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Devs! Wither is way too overpowered to kill spawn

W

wrekognize

Guest
Every other template that is used can easily have their kills taken by a necro who comes by and withers. Devs, please balance this.


 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
Truth.

Don't expect it to be changed. Expect witherbot advocates to come and claim otherwise.

The solution:

Become a tool and make a necro to spawn.
 
N

Nastia Cross

Guest
OMG! Let's nerf everything into oblivion!!!! *rolls eyes*

Sheesh people, its called SDI. Wither is nothing without it honestly. On my red necromage with only 20sdi it takes me like 5 withers to kill lvl 4 coon spawn, but only blue necro with over 90sdi its only 2 or 3 withers. And it really also depends on the spawn. For example, after certain level, wither is completely useless at Semi and Rikktor spawns.

I think you're just mad that you're getting your kills taken away by rude people that come up and steal your spawn so they can get those shiny pink SOT scrolls. Get yourself an area effect weapon for spawns and all will be right with the world again.
 
D

DarkScripture

Guest
I have used my necro and found that the whirl-wind attack on warriors does a much better job at crowd control, and using much less mana. For that matter wither does not get the bonus of a slayer book that magery does get from earth quake. There are also meteor storm and chain lightning that does area damage and get SLAYER bonus too. I think a nerf for that would be a VERY bad idea.
 
D

DarkScripture

Guest
The only reason wither does seem to work so well is that it is cold based. Most of the champion spawns have low cold resistance.
 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
Every other template that is used can easily have their kills taken by a necro who comes by and withers. Devs, please balance this.


It's the method I use for the early stages of most spawn except undead. Except I don't take other folks kills. That is, when I see a tamer plop down their dragon in a big group of spawn and invis, I don't run over and take "their" kills. When I see a mage casting earthquake or ploping down EVs, I dont run over and take "their" kills. When I see a paladin consecrate and spam whirlwind, I don't run over and take "their" kills.

For the love of all that is unholy don't nerf this. Spawns are enough of a pain to advance without taking AoE out of it. Especially if you solo them. At best place a timer between SoT dropable kills to prevent folks from getting all the scrolls spamming AoE. But SoTs are bugged anyway. I soloed an entire undead spawn start to finish and only got two.
 
D

DarkScripture

Guest
I must be doing something wrong forsure I have soloed the champ spawns to about the 3rd tier many time and only got one SoT ever. With all my temp types.
 

Tom_Builder

Slightly Crazed
Stratics Veteran
Stratics Legend
Every other template that is used can easily have their kills taken by a necro who comes by and withers. Devs, please balance this.


I dont have a necro, but I can take out alot of low level spawn with holy light. I also love my fire horn on my 4x leg bard. There are many ways to clear the lower levels easy. I say leave all the skills alone. We really dont need more nerfs. If you think something is overpowering, use it yourself. Necro is easy to gain.
 
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wrekognize

Guest
I can't believe this subject has never been brought up before!
This issue actually came up during the Halloween event when necros would wither to get gossamer. This prevented other players from having a chance at the drops. Well the developers issued a patch to increase the HPs on the drones so the other templates would have a chance to do damage. This was a temporary fix at that time. Now it is an issue with more people spawning, a final balance needs to be made. (not to mention how ridiculous it is that one character can advance a spawn with such great speed with wither).


 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
This issue actually came up during the Halloween event when necros would wither to get gossamer. This prevented other players from having a chance at the drops. Well the developers issued a patch to increase the HPs on the drones so the other templates would have a chance to do damage. This was a temporary fix at that time. Now it is an issue with more people spawning, a final balance needs to be made. (not to mention how ridiculous it is that one character can advance a spawn with such great speed with wither).


I used chain lightning.
 

Farsight

Crazed Zealot
Stratics Veteran
Stratics Legend
While we're at it, fix essence of wind, earthquake, chain lightning, meteor swarm, whirlwind, pets, archers and area effect weapons and slayer spellbooks.

They ALL kill things faster than me.

DEVS FXI THIS NWO!!!11
 
U

UOKaiser

Guest
I use essence of wind :) So nerfing wither means got to nerf whrlwind ,area spells, area wepons, essence of wind,Holy light,wildfire,firefield potions. Am I missing any more? Lol I think just wipe nerf out of your vocabilary it helps no one.
 
W

wrekognize

Guest
I use essence of wind :) So nerfing wither means got to nerf whrlwind ,area spells, area wepons, essence of wind,Holy light,wildfire,firefield potions. Am I missing any more? Lol I think just wipe nerf out of your vocabilary it helps no one.
there is a clear difference between wither and these that you mention. any necro can come spam wither and finish off everything well before whrlwind ,area spells, area wepons, essence of wind,Holy light,wildfire,firefield potions.

anyone who argues this is playing a necro and does not want it nerfed.


