Is it possible to put a hard cap on a server for latency? I see it done in FPS servers all the time. If someone's ping is too high then the server automatically kicks him.
Anyone who knows how speed hacking works knows it raises your ping to a certain level. I'm not talking about just 300 ms latency, but more like 20000+ ms latency.
So to end speedhacking couldn't you just put a hard cap of lets say 2000 ping?
I would believe anything above that would probably make the game almost unplayable. It would also keep speedhacking to a minimum.
Anyone who knows how speed hacking works knows it raises your ping to a certain level. I'm not talking about just 300 ms latency, but more like 20000+ ms latency.
So to end speedhacking couldn't you just put a hard cap of lets say 2000 ping?
I would believe anything above that would probably make the game almost unplayable. It would also keep speedhacking to a minimum.