Well said madrid ... I too of late have been thinking the same thing "something inherently wrong with the current PvP system"
and pretty much for the same reasons.
C&D? you are just wrong ... the players were NOT "driven together" ... they were Penned into the same small area. Major Difference in premise.
At the first opportunity, the "NoN-PvPers" FLED and subsequently >prospered<
Population size is inconsequential re: landmass. "The" Population value >always equals ONE population<
A percentage of which is: one fractional part PvM and the remaining complementary percentage of PvPers = 1 Population
{ 4/5ths + (0.20 or 20%) = 1.0 population }
Fel is DEAD (atl too! {compared as c-n-d offered re: one facet days} .... which percentage appears to be larger?
If PvP was Half as decent as madrid >properly described<
a guy running around naked with a halberd and a bag full or reagents could kick the hell out of a group of 5+ more that were better equipped but didn't know what they were doing.
IF PvP was Half as decent as ^^that ... THEN the possibility of a 50-50 bell curve could be obtained
what was >missed< was the qualifier (
if is merely a juxtaposing "conditional") ... the qualifier is the word
decent
which also covers the state of the game at that moment: it was NEW and still under exploration
ICQ was the elite communication channel, anything faster than 56k was a cheat
The TOWER that I played from with its cd-drive(ro) and 5.25 & 3.5 floppy drives ...
well
Alla that would fit in an >icon< on my smartphone now (
HTC Mobile Phones - DROID INCREDIBLE Verizon - Overview)
and it would be a conference call on my blue tooth for "party commands" not this new fangled thing called vent.
(
would fit in an >icon<
IFF the game developers could have bought a clue or whiffed a HINT of where UO could go ... speedy worked on it, so, the idea
was out there)
That too was a part of it ... the NEW smell and feel and the uncertainty of the outcomes ...
It was as much the newness as it was its simplicity that informed AND formed the "feel"
and the
naivety and the hope and the promise of >that era's< "belief" that good could triumph over evil
and being honorable and "just" >would be enough< to win some small corner of "victory" that you could claim as your own ...
That is just a little bit more of the "decent" that madrid described ... again:
You have Power scrolls and that didn't work in leading the lambs to the slaughter and now you want something else?
People will PvP because they want to not because there is some reward at the end.
If you’re a real PvPer then you want to test your metal against the best players out there not against the weak and inexperienced.
(I will add to this)
If you’re a real PvPer then you want your next opponent to >walk in< (not be lured in) and thump his chest and say " Lets get Medieval, let's go, Now ... pop a gate "
Even if you were on your mule, A real PvPer would size him up at a glance, and either pop a gate OR decline (mules could fight back then)
decline and "feel" no "loss of honor" or "shame" ...
after all a TRUE PvPer that
>the game was designed for< was ALSO a half-assed role player
and MOST respected a players RIGHT and Obligation >to remain in character and consistent to that character< and IF you wanted a "better" fight ...
you'd RP your mule stage left and log onto your main and return ready to get AND be pretty sure to get, a challenge and a tussle ...
STILL in good humor on both sides, and likely to converse and compare notes after ... now?
pffft! lambs to slaughter
is an anthropologically correct assessment
A true PvPer (of course, it is a foundational thing in all martial theories) STRIVES to NOT DIE >foolishly<
Leroy Jenkins is the proof to that point
Now if it is not some lamb being cornered at a choke point ... its like two Philadelphia lawyers negotiating a pre-nup for their trustfundbaby clients
Laying out terms and conditions and exceptions ... *spits*
Damn! I didn't realize until I keyed it ... THAT is part of the "inherently wrong part" OF the current PvP too much talk talk talk
NOT "cleverly improvised dialog" ... equivocate and wheedle and jocky for some small advantage ... neither WANTS to be "the lamb"
The Lambs don't want to be lambs ... damn ... once they get what they truly wanted(scrolls) ...
they wise up and do - not - get - lured - again
The NOT FOOLISH lambs do -
not - get - lured - again ... see how that glove like /// fits as an explanation?
See the truth in madrids assessment?
People will PvP because they want to not because there is some reward at the end.
The OP is asking for a fresh set of bait
why?
Because, while he may "want a fair fight" ... he wants the fair fight to come to him and not make a lamb of him
A True PvPer >wants to die< ... expects to die on occasion ... A True PvPer would
like to see if he can learn a new trick to >overcome<
ADAPT to ...
I just returned to my home shard (shifts convo to next term) ... Oh... my god ... the desolation (not the graphic) more empty vendors and empty slots >everywhere< than a "new char" could survive in ...
well ... first impression wise ...
I
was thinking of rolling an embuer ...still might but the "grand design" is scraped ...
there were a total of like 15 scrolls available for purchase in ALL of the greater luna metro area ...
>might< have been moved to another spot ...
so, I'm still on walkabout to get the lay of the land. Brushed past a few of the old RP guilds ... they are thriving, smaller but _having fun_ events(theirs),
so I could probably work an alliance to acquire any scrolls I might need for the new char ... but it is likely that I'll re-template towards a 7xGM and let them find me ... the hermit in the woods ... gonnna have to place him "nearby" to BE discovered ... o'well ... back to drafting a new "story arc" and see how it plays out.
Working title will be "Joplin Rebuild"
Or "Recovering from the slaughter of the lambs"
This current crop of PvPers ... HAVE clear cut and sucked the shard dry BY their selfish unconcerned addiction to a fight ... ANY fight, ANY chance to "win"
to pwn!
Well ... *rolls sleeves up*
Plenty of open space to work with, check.
try to "re-build" the old system? ... nope, didn't "work"
What to get from "new design"? hmmmm ... need more data ... see whats available to try.
*rubs hands, checks library card, note pad and books, coupla dozen pens ... *