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Let's talk about Conditons in Guild Wars 2

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
This topic will cover conditions in Guild wars 2. I will also delve a little deeper on the conditions and how effective they are.

A quote off the Guild Wars 2 Wiki

A condition is a negative effect that can be inflicted against enemies. Currently, only through the use of skills and affecting traits can players utilize conditions. Certain conditions can stack, commonly providing a longer lasting condition than normal or an increase in damage dealt over time. When a condition is removed using a skill, the entire stack of that condition is removed.

Say you have the condition of bleeding on you five times. A condition removal skill that removes one, it will also remove the whole stack. So all 5 bleeding conditions are gone by one conditon removal skill.

Not all eleven conditions are stackable on a target. With this we now know some conditions will stack and some conditions will not. Now this could change before release or after release but this is the current information we have at the moment.

Here are the eleven conditons below




Here are some conditions that certain professions can do.


Skills that cause fear
By profession






Warrior
Necromancer
By environmental weapon
Enviromental weapons are weapons found with in the enviroment that can be used. Each profession may use an enviromental weapon differently. Imagine using a rabbit, yes I said rabbit as an enviromental weapon.


The next conditon is blindness.

Skills that cause blindness

By profession





Guardian
Engineer
Ranger
Thief
Elementalist
Necromancer
Skills that prevent blindness





Engineer
Notice how the Engineer can use a skill 'Utility Goggles' to combat blindness.


Look at the two conditions above and notice how the difference in the first condition with the list of professions compared to the second condition that has more professions.

On this one below I am using a stackable conditon as an example.

Skills that cause confusion
By profession






Mesmer
Necromancer
Again we see fewer professions in the confusion condition. Now these skills are stackable. If somebody used a condtional removal skill then these skills if were stacked are then removed if it is on once or mutiple times on a target.

Each profession will have skills that remove conditons. There are many skills to choose from. Some professions will have more than others. This list can be changed but this is the information that is listed at the moment.

Bow of Truth
Cleansing Flame
Contemplation of Purity
Purify
Purifying Light
Ray of Judgment
Smite Conditions
Virtue of Resolve
Wave of Wrath (with Mending Wave trait)
Martyr (with Heroic Martyr trait)
Mending
Shake It Off
Adrenaline Shot
Elixir Bomb
Elixir Spray
Antidote Signet
Comfort Animal
Healing Spring
Cleansing Fire
Ether Renewal
Healing Rain
Signet of Water
Consume Conditions
Deathly Swarm
Draw Conditions
Plague Signet
Plague Strike
Putrid Mark
Well of Power

Also there are skills that benefit from conditions.

Feast of Corruption
Unholy Feast
Well of Power



Some conditions we now know that some will stack, can all be removed by a condition removal skill, and some conditions can only be applied by certain professions. The skill "Well of Power" is very crucial because that changes conditions into boons.

When more information comes out this topic will be updated.
 
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