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(Smith BOD reward, and also found as loot on most Gargoyle types, on about 5-10% of gargoyles killed)
Gargoyle pickaxes are magical tools as well. They allow you to mine ore colors one class better than you normally could at a mining site - this includes mining an ore type one could not normally mine yet with your actual mining skill. If used in conjunction with a prospector's tool, this can allow up to a two-step improvement in ore type (but still at that maximum of one type better than you could with a normal tool). They can be wielded as a weapon, but the smart miner will use them from inside their backpack, and wield an earth elemental slayer in their hand.
Examples: With 83 mining skill -
Can get Gold ore from a bronze spot, by using the Gargoyle Pickaxe
Can get Gold ore from a copper spot, by first elevating the spot with a Prospector's tool, then using the Gargoyle Pickaxe.
Note that the skill level above could not elevate bronze to gold with the Prospector's tool, then to Agapite with the gargoyle Pickaxe, as the Prospector's Tool only works if you can smelt the new type with your current skill. Nor can you get dull copper ore from digging an Iron-ore-only site with a Gargoyle Pickaxe. As you may not be able to smelt the ore you mine, one must be careful as where to use it (unless you intentionally are stockpiling ore for later use).
Another nice feature of gargoyle pickaxes is that they start out with 101 to 125 uses, unlike normal tools (that start out with 50) or exceptionally crafted tools (which have 100 at GM tinkering). Only the "Sturdy Tool" rewards have more uses on production shards, at 150 or 200 when new. And, like all other mining tools, if you fail to dig up a piece of ore, no "uses" are lost.
But as with all things good, there is also a (magical) disadvantage or danger! There is a chance that you will pull up an ore elemental of the color you are extracting, hence the need for a miner with any combat skill to be wielding an Earth Elemental Slayer. All types that spawn from gargoyle pickaxe use are susceptible to the standard Earth elemental slayer, or the Elemental super-slayer. These dangerous monsters range from fairly easy (shadow iron & verite elementals) to very very hard (valorite elementals).
Ore elementals spawn right next to the miner and usually attack him first, though on rare occasions a nearby pack animal or mount will be targeted first. Upon death they carry 25 ore of their color as loot, which is especially rewarding with the valorite elementals. Some miners specifically dig with just gargoyle pickaxes, in order to get the elementals.
Note that if you can't mine the normal ore of a spot (say, using a gargoyle pickaxe on an agapite ore spot, while only able to mine bronze), all your ore mined will be iron, but you STILL can end up spawning an elemental of the type that the ore vein would spawn (in this example, a verite elemental). This ability seems to kick in only once the miner gains the ability to dig dull copper normally, as repeated tests with a sub-65 miner resulted in no elementals, while numerous ones spawned for a 65 mining skill miner, mining WAY out of league, and getting only iron and the ore from the elementals to show for it.
Another interesting feature is that you can use a gargoyle pickaxe on a Valorite spot, and get valorite elementals (since there is no higher ore type to elevate to). This method, if one can mine valorite, greatly increases your valorite haul.
Common strategies for these tools:
1. Playing it safe: using normal tools with the Prospector's tool only. The only danger are miner-killers in fel, and normal monster spawn everywhere.
2. The Fearless Elemental Hunter: Mines mostly in the "safe" facets, and is typically a warrior (or paladin) with mining. Uses gargoyle picks almost exclusively (the only exception is when they HAVE to get Dull Copper ore for some reason), tweaking it with the prospector's tool as needed for the ore types desired. Typically is armed with a good Earth elemental slayer someone priced really cheap (or made by their own smith), a high-resist suit, and an ample supply of bandages (if they have healing) or mana (for healing spells and special weapons moves).
2.a. The PARAGON Elemental Hunter: A variant of the above, it is growing in popularity, thanks to the exploits of the Midnight Hunters Club guild of Lake Austin. These are miners who fit the description of 2. above, but do their mining IN ILSHENAR, purposefully trying to bring up paragon elementals, and the very, very rare ore elemental paragon chests they have the potential to carry. With these types of hunts, it might be advisable to bring along a melee warrior friend (As spells and pets don't work too well, if at all, on some of the elementals even when normal - let alone as paragons).
3. The Townie: Similar to #2 above, but with less combat skill. The Townie will typically mine in a guard zone (Umbra, Delucia), and try to kill elementals. But, if the elemental is too tough for them, then they can scream for the guards.
4. The Bane of Macroers. Typically mines Felucca. Uses their gargoyle pick when they are near an area frequented by persons using unattended macro mining scripts. When a Macroer arrives, they attempt to spawn an elemental, then immediately leaves to let the elemental have its way with the bot. Perfectly legal in Felluca, but illegal elsewhere (not that it's stopped persons sick of macroers from doing it anyway).
