L
Lord Drakelord
Guest
AMEN! If they did that to Sonoma,[all Felucca ruleset], we be on the first transfer token out.If they made Pac all Fel, I'd be gone before the transfer token got cold.
AMEN! If they did that to Sonoma,[all Felucca ruleset], we be on the first transfer token out.If they made Pac all Fel, I'd be gone before the transfer token got cold.
The Felucca shards will be the one listed below. They will be without blessing and Item Insurance but with better drop of crafting resoutces, bod/heartwood rewards and artifacts.
Atlantic
Great Lakes
Catskills
Pacific
Chesapeake
Drachenfels
Siege Perilous
The rest of the US/EU shards will get all Trammel ruleset.
Do you play SIMS online? If not, is it because you are afraid to? Do you play Parapa The Rappa? If not is it because you are afraid to?I would stay on Atlantic. I don't think an all Fel ruleset is the right way to go, but it's not nearly as scary as all the "I would transfer out/close my account" folks make it seem.
I had a tower in Fel for years after Trammel was created. The sad fact of the matter is, with the reduced number of active players on UO, the whole place would still be a ghost town with or without the Fel Rules.
If it did happen (and it certainly won't) you people that are claiming you would quit or leave your shard should just give it a try. Think about where your house is now. Do you see lots of people around it often? So ask yourself, what impact would a ruleset change really have on you? Is it really that scary that you would actually quit UO because you might see a red ever 7-10 days or so?
No because we would need more Felucca shards. Siege only have few players because of some of our rules, "only one char slot" being one of them.er... Freja,other question...
would it not be adequate if they would make ONLY Siege shard to a fel only shard?????
i am confused here,is there not enough landscape on siege for all ~100 of ure kind worldwide ??
I see. Then really what you're asking for is a new shard, with Fel only rules? If that's your objective, and if dev can commit the resources, more power to ya! But again, leave my shard alone please - it works just fine as isSiege only have few players because of some of our rules, "only one char slot" being one of them.
The PvP players are not willing to accept the harder rules on Siege, that's why we are few.
moment pls... i´ll do it for you....No because we would need more Felucca shards. Siege only have few players because of some of our rules, "only one char slot" being one of them.
The PvP players are not willing to accept the harder rules on Siege, that's why we are few.
I'm not asking for an new shard, I'm asking how the players would react if the shards was changed to one ruleset.I see. Then really what you're asking for is a new shard, with Fel only rules? If that's your objective, and if dev can commit the resources, more power to ya! But again, leave my shard alone please - it works just fine as is![]()
Most players already vote for their choice. If they want Trammel rules they plan in Trammel. If they want Fel rules they play on Fel. If they want Siege rules they play on Siege. Its a pretty decent set up already, all things considered. Driving more players away from an already low playerbase by changing their entire facet into something they don't want isn't helpful at all.I'm not asking for an new shard, I'm asking how the players would react if the shards was changed to one ruleset.
Maybe each shard should vote for their future, Trammel or Felucca ruleset.
I have chars on Atlantic too but had been unable to play the shard for 9 years. I still have friends there.
Well, I've always been, and remain commited to one "ideal" over all overs with regard to our game, and thats simply to empower all players to enjoy the product as they choose. The only "caveat" I'd add is so long as it's not at someone else's expense - again, unless they so choose. Be a new shard, or as mentioned above simply removing all restrictions from Seige/ Mugen to make them more "playable," whatever makes folks happy - I'm all for it. The trouble has been, is, and always will be, is that any change making one subset happy very often irks another subset. I would warn ya however, that if you're really serious about letting players, all players, choose as they wish - that probability runs extremely high that all that would be left of the Fel rules set would be Seige/ Mugen, which inherently reduces flexibility/ choices in play for everyone.I'm not asking for an new shard, I'm asking how the players would react if the shards was changed to one ruleset.
Maybe each shard should vote for their future, Trammel or Felucca ruleset.
I have chars on Atlantic too but had been unable to play the shard for 9 years. I still have friends there.
I feel it was a mega mistake to add trammel to the shard I loved.
On the other hand, the shard born after Trammel was added should become Trammel only.
I don't find it to late to fix it.
