R
rockytriton
Guest
The thing that I miss the MOST from the very first release of UO is the fact that nobody was complaining that the last updated ruined everything.
you do mean the very first release, right?The thing that I miss the MOST from the very first release of UO is the fact that nobody was complaining that the last updated ruined everything.
Just think if you made a pally there you be stuck on a island with no way offYes, it placed my new character right in the mist of the dragons in Brit...LOLDragons have been in Brit last few days. Also watch out in Trinsic there is a crimson dragon lurking there.
Exactly. I was around a couple of weeks after release (I was almost done with my senior year of high school in 97 I believe) and even right off, I ran into MANY people who had played extensively in Beta and missed the big pitched pvp battles and other features which were cut in the public release.you do mean the very first release, right?although I'm sure some people were complaining that lots of stuff that was changed since beta had ruined the game already.
Absolutely. And people like Galen need to realise that this is FAR more than "rose tinted glasses to the past".I realized that we really cant go back to those times, but no one can tell me those times were the hands down number one best times I've EVER had playing ANY game. They may not all be great memories, but at very least they were interesting ones. A feeling I think is lost not only from this game, but pretty much all mmorpgs out right now.
I meant nuff said about my opinion, no need to elaborate, the amount of people who still play has dwindled.Um no offense here is meant, Nox... but nuff said? I hope you are not saying that you think this post should end! It should continue, but along the same path it was intended is all! You have absolutley NO right to try to stop people from sharing their dreams and their past experiences/pleasures.
If that's your opinion, then as someone else just stated but not in as elegant wording:
BUG OFF!! TROLL ELSEWHERE!!
Now if you refer to the little argument of the purpose of this thread that I just tried to settle down to get this thread back on track... I agree with you! Nuff said about the interpretations of the post, get it back on track!
So with that here are more of my remembrances:
I remember my neighbor who had a castle and myself and 3 other RL friends owned this little tiny Log Cabin next door. The castle owner was a hardcore TMap Hunter and would see us logged in and ask us to come along. If we had other plans we always offered to Party with him incase he needed some help after getting into a MOB he couldn't handle and vice versa! And that drew community closer, the need for backup so you could have the needed reins to go loot your own corpse before it went *poof* since no insurance meant it would be forever lost!
First of all, there's no sense in lumping in type 2 (vets looking for rewards) which honestly isn't that common anyways, with what this thread is about, no need to derail it. Secondly should we just lie? Should we just not talk about the fun we had, and the things we miss if we feel inclined to?Almost once a week, if not more often, someone starts a "nostalgia" thread here in U.Hall. And at least once a week, someone also starts a thread yammering for new rewards for the game's old-timers.
Do any of you vets ever wonder what kind of an impression these recurring themes of "the old days were better" and "I'm a vet therefore I deserve something extra-special" have on folks who read this forum because they might be looking at UO as their next game addiction, or on folks who just recently started playing and were pointed in this direction by others?
...thanks for illustrating the point? Most people now a days suck. I help new players (true, they aren't really new, but new to siege) whenever I see them. So do most other siegers, hell we even have a special guild (NEW) that is generally not molested by anyone, strictly for new people. The great people are one of the main reasons I do play siege. That sense of a good group of people is alive.I guess what annoys me the most about a lot of the "nostalgia" threads are all the comments about "community" and "people." And yet when you actually get in the game, what has happened to the "community" and the "people"? Go to any shard and watch a newcomer to the shard visit the local gathering place. More often than not, they are just flat out ignored.
Further illustration of the points we made that you felt you needed to rail against. I'm just confused where you felt the need to come and crab at us, when you are saying basically the same thing.Is it any wonder that UO's population has taken a nosedive? In so many ways, it feels like the majority of the population that's left either spends their time trying to figure out how to get to the top of the heap or how to bring back days long gone. It's really pretty sad when you think about it.
Like I said, I do my best, and so do most people I know on siege. That's all I can do. But like it or not the item grind game play (thanks to insurance) that UO has developed into only supports the "me first!" silent solo type crowd.I wish that instead of us showing the world that our community is lost in its past and/or fighting over silly little status symbols, we instead showed the world a community that acts like it actually WELCOMES newcomers and wants them to stick around for a good long while and make some great memories...even if they'll never have the same fond memories of fighting off the nasty PKs or gathering around the blacksmith shop to get their repairs done
Ooo! Yeah! That was awesome! We had an ancient wyrm trapped in a room in our guild tower. A nice neon red/purply lookin one. It was boss.I miss being able to gate monsters.
