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Your Biggest UO Pet Peeves

M

mrrippletip

Guest
troll?

some of us gamers actually go outside every once in awhile

you should try it sometime, sunshine is quite liberating
 
C

Connor_Graham

Guest
Can't take a joke much?

Thanks for once again proving Galen's point. :thumbup:
 
L

Llwyd

Guest
I try not to let too much get under my skin, but I do become annoyed when someone blames all of UO's woes on the creation of Trammel.
 

gunneroforgin

Slightly Crazed
Stratics Veteran
Stratics Legend
I agree with most of the pet peeves presented here but my main one is that EA/mythic gives us new powerful skills and weapons and let you get used to using them and then reduces their abilites to lower levels like reduceing the effectivenes of greater dragons.
 
M

mrrippletip

Guest
Can't take a joke much?

Thanks for once again proving Galen's point. :thumbup:

rogl

great contribution

reminded me of another pet-peeve...people who jump in on a 1v1

<B


and thank you for proving my point about Trammies being rude when there is no fear of repraisal

funny thing about stereotypes...they're almost always true
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
5) People who call for nerfs
 

Xenobia

Lore Keeper
Stratics Veteran
Stratics Legend
I agree with most of the pet peeves presented here but my main one is that EA/mythic gives us new powerful skills and weapons and let you get used to using them and then reduces their abilites to lower levels like reduceing the effectivenes of greater dragons.
Yeah they give us ice cream and then take it back and throw it in the dirt. You make a very good point.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
Give me one character slot without me being forced into a constant pvp situation,or settling for always staying in the gz.
Mitzlplik_SP hit the nail on the head. Also, you have to learn to compromise. 1 character slot, possible risk. Sounds perfect, IMO. I regret not playing siege much. But to remove multiple character slots, considering people actually paid for them, would help only you and people like you. Know this is just pet peeves, but when a solution to what you want exists... it's not really a pet peeve as you refuse to even try it or adapt.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
rogl

great contribution

reminded me of another pet-peeve...people who jump in on a 1v1

<B


and thank you for proving my point about Trammies being rude when there is no fear of repraisal

funny thing about stereotypes...they're almost always true
I know plenty of fellies who are rude, despite reprisal. So you're upset that you just can't kill (or get killed by) them, that's a different pet peeve, I thinks.

and, to go along with Galen, I don't think Fel should exist anymore. I think they should re-vamp the production shard PVP system as all Fel is is a ruined version of Tram (Art style) With double resources for crafters if they want to risk, which is only a minimal risk, Champ spawns, and Faction PvP. champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away". and change Factions to be like the Order vs Chaos, pvp anywhere, anytime.

Also, going back to "Rogl" So you actually leave your house to roll laughing? So every post you take your laptop outside, put it down on a table and just start rolling laughing, have you lowered the property value of houses in the neighborhood yet? I'm pretty sure that'd be looked at as insanity by potential buyers...
 

Hunters' Moon

Grand Inquisitor
Stratics Veteran
Stratics Legend
Just an FYI...if you spent any amount of time on Siege at all you`d know how false the bolded part is.

I don`t consider myself a pvp`r at all but I like the aspect of it and like being around it. Eventually I will get into it when my money and skills are at an appropriate level.

I play a tradesmen atm on Siege,I`ve spent almost 2 months there so far and I have been pk`d 3 times. I shop in faction towns(for regs/resources etc) where there is no guard zone. I think alot of peaple who think they know a lil something about Siege actually know very little. I mean how could you if you`ve never spent any time there. Try it before passing off false or mis/uninformed information.

Siege is nothing like you say it is.
I have tried SP many times the years I have played UO. Last time I made a new toon,I was harrassed by two others that kept trying to snoop my pack non-stop until I just got tired of it and logged off. Thats my view of SP. Well established players that find it just so funny to agrivate and **** off new players in the shard,and ppl like you say "Come to SP for a different UO experence!" Ummm....no thanks. I like to relax and enjoy myself when playing UO,and to not be bothered by punks.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
I have tried SP many times the years I have played UO. Last time I made a new toon,I was harrassed by two others that kept trying to snoop my pack non-stop until I just got tired of it and logged off. Thats my view of SP. Well established players that find it just so funny to agrivate and **** off new players in the shard,and ppl like you say "Come to SP for a different UO experence!" Ummm....no thanks. I like to relax and enjoy myself when playing UO,and to not be bothered by punks.
Fact, production shards have multi-guilds of punks.

