So if my Enemy wears DCI of 80% and never hit him with my archer its because i lack playing skills that i cant kill him? Or if i get a suit and some items to increase my HCI to 50 or something and i am able to kill him its not skill?
A huge reason why these are being bashed into the ground by players like you is that you don't understand game mechanics. You aren't the only one either, and people like you make ignorant posts like this that don't contribute to anything except getting the rest of the ******* riled up.
70 DCI = HLD proof. Quazion, you were always a ****ty archer and you never ran HLD, so this doesn't even effect you. 70 DCI = 45 DCI after HLD, which also means that if you run 45 HCI vs 70 DCI, you still have a 50/50% chance to hit. Same mechanics with HLA apply to HCI.
Now, for my gold pieces:
Make them wearable by anyone. Not only will that increase player bartering for easy2get gear, but it will drastically improve the quantity/quality of PvP on siege, which at the moment, is basically non-existant.
You can listen to these people all you want saying that it will ruin the game or whatever, but lets face it, Siege is dead, and the only way to get enjoyment out of a ruleset that was meant for pre-aos in this day and age is to flood it with faction arties so people don't have to spend 2 weeks getting together a suit to fight, then not fight unless they're guaranteed a win, in fear of losing a suit they worked so hard to get. 90% of these "vets" can't handle the ruleset so they choose to just not play, and that = the death of siege.