Ah...this was after they were just black dragons!We had an ancient wyrm trapped in a room in our guild tower. A nice neon red/purply lookin one. It was boss.
Ah...this was after they were just black dragons!We had an ancient wyrm trapped in a room in our guild tower. A nice neon red/purply lookin one. It was boss.
Know something I really miss...
...the heinous scenes at the bank where some thief was trying to steal something then....WHOOOSH!! B A N G!!!!
A guard would teleport in and kill the thief...but almost as soon as that was over, some idiot would loot the body...and BANG!!! Guard whacked!!
It has been so long since I have seen someone guard whacked, I am tempted to do it myself just for fun!!!
Origin really did create worlds...didn't they?
You would haved loved the brit forge man. Those were really great times. It was nice to get together with a bunch of guys/gals, and see the same faces everyday and get to know everyone, and have people need your help, and feel like you were part of something. It was nice.I miss hanging out at the Haven forge with a few buddies, doing repairs and making GM suits for folk for a bit 'o gold, or doing enhancements... It was really a great way to socialize.
+1,I am going to say something that will get me yelled at (always does), yet since 2000 I have watched MANY players leave for this reason, and many players STILL say they will come back if EA does this...
give us a Pre:UOR Server! just one is all we ask, and NO not like seige. make it pre:UOR and update just very few things (like maybe house updates ect). and let the sever go. EVERY UO player knows at least a few people who no longe rplay, but says they will come back if a server like that was born.
and the Devs know this, anyone who has ever played UO back then knows this... so how come that has never been an idea to them? anyone notice all player ran servers are pre:uor and there are at least 400 people logged onto it at any given time... hrrrm, EA shouldn't YOU be having them play on your servers instead?!
Two quick explanations.I guess what annoys me the most about a lot of the "nostalgia" threads are all the comments about "community" and "people." And yet when you actually get in the game, what has happened to the "community" and the "people"? Go to any shard and watch a newcomer to the shard visit the local gathering place. More often than not, they are just flat out ignored.
So what? Like Galen, you are bringing in all kinds of irrelevant trolls. This thread isn't titled "New/returning player look here" so this commentary was irrelevant.Watch the threads that pop up here on Stratics where someone says, "Hey I'm new, got any suggestions on where I should play?" or "Hey I'm just coming back, got any suggestions on what I should do with my old characters?" In the first case, you're lucky if a handful of people reply and, if they do, that they give any more information than just telling you their shard is the greatest! In the second case, the thread rarely contains much information that's of any help and often ends up being derailed.
Why is this even coming up? For your information (not that it apparently matters once people like you around uhall get onto your pre-memorized soapbox) I don't even LIKE the idea of vet rewards. The concept of "having to have been here" since '99 to have the chance of getting something useful is abhorrent to me. In my day before I originally cancelled UO account rewards were brand new and almost strictly aesthetic in nature... i.e. a specially colored this or a different looking mount or an engraved robe or something. Nothing... NOTHING whatsoever on the level (in terms of value in game) of say an ethy... a soulstone. I don't like tying those kinds of important game items to account age or to having bought something from EA at the right time. But, this is all just an aside. Why this topic of vets demanding rewards coming up in my thread is beyond me... except that you, like Galen, are on a little futile crusade to apparently ramrod uhall into only discussing things you two think are worthy discussion points.The vet reward idea threads and the ones demanding castle and keep improvements aren't much better. It's "gimme gimme gimme." And a new player getting into the game sees what? All the ultra-rich old-time vets and the wannabes lined up at the bank, showing off all their best stuff....and, for the most part, ignoring the lowly newbies. And when that lowly newbie goes for a run around old Trammel or Fel, what does he or she see? Castles....keeps....more castles...more keeps. And what does he or she read about in the trade forums? Rares for sale! Castles for sale!
