no longer mean a damn thing. One guild has over 1000 points on one shard. Gee, thanks devs for that p.o.s. publish.
Good Point, but with the corruption times as they are now its kind of hard to keep people on around the clock. I agree the publish was not a good one.Make the goal to be your faction has all the points.
This means killing the hell out of enemy factions and not allowing their theives access to the sigils.
Still all means the same thing it always has.
They didn't mean a lot, but they did mean something. Now they mean absolutely nothing. The system was never even designed to handle this many points. The average number was supposed to be 8-10, not 100.
Points never meant a damn thing....
Of course they wouldn't to a thief. But to the rest of us that pvp, it was shown as a skill level over the rest. It meant the more points you had, the better you were. Guess over all, it meant bragging rights.Points never meant a damn thing....
This will never happen. One faction is loaded more than the others combined, let alone all the carebears coming in and giving points away.Make the goal to be your faction has all the points.
This means killing the hell out of enemy factions and not allowing their theives access to the sigils.
Still all means the same thing it always has.
The way most people play today, not caring whether they die or not, is why you would always be at -6. People who don't run up to a dozen oranges carelessly would be able to retain their points.In the end most of this winning group was -6.
They used to give a good bearing on skill if you obtained them through only pvping. They may not have ment much to the punching bags who never had them,, but they did to some people.
Points never meant a damn thing....
I rarely was in the negatives and don't consider myself being a heavy hitter. Most of the time I fought alone anyways.The problem was, nobody got the point!
Getting a lot of kills guarding with your greater drag eh?Well ive sat back and read these post some people write complaining about this new faction publish how about taking a look at it from a diferent view how about take a guild that sats and defends the sigils and captures them and the thief gets there 10 - 80 kill points depending on how many sigils they was guarding well i dont know how others do it but my guild the thiefs distribute those points to the players in the guild that was helping defend the sigils instead of being point hogs which in turns get my guild members better rank to wear better faction gear. oh and why do we do this well how about the ones that guard the sigils deserve the points so thats why. So the ones that are complaining about this new publish how about learning what factions mean. fac·tion 1 (fāk'shən) Pronunciation Key
n.
A group of persons forming a cohesive, usually contentious minority within a larger group.
Conflict within an organization or nation; internal dissension: "Our own beloved country . . . is now afflicted with faction and civil war" (Abraham Lincoln). So having said that you whiners can go quit factions go back to your trammel bank satting or yew gate ganking, i think this publish was great gotten more people intrested in factions awesome job on publish 56!
They should have just created another set called "Thief Points". Then faction kill points would not have been devalued and thieves could rack up there thousands of thief points and feel good about themselves.
Sure, he plays a thief. With 20 points stealing... Why? Because he can. Faction stealing should use real skill.Well JC, have you ever played a thief? Probably not, or you wouldn't be griping about the points we can earn at the moment. I will agree 10 points are a bit much, but why shouldn't thieves be allowed points, we are a support player to factions and without them, how do you suppose you would get the sigils to guard.
Factions are not about who has the most points, it is suppose to be about good versus evil.
Actually I do have a thief and have played him in a real capacity, as in stealing from live players. Taking sigils off a pedestal is absolutely no accomplishment at all, especially under the new system where towns reset multiple times per day. Stealing a +20 swordsmanship in the middle of 8 murderers who will take you down if you make the slightest mistake, that is an accomplishment.
And this is just a stupid ****ing post. Factions are for pvp, thieves should be subordinate. The day you can make an argument for nothing but thieves running around factions is the day you can make a post like this. If the factions was nothing but pvpers it would be fun, if it was nothing but thieves it would be.... beyond boring. So save the thieves should be equal bull****. They have a function in the factions and they should be happy not to be sitting out with the beggers.I understand your agenda. You would either do away with faction thieves, or keep them in a subordinate role. Factions is meant to to facilitate team play. I hope Mythic sees your blustering posts as I do.
It is unfortunate that you discount the thieves. You are going to lose this one. Factions is about team play. You might have some good ideas, but you are stuck in warrior mode and hate to share any glory.
I would never be on your team.
You tried to. Instead of continuing to discuss the issue at hand you very clearly tried to make it all about me.Yeah? Did I anger or insult you in any way? Did I encourage a personal attack?
Clearly a troll laden reply. Perhaps you didn't realize it.Kelmo said:I understand your agenda. You would either do away with faction thieves, or keep them in a subordinate role. Factions is meant to to facilitate team play. I hope Mythic sees your blustering posts as I do.
It is unfortunate that you discount the thieves. You are going to lose this one. Factions is about team play. You might have some good ideas, but you are stuck in warrior mode and hate to share any glory.
I would never be on your team.
Ok here a lil example for everyone factions = team work, work as a unit military force. u say the defenders are lucky to get 1 kill point well i guess thats why they made it 10 kill points to give the thieves for each sigil so maybe the thief in your faction can give kill points to the defenders upon capturing the sigils thats if your thief is not a point hog and wants to work as a team in the faction. So its kinda like giving medals and such in the military for either acomplishments or sacriface. so once again i say this is a great way to spread points to the people in your faction guild to keep there morals up and want to defend more just for that reason. oh yea and by the way my thief does guard the sigils how about setting up a thief so he can atleast defend him self lol. i would work along the line of ninjitsu spellweaving a weapon skill and of course thiefs skills but ill leave that to everyone to figure out. Wanna know what happens to your faction horses when u get dismounted and leave your horsey behide with my thief hehe.You tried to. Instead of continuing to discuss the issue at hand you very clearly tried to make it all about me.
