Hello all.
I am returning to UO after a break of 6 years.
I am looking to update my old characters, but after reading around I am stuck on just what I want to.
My main warrior was my nox fencer. At the moment I am not liking the template as much as I use to 6 years ago.
My fencer: (Without armor)
Race: Elf
Stats
STR: 100
DEX: 125
INT: 30
Skills:
Anatomy - 100.0
Fencing - 120.0
Healing - 100.0
Parrying - 115.0
Poisoning - 80.0
Resisting Spells - 105.0
Tactics - 100.0
Not too sure but I was thinking of maybe doing a Sampire, but not sure what skills to lose and what to keep. Poisoning could go obviously. Healing as well I guess from what I have read. That would open up 180 skill points, which I could put parrying to 120 and resist spells to 120. That is 160 leftover.
Is Anatomy needed if healing is gone?
I do have an old Necro char
Evaluating Intelligence - 100.0
Inscription - 100.0
Magery - 100.0
Meditation - 100.0
Necromancy - 110.0
Resisting Spells - 100.0
Spirit Speak - 110.0
Total - 720.0
So I could take necro from there since I really only use her for scroll production.
My last warrior was more of a PvM role-playing elf.
Anatomy - 110.0
Chivalry - 85.0
Healing - 82.6
Lumberjacking - 100.0
Resisting Spells - 110.0
Swordsmanship - 115.0
Tactics - 110.0
Total - 712.6
This char I was thinking of doing away with and making more of a straight mule char.
Any info on updating these old characters would be appreciated.
I am returning to UO after a break of 6 years.
I am looking to update my old characters, but after reading around I am stuck on just what I want to.
My main warrior was my nox fencer. At the moment I am not liking the template as much as I use to 6 years ago.
My fencer: (Without armor)
Race: Elf
Stats
STR: 100
DEX: 125
INT: 30
Skills:
Anatomy - 100.0
Fencing - 120.0
Healing - 100.0
Parrying - 115.0
Poisoning - 80.0
Resisting Spells - 105.0
Tactics - 100.0
Not too sure but I was thinking of maybe doing a Sampire, but not sure what skills to lose and what to keep. Poisoning could go obviously. Healing as well I guess from what I have read. That would open up 180 skill points, which I could put parrying to 120 and resist spells to 120. That is 160 leftover.
Is Anatomy needed if healing is gone?
I do have an old Necro char
Evaluating Intelligence - 100.0
Inscription - 100.0
Magery - 100.0
Meditation - 100.0
Necromancy - 110.0
Resisting Spells - 100.0
Spirit Speak - 110.0
Total - 720.0
So I could take necro from there since I really only use her for scroll production.
My last warrior was more of a PvM role-playing elf.
Anatomy - 110.0
Chivalry - 85.0
Healing - 82.6
Lumberjacking - 100.0
Resisting Spells - 110.0
Swordsmanship - 115.0
Tactics - 110.0
Total - 712.6
This char I was thinking of doing away with and making more of a straight mule char.
Any info on updating these old characters would be appreciated.