UO's population taking a nosedive has far more to do with the things being discussed in this thread, than with "old vets complaining or demanding new rewards." I love the complete lack of logic involved with this argument, which comes up around stratics a lot --- that somehow hearing people complain, or wax about something in the past they miss, is going to emotionally imbalance existing players into cancelling their subscription. Yup, I'm sure people quitting had NOTHING to do with Tram/Fel. I'm sure it had NOTHING to do with AoS transforming UO into a Blizzard game clone. I'm sure it had NOTHING to do with item insurance. All those thousands upon thousands of people who've quit since UO's peak just did so because they didn't like the COMPLAINING about the changes. Yeah. That just shows you weren't around for any of those major shifts in the game if you are under any delusion whatsoever about WHAT made large numbers of accounts cancel over the years. It was always one of two things, "bored and sick of the game, I never play anymore" or "I can't stand the changes/what the game has become." Sometimes the two were related.Is it any wonder that UO's population has taken a nosedive? In so many ways, it feels like the majority of the population that's left either spends their time trying to figure out how to get to the top of the heap or how to bring back days long gone. It's really pretty sad when you think about it.
We do want newcomers and want them to stick around. What exactly in this thread implied otherwise? However, old UO is never going to return, regardless of new players, because it can't. The mechanics of the game and the profile of your typical MMO'er has changed too much. Acting like it's just our "attitudes" that is the difference is really laying the blinders on thick. It'd be like taking people who owned a car in 1939 and people who owned a car in 1984 and saying well, if you lump them together in a room you'll wind up with pretty much the same sort of party. The market has changed too much, the MMO genre caters to the casual gamer now (i.e. action, item-farming oriented, pvp-bias, little/no support or afterthought support to a dynamic in-game world or player interaction or in-game community) and the mechanics of UO are virtually a different game for many purposes.I wish that instead of us showing the world that our community is lost in its past and/or fighting over silly little status symbols, we instead showed the world a community that acts like it actually WELCOMES newcomers and wants them to stick around for a good long while and make some great memories...even if they'll never have the same fond memories of fighting off the nasty PKs or gathering around the blacksmith shop to get their repairs done.
Responding to any topic which even indirectly hits on the topic of past vs. present, and coming in as rudely and off-topic as you did, will elicit EXACTLY the response you claim is inevitable. So you are creating your own cycle.1. If anyone wonders why I no longer express myself on this issue with nuance and care it's that I really can't afford to anymore. The opposition never has, and I kind of got tired of being all qualified and couched and nuanced when the other side would just yell louder.
Who claimed you never could have? I'm not going to answer for mystery other people you've fought with in the past on uhall, nor should I have to when you barged into this thread and blasted all of us "delusionals." This is your problem Galen. You go into discussions were people are discussing what they miss, or what they liked better about the past/present.... and start telling people they're wrong. How can someone be wrong with a subjective assessment? You, of course, opened yourself up to be slapped down... because you barged in here and essentially said that anyone who could think things were better about the past, or miss it, or want certain features back, must be delusional or utopian thinking or rose-shading it. You are entitled to your opinion, not to your facts. And if older UO was horrible for you, that's still just one subjective opinion and experience, and not at all representative of many of us who were there. So I'd drop the whole "nope, you guys are wrong, the game sucked back then and it is demonstrably, factually true and you guys are just mentally imbalanced emotionals to think otherwise" does not prove your point, and does not endear you to anyone, and frankly doesn't garner you any respect.My favorite thing was to be told that there was no way I could have played before Trammel. The fact is that I did. But the facts don't matter much in this discussion, which is part of the problem.
I have to be honest galen I've seen you discuss this topic and I've never seen you do anything but fly off the leash trying to brow-beat people into admitting they are wrong based solely on your assertion that it's "demonstrably factual" that the old game was not as good as many old timers remember, or say. And I'm surprised you don't see the futile situation you set up for yourself and that perhaps your tactics and inability to simply express or argue your viewpoint on its merits instead of calling into question the mental clarity of those who disagree are more the problem than uhall.Sad to say, my preferred approach of deliberation and nuance is simply not the way to go on U-Hall, on this issue in particular. The only reason my expressions result in anyone's ire is that I'm not sticking to the Fellie-driven company line. If I was, I could be as mean as I liked without anyone so much as noticing. *shrugs*
There isn't a word for present-day nostalgia. But if there were such a concept, the idea of emotionally defending and overestimating the present in comparison to any other time... there's a TON of that, if anything that's dominant in gaming crowds at the moment. What you see over and over on any game forum is "it's fine, learn to play, shut up and quit if you don't like something." No matter how crippling, game-breaking or frustrating a bug, broken feature, lag or support issue with a game demonstrably is.3. Nostalgia for the "bad neighborhood" or the trailer park is very easy to have once you get a good job and don't have to live there anymore. But when it's your day-to-day reality it kind of sucks.
