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Zoom Math

F

Fink

Guest
Apparently now characters retain their individual zoom setting in their respective files with the stored variable "CameraZoom Value". I gather via text editing we can adjust this precisely if we want a fixed zoom level.

Does anyone know the formula for getting a 1:1 pixel zoom ratio? I guess screen resolution factors into the calculation. Before they changed the way zoom worked, viewport size mattered too. Back then someone worked out how to adjust the viewport to force 1:1 pixels. I'm not sure if the same holds true now.

My own screen figures (UserSettings) are as follows:

Mode window_frame="true" fullscreen="false"
FullScreen width="1920" height="1080"
Windowed width="1920" height="1027"
Viewport sizex="0.94" sizey="0.78"

I always run windowed on both monitors. The second screen doesn't have the WinXP task bar but the viewport and zoom remain the same.
 
F

Fink

Guest
Ah, thanks. I don't know why I didn't see the sticky thread. It must have been caught by my SSDD filter.

I think mine would be 16.52 as my windowed height is 1027 (guessing this is 1080 minus the task bar?). I'll try it out and see what happens.

Thanks.

I am guessing there is still no in-game way to set this value?
 
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