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When you do a char and chose skills to use

G

Guest

Guest
When you chose your skills.
1 you do it only for max dps
2 you got a theem
3 you chose a comon templet. ex warrior. wepond, parry, anatomy, healing, resist and tac
 
G

Guest

Guest
survival ability and damage output.

My mage is a scribe mage
I run resist spells on every char
I have a pally sami swordsman
I have a chiv/nox/fencer
I have a chiv archer/ healing resists tactics anat.
I also have a peace tamer, but it hasn't been out of the box in over a year.( I hate dragging a pet around, I would rather jump in with both feet )
 
B

BadManiac

Guest
I plan out what I want my final template to be, then I select the two skills that are hardest to gain, and set them to 50.
 
I

imported_Farsight

Guest
First, I choose a character type. I'm (theoretically) a roleplayer, so that's pretty important to me.

Then I choose the more important skills to the template. For example, when I created a mage, I choose magery, meditation, evaluate intelligence and wrestling. Resisting spells and spellweaving came later. When I made my warrior, I chose swordsmanship, tactics, healing, anatomy. Chivalry, bushido and parry came later.

When I have the type down, then I optimize the character's template based on survivability first, then the ability to kill. Killing quickly is a bonus.

It was only after I got the characters close to where I wanted them that I started optimizing the items, which is very similar to training a skill in today's games.
 
G

Guest

Guest
<blockquote><hr>

I plan out what I want my final template to be, then I select the two skills that are hardest to gain, and set them to 50.

[/ QUOTE ]
 
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