• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Who asked for more ridiculously overpowered items?

C

Connor_Graham

Guest
these items won't change the life so much....ofc crystalline is uber and ornament too... the primer talisman also....for the rest...nothing so incredible , well tome of lost knowledge is uberlicious.

Anyway guys ppl like FOX from EUropa would never be able to compete with players as me or defender, navar, maco on eu shard... simple facts, 3 more mana regeneration won't change so much the power of the players.

Also the best items are given to few pvpers, the ones who reach RANK 10.... so not so many at the end. But hej...they deserve to be there if they're better then the others...you Must all Improve in pvp and stop crying.

Anyway this is a v v v good revamping of the faction . Making the sieges 2 hours long is at last a great idea, we'll c amazing battles for holding the sigils.

Hej , if u don't wanna play faction, u can farm powerscrolls. It's all good.

I mean Goldberg is an archer, he is blue, he plays solo always, I'm sure he'll love to play faction soon, he doesn't know that it's gonna be v good .

Goldberg, you can use a faction horse on your archer, you can easily get tons of kills soon. Just make a group of good friends and pvp with them.

If you rlly cannot handle it, well u can just kill random reds and grey at yew gate as you always done.

I mean the only thing overpowered in UO is the G DRAGONS, that should be deleted from felucca. Nothing else.

FAction is gonna be full again, lot of fun and lot of ppl to kill, I think it was a v good improvement.

Only thing still to change is the STAT LOSS Timer:

20 minutes are too much, it must be lowered to 10 minutes.

It had a sense be4 with TONS of ppl playing , now the population in fel is much less. 10 minutes is good.
Would you mind saying this again in English? Most of us here don't speak 7331 gibberish.



On second though, nevermind. We're probably better off NOT knowing what the gibberish says...
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
these items won't change the life so much....ofc crystalline is uber and ornament too... the primer talisman also....for the rest...nothing so incredible , well tome of lost knowledge is uberlicious.

Anyway guys ppl like FOX from EUropa would never be able to compete with players as me or defender, navar, maco on eu shard... simple facts, 3 more mana regeneration won't change so much the power of the players.

Also the best items are given to few pvpers, the ones who reach RANK 10.... so not so many at the end. But hej...they deserve to be there if they're better then the others...you Must all Improve in pvp and stop crying.

Anyway this is a v v v good revamping of the faction . Making the sieges 2 hours long is at last a great idea, we'll c amazing battles for holding the sigils.

Hej , if u don't wanna play faction, u can farm powerscrolls. It's all good.

I mean Goldberg is an archer, he is blue, he plays solo always, I'm sure he'll love to play faction soon, he doesn't know that it's gonna be v good .

Goldberg, you can use a faction horse on your archer, you can easily get tons of kills soon. Just make a group of good friends and pvp with them.

If you rlly cannot handle it, well u can just kill random reds and grey at yew gate as you always done.

I mean the only thing overpowered in UO is the G DRAGONS, that should be deleted from felucca. Nothing else.

FAction is gonna be full again, lot of fun and lot of ppl to kill, I think it was a v good improvement.

Only thing still to change is the STAT LOSS Timer:

20 minutes are too much, it must be lowered to 10 minutes.

It had a sense be4 with TONS of ppl playing , now the population in fel is much less. 10 minutes is good.

1) What kind of child would be lured by a friggin faction horse?

2) Goldberg is a fencer. my other main is an Archer

3) I dont just kill random reds and grays at the Yew gate. I kill almost ALL the reds and grays at Yew gate. I used to do the same at the Brit gate & before that I did it at the Bucs gate(most likely many years before most even started playing Uo)
In 10 years I have never once used a house to run in at the gate & I have never once screamed in a channel for help when pvping 1 vs 1. I wish the likes of you could say the same. All day long I peel off players for fights only to have 2 of their mates run in from 10 screens away lol. Its flattering but annoying. Unfortunatley that is what most pvp has come down to these days. Players think that being in a guild to pvp is all the skill they need lol. They die in seconds 1 vs 1 but dont care as they can always find 12 mates to do spawns.