Gargoyle pickaxes are magical tools as well. They allow you to mine ore colors one class better than you normally could at a mining site - this includes mining an ore type one could not normally mine yet with your actual mining skill. If used in conjunction with a prospector's tool, this can allow up to a two-step improvement in ore type (but still at that maximum of one type better than you could with a normal tool). They can be wielded as a weapon, but the smart miner will use them from inside their backpack, and wield an earth elemental slayer in their hand.
Examples: With 83 mining skill -
Can get Gold ore from a bronze spot, by using the Gargoyle Pickaxe
Can get Gold ore from a copper spot, by first elevating the spot with a Prospector's tool, then using the Gargoyle Pickaxe.
Note that the skill level above could not elevate bronze to gold with the Prospector's tool, then to Agapite with the gargoyle Pickaxe, as the Prospector's Tool only works if you can smelt the new type with your current skill. Nor can you get dull copper ore from digging an Iron-ore-only site with a Gargoyle Pickaxe. As you may not be able to smelt the ore you mine, one must be careful as where to use it (unless you intentionally are stockpiling ore for later use).
Another nice feature of gargoyle pickaxes is that they start out with 101 to 125 uses, unlike normal tools (that start out with 50) or exceptionally crafted tools (which have 100 at GM tinkering). Only the "Sturdy Tool" rewards have more uses on production shards, at 150 or 200 when new. And, like all other mining tools, if you fail to dig up a piece of ore, no "uses" are lost.
But as with all things good, there is also a (magical) disadvantage or danger! There is a chance that you will pull up an ore elemental of the color you are extracting, hence the need for a miner with any combat skill to be wielding an Earth Elemental Slayer. All types that spawn from gargoyle pickaxe use are susceptible to the standard Earth elemental slayer, or the Elemental super-slayer. These dangerous monsters range from fairly easy (shadow iron & verite elementals) to very very hard (valorite elementals).
Ore elementals spawn right next to the miner and usually attack him first, though on rare occasions a nearby pack animal or mount will be targeted first. Upon death they carry 25 ore of their color as loot, which is especially rewarding with the valorite elementals. Some miners specifically dig with just gargoyle pickaxes, in order to get the elementals.
Note that if you can't mine the normal ore of a spot (say, using a gargoyle pickaxe on an agapite ore spot, while only able to mine bronze), all your ore mined will be iron, but you STILL can end up spawning an elemental of the type that the ore vein would spawn (in this example, a verite elemental). This ability seems to kick in only once the miner gains the ability to dig dull copper normally, as repeated tests with a sub-65 miner resulted in no elementals, while numerous ones spawned for a 65 mining skill miner, mining WAY out of league, and getting only iron and the ore from the elementals to show for it.
Another interesting feature is that you can use a gargoyle pickaxe on a Valorite spot, and get valorite elementals (since there is no higher ore type to elevate to). This method, if one can mine valorite, greatly increases your valorite haul.
Common strategies for these tools:
1. Playing it safe: using normal tools with the Prospector's tool only. The only danger are miner-killers in fel, and normal monster spawn everywhere.
2. The Fearless Elemental Hunter: Mines mostly in the "safe" facets, and is typically a warrior (or paladin) with mining. Uses gargoyle picks almost exclusively (the only exception is when they HAVE to get Dull Copper ore for some reason), tweaking it with the prospector's tool as needed for the ore types desired. Typically is armed with a good Earth elemental slayer someone priced really cheap (or made by their own smith), a high-resist suit, and an ample supply of bandages (if they have healing) or mana (for healing spells and special weapons moves).
2.a. The PARAGON Elemental Hunter: A variant of the above, it is growing in popularity, thanks to the exploits of the Midnight Hunters Club guild of Lake Austin. These are miners who fit the description of 2. above, but do their mining IN ILSHENAR, purposefully trying to bring up paragon elementals, and the very, very rare ore elemental paragon chests they have the potential to carry. With these types of hunts, it might be advisable to bring along a melee warrior friend (As spells and pets don't work too well, if at all, on some of the elementals even when normal - let alone as paragons).
3. The Townie: Similar to #2 above, but with less combat skill. The Townie will typically mine in a guard zone (Umbra, Delucia), and try to kill elementals. But, if the elemental is too tough for them, then they can scream for the guards.
4. The Bane of Macroers. Typically mines Felucca. Uses their gargoyle pick when they are near an area frequented by persons using unattended macro mining scripts. When a Macroer arrives, they attempt to spawn an elemental, then immediately leaves to let the elemental have its way with the bot. Perfectly legal in Felluca, but illegal elsewhere (not that it's stopped persons sick of macroers from doing it anyway).