Fact, it's siege, they're doing what they're supposed to do, play they're class, what do you expect thieves to do, juggle apples and dance to polka music while begging for money?

So you like a completely no risk/ high reward gaming venture? Okay then. That's wonderful, but then why do you care if you have multiple "toons?" Sure, having less chars would force player interaction more... you know, if half the player base didn't own 2+ accounts.
 

Hunters' Moon

Grand Inquisitor
Stratics Veteran
Stratics Legend
Fact, production shards have multi-guilds of punks.
Fact,in production shards,punks can't jump right on a newly-created character and begin to snoop their pack just to give the new player grief.

Fact, it's siege, they're doing what they're supposed to do, play they're class, what do you expect thieves to do, juggle apples and dance to polka music while begging for money?
It is very unlikely that the two that kept dbl clicking my pack were thieves. They would always fail the snoop attempt.

So you like a completely no risk/ high reward gaming venture? Okay then. That's wonderful, but then why do you care if you have multiple "toons?" Sure, having less chars would force player interaction more... you know, if half the player base didn't own 2+ accounts.
There absolutely nothing wrong with that type playing. I like to "cool down" from a 10-12 hour day of dealing with stupidity-prone retail customers. I see game time in UO as a time to relax and enjoy myself,and not dealing with the same type of stupidity that I just dealt with earlier in the day.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
Fact,in production shards,punks can't jump right on a newly-created character and begin to snoop their pack just to give the new player grief.

It is very unlikely that the two that kept dbl clicking my pack were thieves. They would always fail the snoop attempt.

There absolutely nothing wrong with that type playing. I like to "cool down" from a 10-12 hour day of dealing with stupidity-prone retail customers. I see game time in UO as a time to relax and enjoy myself,and not dealing with the same type of stupidity that I just dealt with earlier in the day.
I'm too lazy to break up the quote so blah..

So... constantly snooping your pack is... Grief? How? The system messages are assaulting your family? Emotionally distressing you? It's harmless if they're not thieves so relax. If they ARE thieves, then they'll probably fail the steal and you can guard wack them, woo hoo! Or maybe they've newbie thieves training? Or do you believe everyone is out to get you? If so we have pitchforks and torches

I didn't say there was anything wrong with the Tram play style, I mostly do do the Tram play style, but that wasn't the focus of that paragraph or did you not read it? The focus was the limiting character slots which would actually affect nothing, your reason for not wanting 3 or more was Gimplet( a PVP issue which you obviously don't pvp so it wouldn't even effect you), Hunting, and crafting. There's no real reason to lower the char slots unless you're trying to enforce group hunting? But that really won't do anything to change it so I guess I'm just trying to figure out why you want >3 slots in the first place.
 
C

Connor_Graham

Guest
and thank you for proving my point about Trammies being rude when there is no fear of repraisal
Says the person that was the one that passed out the insult.

You'd do best to quit while your behind.:thumbup1:
 
M

mrrippletip

Guest
Says the person that was the one that passed out the insult.

You'd do best to quit while your behind.:thumbup1:

actually i was responding to a barb lobbed by...guess who? a trammie

and to the guy who said Fel is a ruined version of Tram? uh...what?




"champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away". and change Factions to be like the Order vs Chaos, pvp anywhere, anytime."

or it could JUST STAY THE WAY IT IS??

the PVP Zones in SA are Fel Rules kid

you wanna get rid of Fel...move the Champ Spawns to PVP consentual areas where players can't "run away"...and then give them Fel rules?

All the changes you just advocated are already in place in Felucca.

wth move champ spawns to Trammel if you are going to give them Fel rules? hello giant step sideways?

