If ppl had stopped griping about their anniversary gifts and custom content they wanted to badly.. the "game" itself might have been saved. The game needed reworking.. not more objects. From my experience and from reading what was said here in CH, everyone sat skilling, made pizza/jam and very little else. There were not enough group things or interactive things to do in game. With extended skilling... people sat for hour upon hour, mostly afk, skilling their poor sims. Even pizza (yes, admit it) got kinda old after a bit. You could have a million new objects in the game in a million new colors and it would still come down to the fact that there wasnt enough to DO. If you compare it to the offline sims.. it paled in comparison. The skilling aspect of the offline sims is broken up by the ability to make and do a huge amount of things. The jobs part of TSO was never utlilized to what it could have been. A lot of things went wrong.. but now as its coming to an end... maybe some lessons were learned at EA.