4) The only thing you got correct was the fact that I do run solo. I have no need to hear children screaming in vent because the fields arent placed properly. Pvp & killing people solo is a skill. Listening to a child scream at 15 other children while spamming Wither/fields on a broken bridge was never a skill. It was something done by players that lacked the skill to pvp solo in most cases.

5) You say that other guys cannot compete with you yet you have an issue with the faction 20 minute timer? Thats funny. You personally must die an awful lot in factions to be that upset by the timer :(

6) Reaching rank 10 is a joke as we all know. I am sure that about 1% of the actual faction population will do it the correct way. The rest will be using spare accounts. Truly sad.
 

Tomas_Bryce

Rares Collector Extraordinaire | Rares Fest Host
Stratics Veteran
Stratics Legend
What I have seen though is the pvp community asking/begging for alot of long overdue fixes to the MECHANICS of pvp and some faction loving.
Mechanics of PvP is a very subjective notion that changes from tamer to archer to mage. There is no community wide consensus on such a thing. What the community has been clamoring for is: New things to do. This addresses it to a great degree.

Do the Devs somehow translate this to mean MORE ITEMS?
I am pretty sure there is a lot more to the faction changes than just more items. However, rewards are always a time tested method to make something succeed.

Not to be harsh here but it seems quite obvious that the Devs have no clue about pvp
So far majority of the people complaining about factions are simply yew gate pvpers. I think devs know a lot more about PvP than current generation of Yew Gate PvPers.

The best part is that not only do they screw up pvp more by making it damn near impossible to pvp if not in factions.
Damn near impossible to pvp if you are not in factions? Really? Are you sure about that?

They also help mess up the economy more by devaluing the already existing ridiculously overpowered items that we just got used to.
Because people are going to be running naked when they lose the points to equip their faction items..? I am not sure if it will affect non-faction items that much. Most likely, people will continue to have current suit for when they are down in faction points and a more optimum suit when they have the prequisite amount of points.

But its all good I guess because who hasnt enjoyed plunking down extra $$ for each expansion just so we could be able to obtain the latest & greatest ridiculously overpowered items?
This is not an expansion?
 

Magdalene

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
*Tagging to last*

I understand that you're passionate about the subject, but keep it civil or else...
 
D

D'Amavir

Guest
*Tagging to last*

I understand that you're passionate about the subject, but keep it civil or else...
Awww poo. I didn't have any doubts about you. But thanks for the action anyway.

To recap my post that was removed, since it was on topic and not insulting (so I assume I can say it again), I am not a Yew Gate pvp'er. And I still have an issue with these new items. A lot of people that are complaining also aren't Yew Gate pvp'ers.

The main issue with this change, aside from the balancing issues that may or may not occur (I am willing to wait and see which side is right on that matter) this does nothing really to improve the activities of factions. This is geared (so it seems) towards just increasing the number of people in factions. Which wasn't the goal from what they claimed.

Improve factions by making factions more fun and less buggy. I think most can agree with that idea. Even non faction players. Improve the amount of players signed up in factions without really doing anything to improve the fun level or lower the buggy level of factions? I don't think thats the right thing to do.
 

Tomas_Bryce

Rares Collector Extraordinaire | Rares Fest Host
Stratics Veteran
Stratics Legend
D'Amavir: You may be right about the items having an impact. But I think it is not quite the same as artifact level of change. These items require faction points to use them. If they are being abused or deemed too powerful then there is a way to make them "obsolete" by simply cranking up the amount of faction points required. There are also other ways to change the system depending on how it truly impacts instead of mere frantic speculation.

Also, I think more people is almost always more fun in pvp. It also means more development resources targeted towards factions. I also think that the developers have a wider plot in mind. Pub 56 is not all there is and more subsequent changes will reveal things making everything else more sensible.
 
D

D'Amavir

Guest
D'Amavir: You may be right about the items having an impact. But I think it is not quite the same as artifact level of change. These items require faction points to use them. If they are being abused or deemed too powerful then there is a way to make them "obsolete" by simply cranking up the amount of faction points required. There are also other ways to change the system depending on how it truly impacts instead of mere frantic speculation.