...
 
U

UOKaiser

Guest
there is a clear difference between wither and these that you mention. any necro can come spam wither and finish off everything well before whrlwind ,area spells, area wepons, essence of wind,Holy light,wildfire,firefield potions.

anyone who argues this is playing a necro and does not want it nerfed.


...
I dont want anything nerf cause once you nerf wither then essence of wind will be next because it has a high area and because wither is not on top any more then essence of wind will be the overpowered one then you be calling for a nerf on that one and if they nerf that one then the next strongest will be the one on top and will need to be nerf have you not seen the pattern of nerfing all these years?
 

ColterDC

Visitor
Stratics Veteran
Stratics Legend
So maybe all the PvPers who have been pancakes about wither for years do actually know something about game balance.

:stir:
 
U

UOKaiser

Guest
So maybe all the PvPers who have been pancakes about wither for years do actually know something about game balance.

:stir:
Maybe though if they didnt nerf evasion and evasion could of being a defence for wither then it would not have being a issue. Same as many other things that where nerfed and if they havent being nerfed would of being able to keep the game balance from the skills and things making people cry nerf now.
 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
there is a clear difference between wither and these that you mention. any necro can come spam wither and finish off everything well before whrlwind ,area spells, area wepons, essence of wind,Holy light,wildfire,firefield potions.

anyone who argues this is playing a necro and does not want it nerfed.


...
I do play a necro and I think you are over-reacting. Is you argument that they are taking your kills or advancing the spawn too fast...or both.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
While we're at it, fix essence of wind, earthquake, chain lightning, meteor swarm, whirlwind, pets, archers and area effect weapons and slayer spellbooks.

They ALL kill things faster than me.

DEVS FXI THIS NWO!!!11
Essence of Wind does relatively little damage and has a long casting time.

Earthquake takes 3x the mana of Wither, has a long casting time and is only useful when targets are near full health.

Chain Lightning and Meteor Swarm have their damage reduced drastically the more targets hit. Also takes more mana and longer to cast than Wither.

Whirlwind requires the targets to be standing right next to you. Wither has a 4 tile radius (hitting 81 tiles total).

The rest of your points are just getting silly.
 
S

sandersism

Guest
You bring your necro and I'll bring my spellweaving/fencer and I guarantee I'll kill more spawn than you without even trying that hard.

Essence of Wind with a decent focus > Wither any day of the week. AOE weaps are probably about equal to Wither, maybe better if depending on the spawn and the level of the spawn that you're working.

That's only one template.

You're whining about something that isn't really a problem.

Now let's pretend you actually get your way and they nerf wither... then essence will be vastly overpowered and people will start using it more. It has a much larger aoe so suddenly they're stealing even more of your spawn kills... great... lets nerf that too. Wait... no.
 

Demonous

Rares Fest Host | Ches Jul 2010
Stratics Veteran
Stratics Legend
Thank you im glad someone said it... use a damn necro then instead of complaining for using a template that can't kill anything, no devs DO NOT balance it, you made it a million times worse increasing the hp of all the champs, i used to kill semidar in 3 ebolts using a demon slayer spellbooks, baracoon used to die in a few flamestrikes, now it takes a lot longer, so no do not nerf wither ever........ its fine the way it is, make a spawner to do a spawn, a spawner = a necro/peacer, don't use any other character and if you choose to then don't complain.

Its probably people that are too scared to go to fell and only stay in ilsh/tokuno who have to compete with 20 people for transcendence scrolls who are complaining anyway...
 

Lord Kotan

Slightly Crazed
Stratics Veteran
Stratics Legend
I have used my necro and found that the whirl-wind attack on warriors does a much better job at crowd control, and using much less mana. For that matter wither does not get the bonus of a slayer book that magery does get from earth quake. There are also meteor storm and chain lightning that does area damage and get SLAYER bonus too. I think a nerf for that would be a VERY bad idea.
Especially WW with hit area X (fang, titan's hammer, radiant scimitar, etc)
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Essence of Wind with a decent focus > Wither any day of the week.
I play with a level 6 focus all the time and Essence of Wind can not hold a candle to how much damage Wither does. Essence of Wind also takes a lot more mana. You can cast it maybe 3-4 times in a row, while Wither can be cast 12-15 times in a row easy.
 
