maybe,then and sutch the game kicked hardcore ass...I just ****ing loved the feeling of the scary/thrilling stuff you felt when you were heading to a dungeon or a GY etc etc..
That was the heart and soul of UO back then. There was no safety anywhere besides town...and then you had thieves!!

PvP back then was the driving force behind the community.

I really miss running the PoV (Protectors of Valor) of old. We used to fight PKs daily.

We would surround the Orc Fort near Cove, and kill PKs and pile their gear in the center of the Orc Fort for players to take. The PKs would go and get rez'ed and come back, with larger numbers...and we would fight them for hours!

It was the greatest!

We even made characters on other shards and recruited people to create characters on Atlantic with 50 archery/50 tactics, armed them with bone armor and bows and xbows and arrows and such for a HUGE war with another, larger, guild. We called it the Conscript War. There were over 600 players involved...and it would have been an awesome battle...except we couldn't fight it due to LAG!! :hahaha:

I don't miss the lag!
 

Black Sun

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
I miss the butterflies I got in my stomach when I ventured into a new area that I hadn't explored before.

I miss the excitement I would get when I finally had saved up enough gold to make a 1 million gold check.

I miss the sound of the hammers hitting anvils at the north brit smithy, and the crowd of people standing around waiting for repairs.

I miss running out of the graveyard and back into the protection of the town guards when I was getting beat up on too much and couldn't save myself.
 

Duskofdead

Sage
Stratics Veteran
Stratics Legend
Miss people that are interested in felucca rule-set shards.

People always talk about the low population of Siege and claim its evidence of the superior trammel rule-set shards.
No not at all, at least I don't think so and I've never heard this argument. I don't think the rules are "superior" in Trammel, just different. And frankly I would not have any fun in the SP ruleset. And it has nothing to do with the PvP, it has to do with the hard-set time caps on skill gains. In a game where everything revolves so much around your skills, and the game being 11 years old with a lot of accounts and characters that were maxed out ages ago, it's no fun to be plodding along for 3-4 months trying to "catch up." If this were a new game and there were a lot of other players starting out that'd be a different story, but it's no fun to spend months just trying to catch up to where most everyone else already is. That's why I quit WOW, in some part.

I don't think of SP as inferior.... just way too restrictive on your character building in a way that I would not enjoy personally.
 
Top