I'm not going to immediately come out and say something crazy like what the actual caps should be and how it will work, i'll leave that to the mathematicians however...
PvP and PvM damage caps should be the same because then PvPers would suck less at PvM and more importantly, PvMers would suck less at PvP, this would then allow trammel players to easily try out PvP. So many times i kill helpless sampires or any PvMers doing spawns and there's no challenge.
This would also simplify the game so people would only have to learn one set of caps.
I tell you the truth
PvP and PvM damage caps should be the same because then PvPers would suck less at PvM and more importantly, PvMers would suck less at PvP, this would then allow trammel players to easily try out PvP. So many times i kill helpless sampires or any PvMers doing spawns and there's no challenge.
This would also simplify the game so people would only have to learn one set of caps.
I tell you the truth