As many tamers know, there are monsters which are nasty to tamers; that is, they either have a damaging aura which makes it difficult for a tamer to stay next to the pet to vet it, or who teleport the tamer to them.
Any suggestion on how a tamer's "luck" suit could be best built in order for the tamer to be able to stay at a distance from the target and heal the pet only with greater heals ?
Would that be enough to keep the pet alive even vs. tough foes ?
I assume such a suit should be definately medable, with maxed out FC, FCR, LRC and LMC but what else might be usefull ?
Also, since the suit should be with the highest luck possible, this means using the Etoile and Novo Bleue, the Luck Garb and what other artifacts ? Meaning, what pieces will then be actually reforgeable/imbuable to get all of the mods wanted ?
Thanks !
Any suggestion on how a tamer's "luck" suit could be best built in order for the tamer to be able to stay at a distance from the target and heal the pet only with greater heals ?
Would that be enough to keep the pet alive even vs. tough foes ?
I assume such a suit should be definately medable, with maxed out FC, FCR, LRC and LMC but what else might be usefull ?
Also, since the suit should be with the highest luck possible, this means using the Etoile and Novo Bleue, the Luck Garb and what other artifacts ? Meaning, what pieces will then be actually reforgeable/imbuable to get all of the mods wanted ?
Thanks !