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Wow! (Homebrew UO in 3D Related)

I

imported_Coldren

Guest
<blockquote><hr>

...because UO's community is soooo great nowadays. 5+ years ago I would have staunchly defended the UO playerbase. Now however, I would get banned if I vented my true feelings about the majority who call Sosaria home.

[/ QUOTE ]

I offer two points here:

1) You must deal with people completely different from those I deal with. Most I've met have been friendly, and if not friendly, appropriately silent and keep to themselves. Even these very forums, for all it's flaws and conflict, is still far and above better than what I've seen in some other online communities. At least for me. But this could be because...

2) You deal with more people than I do. Granted, I'm not a socialite - I'm not out there every day gladhanding everyone I see. I keep to myself, seek company or help when needed or wanted, and I've been fairly happy with what I've found. Also, granted, most of the time I'm in Trammel, so maybe Siege or PvP attitudes differ. I can't really say. But it's almost a virtual guarantee of statistics that the more people you meet, the more likely you are to encounter varying jackoff personalities.

It's unfortunate that your experiences have been so negative. I can only hope they improve for you.
 
G

Guest

Guest
<blockquote><hr>

Yes, just like there is on Siege right now. Crafters are VERY valuable to the Siege economy and they will be in Darkfall.

[/ QUOTE ]Can you really compare Siege to Darkfall?
Not only are there "safe zones", which Darkfall is proudly trumpeted not to have.
Not only that, but Siege is an offshoot of a game that has "safe zones" (read: production shard with trammel rulesets). So, there is always a "safe zone" option, or "PvP switch".

In addition, the dedicated Siege players make up a minority of total players.
Numbers, gentlemen...
 
I

imported_Coldren

Guest
<blockquote><hr>

Numbers, gentlemen...

[/ QUOTE ]

Gentle reminder to readers:

Number of UO crafters: Well, more than 1.
Number of Darkfall crafters: 0.

 
G

Guest

Guest
/fail.

Since we are all on here to over-hype other games, and make others believe we know best, allow me to get in on this.


Crysis



This is real 3d.
 
H

HeinzMarder

Guest
hi,

just to clear up some things.

Uvtha
&gt;&gt; Its just 3d. Being 3d doesn't instantly make it look good.
Some people like 3d some not. So what?

Take a look at this:



more screenshots: http://iris2.de/index.php/Screenshots

Larisa
&gt;&gt;UO is UO for a reason...it's unique...it's not like every other 3D stupid game out there. It's special...and it needs to stay that way.

UO is UO regardless of the Client you use
.

Frarc
&gt;&gt;The Isometric look on UO is what it makes special.

Isometric doesn't depend on the Engine. With a 3D Engine you can also move the cam to an Iso look and feel. Just take a look at the Iris2 screenshots.

Youtube techpreview (showing TILE FREE walking!!):
http://www.youtube.com/watch?v=1DZzDUoSQME


Red_13
&gt;&gt;Ultima Iris has been around for quite a while, so this is not new.
&gt;&gt;I always thought that The Dungeon Siege or Age of Empires3 engine would suit UO better.


Iris2 is completely new !!
It has a new Team, new 3D Engine (Ogre3D) aso.

The Ogre3D Engine is one of the best engines around. But nowadays it senseless to talk about engine...most Graphic-gimmicks depend on the shader technology and artists skills.

Take a look at the features project section on Ogre3D:
http://www.ogre3d.org/

If someone is more interested in, he can watch the development in the developers Blog: http://www.iris2.de/index.php/Iris-Ogre_Development

Iris2 is only for freeshards, so no option to play on osi !! It's a free Open Source Project and only developed from 3 People !!
No costs, no money used to develop it.

So, if someone wanna compare UO:KR and Iris2 ... please add manpower &amp; money ;-) ... or take a look at this nice 2D / KR / Iris2 comparsion:

http://www.ax-n.net/futures/viewtopic.php?p=134#134
no more to say

regards
 
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