There ARE champ spawns in Trammel...they are located in Ilshenar and Tokuno. There are also Tram Peerless spawns. Your breakthrough idea is to give Trammel something it already has?

Do you even play UO?


Also, factions IS PVP anytime anywhere...if you're in FEL.

After reading your post, it sounds to me like you think Trammel is broke, not Fel.

There are already Fel Rules-Champ Spawns and faction PVP anywhere anytime.

Remind me again why you wanted to get rid of Fel please?
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
actually i was responding to a barb lobbed by...guess who? a trammie

and to the guy who said Fel is a ruined version of Tram? uh...what?




"champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away". and change Factions to be like the Order vs Chaos, pvp anywhere, anytime."

or it could JUST STAY THE WAY IT IS??

the PVP Zones in SA are Fel Rules kid

you wanna get rid of Fel...move the Champ Spawns to PVP consentual areas where players can't "run away"...and then give them Fel rules?

All the changes you just advocated are already in place in Felucca.

wth move champ spawns to Trammel if you are going to give them Fel rules? hello giant step sideways?

There ARE champ spawns in Trammel...they are located in Ilshenar and Tokuno. There are also Tram Peerless spawns. Your breakthrough idea is to give Trammel something it already has?

Do you even play UO?


Also, factions IS PVP anytime anywhere...if you're in FEL.

After reading your post, it sounds to me like you think Trammel is broke, not Fel.

There are already Fel Rules-Champ Spawns and faction PVP anywhere anytime.

Remind me again why you wanted to get rid of Fel please?
Wow... DO YOU even play this game?

Ilsh and Tok aren't Tram, they're Tram rules. You're complained on me being technical, I'll complain on you for being a functionally ******** penguin.

I know the pvp zone is fel rules, that's why i'm suggesting it, Kid. Obviously you have the reading comprehension of a door knob if you couldn't get that.

Fel is a ruined version of Tram, have you been there? The trees have no leaves, I said ARTWORK WISE, again, not reading.

If factions are implemented as I state, there'd be no safe zones, even when you bank sit in Luna to get rid of murder counts. There's danger EVERYWHERE. and perhaps you forgot about Faction PVMers who go in factions, get their points up to get faction arties then NEVER go to fel except to get points back up? Do YOU play this game?

Fel and Trammal are exact copies of each other, by moving the PVP to champ zones in TRAMMAL where if you're even attacked by someone (doesn't matter if you're flaged) You can't escape for 5 minutes and making factions create the constant danger that reminds of of Old UO would be much better than having Fel. Did you even THINK about my post or because I said get rid of Fel you moved onto a "OMG HE MUST BE TRAMY THAT HATES PVP MUST ATTACK"

"rogl" Kid.
 
M

Mitzlplik_SP

Guest
mrrippletip...your just feeding the troll.

Watch,he`ll come back to the bait pile again in just a minute.

An not joo Konge! Damn yer fast,lol.
 
L

Lord GOD(GOD)

Guest
Fel is a ruined version of Tram, have you been there? The trees have no leaves, I said ARTWORK WISE, again, not reading.
In the cfg file you can disable the Fel desolation so it appears as Tram. It also means that others may percieve you as running through gravestones, which aren't there on your screen, though there are more trees.
 
M

mrrippletip

Guest
mrrippletip...your just feeding the troll.

Watch,he`ll come back to the bait pile again in just a minute.

An not joo Konge! Damn yer fast,lol.
ha

trolls, alligators...other peple's insecurities

i feed them all!
 
S

sevan

Guest
I forgot:

Players who hijack every thread to advertise Siege Perilous.

:)
You can also add:

Players who hijack every thread to turn it into a tram vs. fel debate
Players who hijack every thread to turn it into a uo vs. WOW debate
Non- payers who have nothing better to do then predict UO's demise....
 
D

Death Adder

Guest
It bothers me that there is no kind of Arena for 1v1 PvP. UO PvP has always been about zerging, and I wish us solo PvPers had a solid option for fair fights.
 
M

mrrippletip

Guest
Wow... DO YOU even play this game?

(1) Ilsh and Tok aren't Tram, they're Tram rules. You're complained on me being technical, I'll complain on you for being a functionally ******** penguin.