No problem, if all shards except Mugen and Siege voted for Trammel only ruleset, Siege and mugen would get more players, special if some but not all of the restrictions was removed.Well, I've always been, and remain commited to one "ideal" over all overs with regard to our game, and thats simply to empower all players to enjoy the product as they choose. The only "caveat" I'd add is so long as it's not at someone else's expense - again, unless they so choose. Be a new shard, or as mentioned above simply removing all restrictions from Seige/ Mugen to make them more "playable," whatever makes folks happy - I'm all for it. The trouble has been, is, and always will be, is that any change making one subset happy very often irks another subset. I would warn ya however, that if you're really serious about letting players, all players, choose as they wish - that probability runs extremely high that all that would be left of the Fel rules set would be Seige/ Mugen, which inherently reduces flexibility/ choices in play for everyone.
The Sampires.Besides who would buy all those 80 million Gold pvp Suits if there was no pvp on a shard![]()
Nope. I did, but they shut it down.Do you play SIMS online? If not, is it because you are afraid to?
I beat Parapa years ago...but still drag it out when drinking and hanging out with friends...YOU GOTTA BELIEVE!!!Do you play Parapa The Rappa? If not is it because you are afraid to?
Ewwwww. And by that I mean ewwwww.Nope. I did, but they shut it down.
I beat Parapa years ago...but still drag it out when drinking and hanging out with friends...YOU GOTTA BELIEVE!!!
We only have the fel ruleset...laPlease, give them 7 char. slots and fel rules only,the majority of them would like it.
That is a romanticized version of how it really was back then.... its allways easy to forget that yes back then the comunity was strong and Pks where mature and had honor... Well aye most of them where adults , since the internet was so darn expensive and the game was rated 18 +
You don't like Parapa?Ewwwww. And by that I mean ewwwww.![]()
Not at all. I guess I am just afraid of him. Her? It? hehYou don't like Parapa?
He does look a little frightening...Not at all. I guess I am just afraid of him. Her? It? heh
On a Fel only shard without item insurance, you would never ever see a 80million gold PvP suit, the suit would sell for less than 500k gold.Besideds who would buy all those 80 million Gold pvp Suits if there was no pvp on a shard![]()
Been there, done that for years... grown way past it and not going back. That might work on someone newer to UO, but not to an original player. It's not just the red... add thieves... add in the 100's of millions instantly lost due to the removal of blessings...If it did happen (and it certainly won't) you people that are claiming you would quit or leave your shard should just give it a try.
I don't think it would be like before. I was there too ya know. Also, who said anything about removing blessings? We had blessed stuff in the old days too.Been there, done that for years... grown way past it and not going back. That might work on someone newer to UO, but not to an original player. It's not just the red... add thieves... add in the 100's of millions instantly lost due to the removal of blessings...
Sorry, No! I'd be gone in a heartbeat - and I also would not be here to whine about it for ages afterwords. I'd be here modding as usual.
If EA choose to changes the shard to all Fel and all Tram shards, how would you react?
Lets say, some of the old shards are changes to all Felucca and the newer one are changed to all Trammel.
EA will allow you to move all chars, bank, stable, house, own vendors from one shard to shard with wanted ruleset
The Felucca shards will be the one listed below. They will be without blessing and Item Insurance but with better drop of crafting resoutces, bod/heartwood rewards and artifacts.
Atlantic
Great Lakes
Catskills
Pacific
Chesapeake
Drachenfels
Siege Perilous
The rest of the US/EU shards will get all Trammel ruleset.
To quote Freja in the original post...I don't think it would be like before. I was there too ya know. Also, who said anything about removing blessings? We had blessed stuff in the old days too.
The Felucca shards will be the one listed below. They will be without blessing and Item Insurance but with better drop of crafting resoutces, bod/heartwood rewards and artifacts.
I find insurance and blessing hurt the crafters badly. Just take my single bless on Siege, I will never ever need a new bow unless I find one better than the one I have.To be completely blunt, Freja, if I wanted to play on Siege, I would. I play almost solely in Fel, but I happen to LIKE insurance and blessing.
Now, in the classic game style (no AoS) I wouldnt have a need for insurance.
You might notice, Freja, that I said in a pre-AoS style game there would be no need for insurance. Otherwise, you are asking people "What would you do if all shards were Siege, but either PvP or Non". Sorry, my answer is neither.I find insurance and blessing hurt the crafters badly. Just take my single bless on Siege, I will never ever need a new bow unless I find one better than the one I have.
I know monster drop and resource drop need to be different on a shard without insurance and blessing and crafters need more control over the mods on the items.
Sure, the crafters can't sell x mills suits but they will sell alot of suits so it may make up for it.
No, I would not want the Fel shards to be like Siege.You might notice, Freja, that I said in a pre-AoS style game there would be no need for insurance. Otherwise, you are asking people "What would you do if all shards were Siege, but either PvP or Non". Sorry, my answer is neither.