S

sandersism

Guest
Try using Wraith form. You can cast Essence pretty much as many times as you want. I wear just enough jewels to fit it on my template. The AOE then outweighs the damage differential quite easily.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Try using Wraith form. You can cast Essence pretty much as many times as you want.
Not true. I have tried that and it might work sometimes on monsters, but in PVP situations you would have to be positioned extremely well to get most of your mana back. If you are close enough you are a sitting duck.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
I, for one, have no problem with Wither.

Other area effects are alwo powerful: For example, from the Blaze of Death, or the Pixie Swatter.

Wither does cold damage, most champ spawn beasts have a cold vulnerability.

Let me you in on a little secret from back when I was an archer and was in a Fel champ spawn alliance (this was before the formal game mechanic of "alliance" existed): Frostbringer is a superb champ spawn bow. The cold damage is great. The 10 Stamina Regen, when combined with the 10 Stamina Regen from Focus, gives you 20 Stamina Regen without any other items. This is a great advantage in "pushthrough." Now add in, say, the Ring of the Vile.

Hopefully no one will say we should nerf Frostbringer.

-Galen's player
 
S

sandersism

Guest
Not true. I have tried that and it might work sometimes on monsters, but in PVP situations you would have to be positioned extremely well to get most of your mana back. If you are close enough you are a sitting duck.
What is your point? His complaint didn't have anything to do with pvp whatsoever...

In regards to pvp, a few spellweavers with adequate backup and complete control an area with wildfire/thunderstorm/essence... and if we're just comparing wither to essence, I rather like the fc reduction essence gives them. When I'm pvp'ing on my necro, wither isn't exactly my main option casting wise.
 
V

Vandetta

Guest
Why don't you just make a necro.... does every tramy in the world have to complain... Not fair this... not fair that...
 
W

wrekognize

Guest
Why don't you just make a necro.... does every tramy in the world have to complain... Not fair this... not fair that...
I do not play in trammel, and that has nothing to do with wanting to see balance in the game.


...
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Hey, guess what? Some templates are just better at certain things than others. The whole idea is that different templates are suppose to be different and thus, some are better than others at certain tasks.

Wither is fine. It's only good area spell that necros have.

Edit: One of the only good instant damage spell that necros have other than pain strike (which isn't even permanent)

The only other damage spells I haven't mentioned is poison strike and strangle. Poison strike sucks IMO for PvM and strangle is good, but it's not instant.
 

Widow Maker

Slightly Crazed
Stratics Veteran
Stratics Legend
OMFG...coming to this board is like watching an old episode of Romper Room.

Mods..how do you refrain yourselves from messaging posters like this that their Internet access has been forthwith denied because the liquid streaming down their faces poses a potential health hazard due to probable shock injury from the computer equipment.

Altho, some properly applied shock treatments may be just the ticket to cure the prevalence of this type of genetic material.

:yell:
 

Thunderz

Certifiable
Stratics Veteran
Stratics Legend
Intelligence is the ability to adapt to change.
Stephen Hawking

Change is the end result of all true learning
Leo Buscaglia

And there's many more.... Adapt to change i think is your answer if you cant beat "em join em".

I get by just dandy with a hit area wepon and holy light, most 1st an 2nd stage spawn i can AOE 1000 of them in just 2 hits.

My favourite that works for every single nerf post is "Nature is change, the universe is change, if you cant change death will change all that for you"
Vaughan fulford
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
So maybe all the PvPers who have been pancakes about wither for years do actually know something about game balance.

:stir:
Theres a difference between game balance, and PvP balance damnit...I"M sick to death of felucca damage whiners. Trammy whiners as you like to call them, have nothing on you guys. You 20% will be the total death of this game....*spits*
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Why don't you just make a necro.... does every tramy in the world have to complain... Not fair this... not fair that...
Why don't you create a new account somewhere else and derail threads there?
 

Ailish

Lore Master
Stratics Veteran
Stratics Legend
I have used my necro and found that the whirl-wind attack on warriors does a much better job at crowd control, and using much less mana. For that matter wither does not get the bonus of a slayer book that magery does get from earth quake. There are also meteor storm and chain lightning that does area damage and get SLAYER bonus too. I think a nerf for that would be a VERY bad idea.
This. I can clear more spawn more easily using a Soulseeker or Blaze of Death than I can on my Necro. I do prefer my necro-peacer for certain spawns, but that has to do with her PEACING, not so much her wither.
 

slayer888

Lore Keeper
Stratics Veteran
Stratics Legend
I think the only thing ever needed to change is super dragon:-

Cap its firebreath damage to 35 or 40

Allow armor ignore to do over 35 on it


1 v 1 a tamer with superdragon is not hard.

But fighting a Zerg alliance with 3-5 super dragons are really pointless.

Please dont make it not viable to 5 v 10 or 2 v 10 anymore.