Also, I think more people is almost always more fun in pvp. It also means more development resources targeted towards factions.
I think the concept of having the items tied to factions and faction rank is a good concept. In practice, it just means that more people will use the bugs in rank to get the items they want while never really taking part in actual faction activities.

How about something like a new point system given for those players that take part in town takeovers or town defense? Something similar to the damage/heal charts in WoW where you get numbers assigned by how much damage you cause or heal while in a town that is being sieged or defended? Once you get to a certain level, you begin to have access to these items?

Also, make these items functional ONLY during town raids or town defense. I know that one won't be popular but it would still give faction players that take part more often higher level items to use while also cutting down the impact it may or may not have on non faction players.
 

Tomas_Bryce

Rares Collector Extraordinaire | Rares Fest Host
Stratics Veteran
Stratics Legend
I think that is too much coding for something, as you state, that may or may not have (negative) impact on other playstyles. Once it is live for few weeks or months, we will get a better picture of its true impact. At which point, it would make more sense to undertake such a project.

Added later: I personally am just really happy that EA/Mythic is willing to finally put some effort into Felucca. Ya they might screw it up but as someone who quit the PvP scene from sheer boredom of fighting the same people at same places for year after year, I find it refreshing. Faction PvP remains one of the highlights of PvP and any effort towards getting it back is welcome.
 

ColterDC

Visitor
Stratics Veteran
Stratics Legend
Besides the only thing 3rd party programs can really help with is speed
You sound like every other piece of trash who runs around claiming innocence.

So a client hack to change all the field animations to tiles wouldn't help with lag and screen visibility?

A hack to turn all of the trees into stumps to improve your ability to target people and also dodge objects wouldn't help?

A script which auto chugs pots faster than any human could possibly do it wouldn't help?

A script that auto starts a band aid the second you lose a single hp wouldn't help?

And of course the very popular speed programs which allow you to chase anyone down or if you're losing a fight allow you to simply run off the screen at the speed of light.

All of these types of programs can be found by anyone within 5 minutes of searching the web and having been in multiple guilds across many shards I can tell you the majority of people in PvP are cheating.
 
E

ElRay

Guest
You sound like every other piece of trash who runs around claiming innocence.

So a client hack to change all the field animations to tiles wouldn't help with lag and screen visibility?

A hack to turn all of the trees into stumps to improve your ability to target people and also dodge objects wouldn't help?

A script which auto chugs pots faster than any human could possibly do it wouldn't help?

A script that auto starts a band aid the second you lose a single hp wouldn't help?

And of course the very popular speed programs which allow you to chase anyone down or if you're losing a fight allow you to simply run off the screen at the speed of light.

All of these types of programs can be found by anyone within 5 minutes of searching the web and having been in multiple guilds across many shards I can tell you the majority of people in PvP are cheating.
Id say you are correct, but its only a matter of time before you get the people who will respond "well thats not REALLY hacking, its enhancing" or
"get over it, the devs allow it so it must be legal" or "So what? you can do it too!"
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Believe it or not, not everyone who PvP's in or not in factions, or plays in fel hacks or uses exploits. In fact most don't, at least on my shard. Main reason people accuse others of doing such things is because they are pissed off for some reason, such as dieing. I have no problem keeping up with most everyone when chasing them. Heck, I get accused using other programs while playing my thief, which makes me laugh so hard; I don't even use UOA :p

But throwing around accusations in a forum achieves absolutely nothing other than moving a thread closer to getting locked. Doesn't even achieve anything in game other then wasting time.
 
G

Gwendar-SP

Guest
Amen - seems like the "fix" for pvp is to try to force everyone to join faction or quit playing. Glad to see someone else concerned about the new faction items. Why go to doom for a chance at something useful when one can join faction and pick up the items you want for silver. Bet they haven't done anything about scrip farming the stuff either.