I definitely agree that the unique rules of Siege keep a lot of people away. I know for me, personally, the one character per account is a deal breaker for me. The RoT system is definitely not appealing either.No, I would not want the Fel shards to be like Siege.
Siege rules
No recall
No gating in and out of of dungeon.
Only one char on an account
NPC vendors take 3X the price for their wares.
NPC won't buy your wares
NPC and factions vendors won't sell resources
RoT, Rate over Time skill gain for non resourse using skills.
Some of this rules do keep players off Siege.
I would be willing to give up the special Siege rules as long we do not get trammel ruleset and blessing/insurance and new players can start directe on Siege without having to drop their young status on normal shards.I definitely agree that the unique rules of Siege keep a lot of people away. I know for me, personally, the one character per account is a deal breaker for me. The RoT system is definitely not appealing either.
You might be better served trying to get your shard changed to become more appealing (for more people, knowing it won't appeal to everyone) instead of pushing for the other shards to be changed in such a drastic and unappealing (to most people) way.
Siege or Production... Have we (meaning all of us in U-hall) ever agreed on anything?However other Siege players may not agree with me in this.
I strongly suspect that should Siege players reach a consensus of what the rules set should like, that dev would make the necessary modifications. This portion of the base probably has more control over its own fate than any other. This thread, like many others, contains many of the specifics that many other threads attempt to address separately, PvP, item insurance, shard population, pre-AOS, etc. Were siege/ mugen to become Fel only and without item insurance, and those were the only differences from a "conventional" shard, it would 1) adress all of the above at least to some extent and 2) simplify many things for dev. But as you state, how many would agree or disagree? If thats really what you want - petition dev!However other Siege players may not agree with me in this.
Yep, its a dilemma. If siege functioned exactly like a production shard, but was Fel only and item insurance didn't function, you'd think more players would come. Technically, as before many player "dislikes" would be addressed. While AOS items would be present, without insurance, "function" itself would be very akin to pre-AOS. No Tram/ Fel debate. Many die hard Fel addicts would at least take a look again. And to this point, its easy for dev to implement. About the only other thing that may "hold you back" is housing. Players put their houses where they play most, their "home shard." If population is your goal, you're trying to pull new players in, but not necessarily "away" from where they call "home." If everyone were allowed 1 Tram house and 1 Fel house per account, that may also serve to eliminate an added deterent. You really couldn't simply allow for a second house per account specifically on Siege or you'd flood the shard with folks really not playing there. Anyhow, some more food for thought.I do like Siege as it is now but we are to few players on Siege, far to many do not like our special rules.
I rather saw the shard filled with players. If our rules are = an emty shard, then it's time to give up the rules.
You may not really realize it, but you are basically asking for a hybrid of AoS and non that leans very close to classic. Even your term "Light archer suit" points to this, as this suit doesnt exist anymore - it was a pre-AoS suit. The armor is the whole issue, when it comes to no insurance. The armor changes are what AoS was really all about. So yes, that goes to my assertion that I would play a pre-AoS Fel only shard.No, I would not want the Fel shards to be like Siege. [...]
One of the most annoying thing, when putting a suit together on Siege is this 5 element resists on armor, you can't just ask a crafter to make you a suit with 60+ in all, because it's a hell to put together.
A valorite suit should be 70 in all resists and a barded leather suit should be 60 in all resists. Think a normal leather suit should be 40 in all resists and a light archer suit in iron should be 50 in all mods.
This would make it easier to make and sell PvP suits if we did not need a calculator to put a suit together.
On Tram shards, where they never lose their items, it need to take time to build the perfect suit but one a Fel shard, where you can lose it 5 mins after you buy it, it do not make sense.
PvPers do PvM all the time, champs spawns for just one example. I enjoy a variety of PvM, but I prefer to do it in Fel unless I have no option (Travesty, Cu's, Doom, etc). I also like to mine and LJ sometimes ... again, I just see no reason to do it in Tram. Others do, thats fine for them. I just prefer to carry out my game life in Fel.Why so many of you PVP NOOBS all think if you do any pvm you a trammie
The problem with making a Felucca old rule set server is, the code is long gone, so they would have to be resources to making a shard with a new ruleset and have 3 set of servers to keep updated.So yes I vote on a Felucca old rule set server![]()
I don't know about UHall but it did happen a few times, that Siege agreed about something.Siege or Production... Have we (meaning all of us in U-hall) ever agreed on anything?However other Siege players may not agree with me in this.lol