I used to be able to 1 v 10 or 2 v 10 or 5 v 10 before.. now it is impossible because of the stupid dragons doing way too much damage and impossible to kill with a zerg of meatshields chasing behind your back trying to dismount or para you.
 

Snakeman

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
Gawd, is there 1 thing in this gd game you don't think should be nerfed people!
In just the last week alone almost every skill someone has tossed out LETS NERF THIS OR THAT. It gets F'n old! Play the damn game, adapt & shut up.
1st it was Greater Drags are too much
2nd it was Archery is too overpowering
3rd it was Mages are too strong with spells
4th Them ninja's in animal forms - way too fast ( haha )
5th it is Wither is too overpowering
6th Tinkers they make them darn trap box's negates my para (boo hoo)
7th Cooks are too overpowering because they make the Grapes of Wrath
8th Fletchers are too overpowering because they make godly weps from heartwood kits
9th Smiths are too, them Val hammers !
10th Tailors, they add them wicked mods to my cloths
11th Stealthers they sneak up on me
12th Sampires are too much (whaaaaaaa)
13th Thieves they stole my bandi's (lmao)
14th Alchemist they make them darn heal & cure pots! And the Occasional "GA BOOM" bottles too :D
So as you can see every skill has it's pros, BUT each one also has there con's! But like always it's the ones that don't like a particular skill that whine & whine like it's the most over powering skill ever:sad4:. Do like everyone else does & has for years, either make one or get use to it!
 

In Flames

Journeyman
Stratics Veteran
Stratics Legend
Solution.

Give wither a maximum amount of targets or scale it's damage like chain lightning.
 
D

daisuke

Guest
wither and mana leech for spawn killing is what necros were designed for. why would you want to nerf the only thin they're useful for? why dont we just nerf everything that any specific template was designed for. lets make archers non pvp only, lets make it so tamers cant use thier pets to hunt, lets make it so swordsmen cant swing thier swords too!
 
R

RichDC

Guest
I love all these whining nerf this nerf that posts, they keep me amused at work more than the PvP smack talk threads!

Keep them coming just dont expect Devs to take them seriously!
 

Ru TnT

Seasoned Veteran
Stratics Veteran
Stratics Legend
I do not play in trammel, and that has nothing to do with wanting to see balance in the game.


...
so you're spawning in fel, and some necro is stealing your kills? most people would just kill the necro...seems easier than coming here to cry nerf...
 
T

thechoppa

Guest
I have no problem with the strenght of wither. I do think though that everyone should be hit by a wither in fel facet. From a role playing point of view, how much sens does it make that when i produce a 81 square tiles of intense cold, that cloud of cold hurts that guy, but not my guildmate, that red, but not that blue, ect? Same should apply to para poison fire feilds, meteor swarm, wirlwind, area effect weapons, etc.

Other then being more realistic, it would prevent 16 wraits to insta kill you at a drop point.
 
T

Turdnugget

Guest
And riding a swamp dragon, a llama, a unicorn, a cu sidhe, a reptalon is 'realistic' ?

And neon METAL armor is realistic? A person turning into a rat/rabbit/orc/ogre/chicken is realistic?

Seriously...I can kill just as fast as a necro can on any of my warrior templates with a hit spell/whirlwind weapon. And guess what? I don't get interrupted either.

You can't ask for wither to be more 'realistic' when loads of other things in this game aren't.

Wither helps a lot during spawns to get things done faster so there's less time to likely be raided. Not everyone plays a necro at spawns either.

Maybe you were wronged by a necro who 'stole' your kills and ended up with an item during that champ. Guess what? Even if you're killing something, and a necro comes by and withers the crap out of the mobs nearby... you still get partial credit for killing. I've gotten a few SoT's that way.
 

Dol'Gorath

Grand Inquisitor
Stratics Veteran
Stratics Legend
This issue actually came up during the Halloween event when necros would wither to get gossamer. This prevented other players from having a chance at the drops. Well the developers issued a patch to increase the HPs on the drones so the other templates would have a chance to do damage. This was a temporary fix at that time. Now it is an issue with more people spawning, a final balance needs to be made. (not to mention how ridiculous it is that one character can advance a spawn with such great speed with wither).


Because, other class don't have AOE damage either right? L2P
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
solution...make a necro. now how difficult is that?

edit: FYI...all temps have their advantages and disadvantages. learn to adapt and accept this fact...otherwise please find another game to complain about.
 

Bardie

Lore Keeper
Stratics Veteran
Stratics Legend
Every other template that is used can easily have their kills taken by a necro who comes by and withers. Devs, please balance this.


Seriously you fooking babies...so sick of nerf this nerf that....im a troll
 
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