Your actions imply you do like everything that happened since UO:R, and that only delusional people could see it any other way. Think on that before you engage this topic again, especially when it's OFF topic in a thread not even really relevant to the point you keep preaching.5. Do I like everything that happened since UO:R? No. But I've discovered (see point 1) that nuance and care isn't the way to go on U-Hall, especially on this issue.
2. I remember the pre-Trammel towns on LS. Rivendell; City of Dragons; Twilight Township (was that one pre-Tram? think so); Destiny (which I always confuse with a post-Tram town named Harmony, I think); etc. Some were comparatively vibrant, though curiously I never witnessed this personally....Whenever I went to one of these allegedly great places, they were empty save for when an actual event was scheduled (which come to think of it, I never personally witnessed a scheduled event until post-Trammel)...Unless of course you count the PKs waiting to kill people who were coming there for the fabled "sense of community." The liveliest town I ever saw pre-Trammel was a town populated entirely by PKs. There were about 8 to 10 of them. I saw people in the City of Dragons once. There were 2. Our interactions consisted of my saying "nice town" and one of them saying "thanks."
-Galen's player
I think of the honorable PK as the UO version of an urban legend, or myth. There are a lot of anecdotal stories floating around out there but my experience of "pvp" was always a vastly stronger character seeking out likely places to find, and murder, vastly weaker ones.Definitely Power Hour that I miss the most.
Pk's with honor and attitude, ganking 20 on 2 or 3 is not skill to me.
In the old days you could look up to a great pvper. Sometimes they would ress you and give you enough regs to get home hehe now they just taunt and talk BS to your ghost.
The community as a lot of people said here. Towns are empty now except for Luna and I am not a big city girl I too miss Magincia.
Yea.. NOTHING like ethys, except, y'know, ethys. Forgot about them eh?Nothing... NOTHING whatsoever on the level (in terms of value in game) of say an ethy...
I lived about a screen above Rivendell. There were usually at least one or two townsfolk about. And I can remember many times where I spent the whole evening there, and the place was packed with people, and there were fights and fun all over.I remember the pre-Trammel towns on LS. Rivendell; City of Dragons; Twilight Township (was that one pre-Tram? think so); Destiny (which I always confuse with a post-Tram town named Harmony, I think); etc. Some were comparatively vibrant, though curiously I never witnessed this personally....Whenever I went to one of these allegedly great places, they were empty save for when an actual event was scheduled (which come to think of it, I never personally witnessed a scheduled event until post-Trammel)...Unless of course you count the PKs waiting to kill people who were coming there for the fabled "sense of community." The liveliest town I ever saw pre-Trammel was a town populated entirely by PKs. There were about 8 to 10 of them. I saw people in the City of Dragons once. There were 2. Our interactions consisted of my saying "nice town" and one of them saying "thanks."
Like has been said before, its not JUST simple nostalgia. These were the best gaming days of some of our lives. UO has lost something, and that was indeed inevitable, but don't try to tarnish what it had by painting it as inaccurate nostalgia. I was there from pretty close to day one, and I remember the bad bad times as well. But the bad times there beat the good times now.3. Nostalgia for the "bad neighborhood" or the trailer park is very easy to have once you get a good job and don't have to live there anymore. But when it's your day-to-day reality it kind of sucks.
Well of course I would go so far as to say MOST pks were and are pretty big jerks, but there most defiantly were some really awesome pks back then.I think of the honorable PK as the UO version of an urban legend, or myth. There are a lot of anecdotal stories floating around out there but my experience of "pvp" was always a vastly stronger character seeking out likely places to find, and murder, vastly weaker ones.
I do miss old UO, don't get me wrong. But I just never had any experiences with these "honorable PK's" people talk about. Most of my deaths were either on a non-combat character or, being swarm-murdered by everyone in sight when I accidentally did something to turn temporarily gray.