I also got hit quite a bit (I was using a mage weapon), therefore my curiosity in adding parry to my mage.
The template would be
120 mag
120 eval
120 med
120 resist
120 wrest
120 parrying
What are your thoughts?
You're going to find yourself lacking the firepower to do the necessary damage.
You might want to add a little something extra to this.
I would suggest dropping wrestle for anatomy to free up 20 points. From there you have a couple of options. I really enjoy using an alchemy/parry mage with 50 EP. The conflag damage is pretty OP, talking 12-14 dmg per tick. If you get someone in a confined space you're golden. You also have the ability to chuck exp pots if you need to chase someone down for the kill instead of stopping to cast (takes a lot of practice or a good macro to time this properly). You're also looking at 47 dmg greater heal pots. To do this drop wrestle for GM anat, and drop med to 40. What I would do is get an imbued 50 EP ring and put some skill point increase and dci on it to bring med up some more.
Another good template is parry/scribe. Drop wrestle for anat for 20 points, drop magery to 100 and use the crystalline ring, then drop med to 60. That should give you enough room for 100 scribe. Your suit will need lots of LMC/MR/MI/HPI, which is really easy to do with imbuing.
Finally, my favorite template is the Tamer/parry mage.
To make this one work you need a ring with FCR and the rest in skill points, and the +5 taming/lore talisman. Magery ends up suffering a little, finishing around 112 or so.
But its Mage/120 eval/120 resist/100 anat/110 tame/115 lore/100 parry. Best to ride a dread mare. Kind of expensive to put together unless you can imbue your own stuff and have a dread laying around. A Cu Sidhe also works pretty well with those 44 dmg bites.