Clearly a troll laden reply. Perhaps you didn't realize it.
Setting aside the trolling, your comments about team play are contradictory. You are demanding thieves to be rewarded many multiples more for less work than the rest of factions. Thieves are not the one guarding sigils. Thieves don't kill the attackers. They move sigils around. The brunt of the work is on the defenders who are lucky to get 1 kill point when defeating someone. While a thief is usually the only one around and does not have to compete for these ridiculously easy to acquire kill points.
Will you be on MYYYYYYY team Kelmo??I would never be on your team.
But that isn't playing a Faction thief, that is just a regular thief. How about getting out with the sigil while there are tons of the opposing factions trying to find you or better yet, (my personal favorite) tag team with your alliance thief buddy and taking one for the team so she can get out with the sigil. That is what a faction thief should do! My thief is in the thieves guild but I see no purpose in stealing a power scroll, that would benefit only myself and not others.Actually I do have a thief and have played him in a real capacity, as in stealing from live players. Taking sigils off a pedestal is absolutely no accomplishment at all, especially under the new system where towns reset multiple times per day. Stealing a +20 swordsmanship in the middle of 8 murderers who will take you down if you make the slightest mistake, that is an accomplishment.
Or mine!Will you be on MYYYYYYY team Kelmo??
Totally off topic - but Cardell I honestly can't read one of your posts over the last couple of days without thinking about 2 nights ago when you and Tengo El Funko were chillin at the yew gate and Tengo got stealth archer insta dropped.I agree with Link. Kelmo is a joke and clearly doesn't know **** about factions. Maybe he should go back to moderating carebear auctions or other trammel stuffz he may be a little more familiar with.
lol... it was funny though. A moderator has a bad day and trolls somebody and that person just happens to be link. Now it's official,, Link is everyone's favorite forum punching bag.
You mean regular as in an actual thief?But that isn't playing a Faction thief, that is just a regular thief.
You mean regular as in an actual thief?
In a properly guarded stronghold it is literally impossible for a thief to get through without the use of exploits. When we guarded thieves only managed to escape by bouncing up to the roof and running off the edge of the Shadowlord stronghold.
Thieving in factions has become so overrated because it is what most players point to as the thing thieves do now.
Ya that **** was funny. I couldn't even get a mini heal on him, he dropped so fast.Totally off topic - but Cardell I honestly can't read one of your posts over the last couple of days without thinking about 2 nights ago when you and Tengo El Funko were chillin at the yew gate and Tengo got stealth archer insta dropped.
I'm still chuckling out loud over that.
You mean not using an exploit like when 2.0 guarded CoM and your theif kept using the bug to deboard a boat onto the bridge to bypass our defense?LOL, yes a regular thief!
As far as properly guarded stronghold you can get out of the base without the use of exploits or cheats! Come over to Great Lakes and we will teach you the proper way to be a faction thief. You must have alot of patience and We have some excellent thieves that don't use the exploits that you speak of and know what the true meaning of factions teamwork and play are all about.
Yet the sigs never left our base until TB came with more superdragons than we had people.I don't have to justify ****. Next time put your defenses back further.
But yea, I did do it, and its hardly an "exploit". Nor was I behind your defenses, but rather in the middle of them. The fact that I made it past the rest of the defenses, through the fields, and grabbed a sig, is a testament to your defenses.
Well ive sat back and read these post some people write complaining about this new faction publish how about taking a look at it from a diferent view how about take a guild that sats and defends the sigils and captures them and the thief gets there 10 - 80 kill points depending on how many sigils they was guarding well i dont know how others do it but my guild the thiefs distribute those points to the players in the guild that was helping defend the sigils instead of being point hogs which in turns get my guild members better rank to wear better faction gear. oh and why do we do this well how about the ones that guard the sigils deserve the points so thats why. So the ones that are complaining about this new publish how about learning what factions mean. fac·tion 1 (fāk'shən) Pronunciation Key
n.
A group of persons forming a cohesive, usually contentious minority within a larger group.
Conflict within an organization or nation; internal dissension: "Our own beloved country . . . is now afflicted with faction and civil war" (Abraham Lincoln). So having said that you whiners can go quit factions go back to your trammel bank satting or yew gate ganking, i think this publish was great gotten more people intrested in factions awesome job on publish 56!
Touche. I'm the worst thief in factions, and everyone knows it.Yet the sigs never left our base until TB came with more superdragons than we had people.
*shrugs* maybe thats a testament to your theiving ability?
LOL what did you steal from poor lynk to make him sooooooo bitter nonel?Touche. I'm the worst thief in factions, and everyone knows it.
LOLThey didn't mean a lot, but they did mean something. Now they mean absolutely nothing. The system was never even designed to handle this many points. The average number was supposed to be 8-10, not 100.