Where's the code that makes certain windows transparent?

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Nalif

Journeyman
Stratics Veteran
Stratics Legend
Nov 30, 2006
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I'm trying to track this down while making a skin of mine, and for the life of me, I can't seem to find it. Is it in the LUA somewhere maybe? Namely, I'm talking about the following windows:

Backpack in grid mode
Main Menu
Top portion of the map window
The BG of the paperdoll window

I'm looking at the code of the default skin BTW. Thanks for any help :)
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
May 12, 2008
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For window background, the alpha setting (transparency/opaqueness) is in the UO_DefaultWindow.LUA file, line 20:

Code:
-- OnInitialize Handler
function UO_DefaultWindow.Initialize()
[b]WindowSetAlpha(SystemData.ActiveWindow.name.."_UO_DefaultWindowBackground", 1;[/b]
end
With 1 being fully opaque and 0.xx being the percentage of transparency.
 

Nalif

Journeyman
Stratics Veteran
Stratics Legend
Nov 30, 2006
131
0
131
39
...

For window background, the alpha setting (transparency/opaqueness) is in the UO_DefaultWindow.LUA file, line 20:

Code:
-- OnInitialize Handler
function UO_DefaultWindow.Initialize()
[b]WindowSetAlpha(SystemData.ActiveWindow.name.."_UO_DefaultWindowBackground", 1;[/b]
end
With 1 being fully opaque and 0.xx being the percentage of transparency.
Awesome. That was exactly what I was looking for. Thanks :)