(2) I know the pvp zone is fel rules, that's why i'm suggesting it, Kid. Obviously you have the reading comprehension of a door knob if you couldn't get that.

(3) Fel is a ruined version of Tram, have you been there? The trees have no leaves, I said ARTWORK WISE, again, not reading.

(4) If factions are implemented as I state, there'd be no safe zones, even when you bank sit in Luna to get rid of murder counts. There's danger EVERYWHERE. and perhaps you forgot about Faction PVMers who go in factions, get their points up to get faction arties then NEVER go to fel except to get points back up? Do YOU play this game?

(5) Fel and Trammal are exact copies of each other, by moving the PVP to champ zones in TRAMMAL where if you're even attacked by someone (doesn't matter if you're flaged) You can't escape for 5 minutes and making factions create the constant danger that reminds of of Old UO would be much better than having Fel. Did you even THINK about my post or because I said get rid of Fel you moved onto a "OMG HE MUST BE TRAMY THAT HATES PVP MUST ATTACK"

"rogl" Kid.
1. Tram peerless spawns are in Trammel. Try upgrading to ML someday kk?

2. "champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away".

Not sure why you consider "running away" abuse? Should a player be forced to die in a 3-4-5 v 1? That is utterly embarrassing for you to suggest...one can only surmise from that logic that you spend most of your time PVPing in a giant zerg. Kudos. It's already setup so you can't recall in or out of Fel Dungeons or T2A...now you wanna take even the ability to beat a hasty retreat away from players? roGl

Simply put, the logic that the devs should eliminate Fel but then make places in Trammel JUST LIKE FEL EXCEPT WHERE PEOPLE CAN'T GET AWAY FROM A ZERG is self-serving and rather pathetic. If these are the best ideas you can come up with might i suggest taking your act to the Rachel Ray bulletin boards where today's terri-bad ideas are tomorrow's culinary television abortions.

3. No leaves on trees = less lag. That's a good thing...except to you and your giant Zerg playstyle where you don't want people to be able to get away from you. Maybe you consider that look "ruined," and your entitled to your opinion...i rather like the desolate look/feel of Felucca.

4. What is wrong with trammies using faction arties to PVM? What is the horrible crime being committed here? Does it make you mad when they kill Paragon Ancient Wyrms MINUTES FASTER THAN THEY COULD WITH REGULAR ARTIES? OMGooses, that bard has a Faction Orny on, the extra 3MR is unbalancing the whole game! God's BALLS!

5. Okay, i'll ignore the horrible grammar in this post and just assume English is your 2nd language...in which case kudos to you...

...but it's not easy to get away from a PVP encounter at a Champ Spawn because they occur in dungeon and in T2A, so you cannot recall out. Are you suggesting every Champ Spawn encounter take place in a box where no one can retreat to regroup? Or someone who is overwhelmed with numbers can't even exit the arena? That's the stupidest thing i've ever heard, and all that would do is guarantee every PVP arena was frequented by giant Zergs and nothing else.

If you want to be reminded of the constant danger of Old-Skool UO...might i suggest Siege Perilous?

And yes I did think about your post, and what I thought was "man i hope that kid's dad gets home before his son pees on the couch or breaks his computer."

But seriously, you might like PVP, i dunno...what i do know is you are absolutely clueless as how to encourage it.

<B
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
1. Tram peerless spawns are in Trammel. Try upgrading to ML someday kk?

2. "champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away".

Not sure why you consider "running away" abuse? Should a player be forced to die in a 3-4-5 v 1? That is utterly embarrassing for you to suggest...one can only surmise from that logic that you spend most of your time PVPing in a giant zerg. Kudos. It's already setup so you can't recall in or out of Fel Dungeons or T2A...now you wanna take even the ability to beat a hasty retreat away from players? roGl

Simply put, the logic that the devs should eliminate Fel but then make places in Trammel JUST LIKE FEL EXCEPT WHERE PEOPLE CAN'T GET AWAY FROM A ZERG is self-serving and rather pathetic. If these are the best ideas you can come up with might i suggest taking your act to the Rachel Ray bulletin boards where today's terri-bad ideas are tomorrow's culinary television abortions.