The point is that they get no points from killing NON faction persons so they must kill other faction players or everyone has to give back the shinny new toys
There are many in this game who kill just to kill. In many cases the easier the target the better. There are folks on Siege who specialise in killing new player and crafters and folks afk just to add scalps to their belt or so they can feel big and strong. Loot - who cares, they will dry loot a character who is just starting out and toss it in the trash just to hurt the other player. Folks will join faction to get the goodies so they can kill more defenseless folks.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
Bottom line is that the actual changes made to the MECHANICS of Factions are minimal and nobody cares about or mentions them. Alone they would have caused absolutely nobody to re-join Factions.

But... you throw in a bunch of ridiculously overpowered ITEMS and damn near every player on every shard is joining up even before they are available.

Is it not painfully obvious?

People will join ONLY to get the overpowered items. They are not going to actually participate in Faction scenarios. The items are extremely easy to obtain and hold onto. Faction rank has always been a joke abused by spare accounts.

If Factions has been dead for years why in the hell would new ITEMS make one bit of difference? 98% of all Faction players will have them so they will even out within Factions making them a non-issue(within Factions mind you)

But the real issue is the people that use these items against non-Faction players. It will quite obviously create a huge and unfair advantage for the Faction player. Is this needed? Of course not.

THE ITEMS WILL BALANCE THEMSELVES OUT WITHIN FACTIONS BUT CREATE A HUGE ADVANTAGE OUTSIDE OF FACTIONS. WAY TO GO DEVS!! PURE GENIUS.
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
There are many in this game who kill just to kill. In many cases the easier the target the better. There are folks on Siege who specialise in killing new player and crafters and folks afk just to add scalps to their belt or so they can feel big and strong. Loot - who cares, they will dry loot a character who is just starting out and toss it in the trash just to hurt the other player. Folks will join faction to get the goodies so they can kill more defenseless folks.
That's why Trammel was created (yes I know it's not on Siege), because the original dev team were opposed to that type of anti-social behavior.
 

Mook Chessy

Certifiable
Stratics Veteran
Stratics Legend
There are many in this game who kill just to kill. In many cases the easier the target the better. There are folks on Siege who specialise in killing new player and crafters and folks afk just to add scalps to their belt or so they can feel big and strong. Loot - who cares, they will dry loot a character who is just starting out and toss it in the trash just to hurt the other player. Folks will join faction to get the goodies so they can kill more defenseless folks.
Two things, in my 2 months on Siege they few time I have been pked, I was resed and not looted. Second point, why would you play Siege if you feel so strong about killing? Seems to me that is the whole point of the shard, an aspect of danger long gone from prodo shards.
 

Cardell

Lore Keeper
Stratics Veteran
Stratics Legend
lol the best part about all of this is they are adding all this crap and didn't even look at the faction wish list. The wish list is just a slew of bugs /exploits/ problems with the factions. A lot of them are very annoying and they didn't do anything to fix the problems the factions have, in fact they created more by adding all this new stuff.

Just funny if you ask me.
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Two things, in my 2 months on Siege they few time I have been pked, I was resed and not looted. Second point, why would you play Siege if you feel so strong about killing? Seems to me that is the whole point of the shard, an aspect of danger long gone from prodo shards.
I've not got an issue with PvP, as long as it's balanced. Right now it's not, and adding more times which will offset the field on one way or another won't help. Oh and on Siege I play a Thief, I don't kill unless they are unattended macroing or scripting.
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
I've not got an issue with PvP, as long as it's balanced. Right now it's not, and adding more times which will offset the field on one way or another won't help. Oh and on Siege I play a Thief, I don't kill unless they are unattended macroing or scripting.

And isn't it lovely that our oh so responsive dev team is pushing forward with these ridiculous items, despite the fact that so many of us have spoken out against them?!

Seriously. I came to Siege to get away from crap like this and now its being shoved down our throats yet again. I have never been more inclined to shut down accounts than I am today. Freeshards are looking better and better by the minute. =/
 

Ancient Sosarian

Journeyman
Stratics Veteran
Stratics Legend
Just my .02 cents worth of input,

None of my characters will ever join a faction.

Am I the only one feeling this way???

An SoS
 
Top