I recently made a 4/6 chiv parry thrower thinking it would be a fun character.... However after investing close to 200 mil into the suit and char I have found out that gargoyle throwers are practically impossible to use as a PVP character.
Template is:
Throwing 120
tactics 100
Chiv 120
Spell W. 80
Parry 120
ninja 85
resist 120
45 hci
45 dci
60 ssi 180 stam
4/6 chiv
20 MR
18 HPR
First off I hit 3/10 shots against a non parry character at 4 tiles away. Once HLD hits my other test char I make 5/10 hits against my non parry melee character at the ideal 4-6 tiles away. Once I move the character 7 tiles away the template becomes even more useless as now once I do hit the other character the damage is exteremely reduced. Are there any plans to improve gargoyles to make them viable as PVP characters again?
Thanks!
Template is:
Throwing 120
tactics 100
Chiv 120
Spell W. 80
Parry 120
ninja 85
resist 120
45 hci
45 dci
60 ssi 180 stam
4/6 chiv
20 MR
18 HPR
First off I hit 3/10 shots against a non parry character at 4 tiles away. Once HLD hits my other test char I make 5/10 hits against my non parry melee character at the ideal 4-6 tiles away. Once I move the character 7 tiles away the template becomes even more useless as now once I do hit the other character the damage is exteremely reduced. Are there any plans to improve gargoyles to make them viable as PVP characters again?
Thanks!