3. No leaves on trees = less lag. That's a good thing...except to you and your giant Zerg playstyle where you don't want people to be able to get away from you. Maybe you consider that look "ruined," and your entitled to your opinion...i rather like the desolate look/feel of Felucca.

4. What is wrong with trammies using faction arties to PVM? What is the horrible crime being committed here? Does it make you mad when they kill Paragon Ancient Wyrms MINUTES FASTER THAN THEY COULD WITH REGULAR ARTIES? OMGooses, that bard has a Faction Orny on, the extra 3MR is unbalancing the whole game! God's BALLS!

5. Okay, i'll ignore the horrible grammar in this post and just assume English is your 2nd language...in which case kudos to you...

...but it's not easy to get away from a PVP encounter at a Champ Spawn because they occur in dungeon and in T2A, so you cannot recall out. Are you suggesting every Champ Spawn encounter take place in a box where no one can retreat to regroup? Or someone who is overwhelmed with numbers can't even exit the arena? That's the stupidest thing i've ever heard, and all that would do is guarantee every PVP arena was frequented by giant Zergs and nothing else.

If you want to be reminded of the constant danger of Old-Skool UO...might i suggest Siege Perilous?

And yes I did think about your post, and what I thought was "man i hope that kid's dad gets home before his son pees on the couch or breaks his computer."

But seriously, you might like PVP, i dunno...what i do know is you are absolutely clueless as how to encourage it.

<B
I'm actually not going to reply anymore because you keep stating things I've already covered, good job popps 2.0
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
yeah

i'm sure that's why

roGl

;+)
It is why, I don't need to repeat my points for someone who obviously doesn't have to reading comprehension to either understand them without stating things I've already covered. Also you're providing no good counter arguments meaning you're just a waist of my time. "rogl"

and reximus your murder counts decay per hours played, certain places in tram allow you to AFK sit until server goes down due to people refreshing your screen by running by.
 

Scarst

Lore Master
Stratics Veteran
Stratics Legend
Did they change it so murder counts decay in trammel ruleset?
Evidently you can or I spent more time in fel than I know about because I lost two counts in tram. I guess I did spend a bit of time in fel getting fame to sac but I don't think it was anywhere near 20 hours.

You can also add:

Players who hijack every thread to turn it into a tram vs. fel debate
Players who hijack every thread to turn it into a uo vs. WOW debate
Non- payers who have nothing better to do then predict UO's demise....
Can I predict UO's demise I pay also I do it every time I think about scheduling an event.
 
M

mrrippletip

Guest
It is why, I don't need to repeat my points for someone who obviously doesn't have to reading comprehension to either understand them without stating things I've already covered. Also you're providing no good counter arguments meaning you're just a waist of my time. "rogl"

and reximus your murder counts decay per hours played, certain places in tram allow you to AFK sit until server goes down due to people refreshing your screen by running by.
thanx for replying

i've countered every one of your horrible points in both posts

you have failed to counter mine except to ignore them and sling personal insults

my reading comprehension is great, maybe your powers of expression are just not that good
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
1. Tram peerless spawns are in Trammel. Try upgrading to ML someday kk?
Peerless encounters are different than Spawns, ever done either before?

2. "champ spawns could be redone to be included in Trammal, but be in PVP zones like Stygian abyss had it, although, obviously without the abusing of "Running away".

Not sure why you consider "running away" abuse? Should a player be forced to die in a 3-4-5 v 1? That is utterly embarrassing for you to suggest...one can only surmise from that logic that you spend most of your time PVPing in a giant zerg. Kudos. It's already setup so you can't recall in or out of Fel Dungeons or T2A...now you wanna take even the ability to beat a hasty retreat away from players? roGl
By running away I was referring to people entering the Tram side of the abyss to escape PVP from anyone flagged.

Simply put, the logic that the devs should eliminate Fel but then make places in Trammel JUST LIKE FEL EXCEPT WHERE PEOPLE CAN'T GET AWAY FROM A ZERG is self-serving and rather pathetic. If these are the best ideas you can come up with might i suggest taking your act to the Rachel Ray bulletin boards where today's terri-bad ideas are tomorrow's culinary television abortions.
You misunderstood what I said, again. Not talking about escaping zerging, I'm talking about people entering the Tram rule set from a PVP zone to escape death, ie abusing the system in place.

3. No leaves on trees = less lag. That's a good thing...except to you and your giant Zerg playstyle where you don't want people to be able to get away from you. Maybe you consider that look "ruined," and your entitled to your opinion...i rather like the desolate look/feel of Felucca.
I like the look too, but you miss the point, it's an entire landmass, almost exactly the same as Tram, though it's only used for PVP in some parts, i'm just saying combine those parts into Tram in a PVP zone

4. What is wrong with trammies using faction arties to PVM? What is the horrible crime being committed here? Does it make you mad when they kill Paragon Ancient Wyrms MINUTES FASTER THAN THEY COULD WITH REGULAR ARTIES? OMGooses, that bard has a Faction Orny on, the extra 3MR is unbalancing the whole game! God's BALLS!
The problem is, they're entering factions, a PVP based system, and abusing the rewards without actually engaging in PVP, "God's Balls!"

5. Okay, i'll ignore the horrible grammar in this post and just assume English is your 2nd language...in which case kudos to you...

...but it's not easy to get away from a PVP encounter at a Champ Spawn because they occur in dungeon and in T2A, so you cannot recall out. Are you suggesting every Champ Spawn encounter take place in a box where no one can retreat to regroup? Or someone who is overwhelmed with numbers can't even exit the arena? That's the stupidest thing i've ever heard, and all that would do is guarantee every PVP arena was frequented by giant Zergs and nothing else.
and this changes how? Either champs are done at off hours, or with ZERGs if they're not PVPers in the first place, thus my suggestion changes nothing that's already in place.

If you want to be reminded of the constant danger of Old-Skool UO...might i suggest Siege Perilous?

And yes I did think about your post, and what I thought was "man i hope that kid's dad gets home before his son pees on the couch or breaks his computer."

But seriously, you might like PVP, i dunno...what i do know is you are absolutely clueless as how to encourage it.

<B
Yes, I know of Siege, and you see sunshine, I'm throwing out IDEAS. Something you apparently can't understand. All you did was prove you don't understand, going back to reading comprehension or just lack of general knowledge.
 
S

Splup

Guest
Why not just allow faction fights in trammel?

Why move all champs from fel and create new dungeons/areas to trammel which are basically fel and go through all that trouble, when it basically changes nothing?

Now, you recall to fel and go to champ spawn, you might get killed.

After, you recall front of champ area, go in, you might get killed. What's the difference here?

I mean, they would either need to destroy Despice, Destard, Deceit and T2A for champs like they did in fel, or create whole new areas. While it pretty much changes nothing, why all that trouble?

Not to mention what to do with all houses (also player run towns) in felucca.
 

Luvmylace

Sage
Stratics Veteran
Stratics Legend
The fact that the UO team insists on keeping Felucca despite the fact that people won't go there despite many incentives, in order to cater to players whose bad behavior necessitated Trammel to start with.

-Galen's player
1)People who think Only the mean evil players live in Felluca! I have always been there since the begining of this game ,I don't PK or PVP. My castle is there and I don't plan on moving . .I run the Library in Luna and I like Felluca.

2)cheaters,and speed hackers
 
L

Llwyd

Guest
I play a tradesmen atm on Siege,I`ve spent almost 2 months there so far and I have been pk`d 3 times. I shop in faction towns(for regs/resources etc) where there is no guard zone. I think alot of peaple who think they know a lil something about Siege actually know very little. I mean how could you if you`ve never spent any time there. Try it before passing off false or mis/uninformed information.

Siege is nothing like you say it is.
I spent less than two hours on Seige recently, quietly mining near Brit, before being pk'd at the bank... twice if you count the rez kill that followed the first fatal attack.

So, I tried it. And somehow I don't feel much like trying it again.
 
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