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What to do with my Mule Now??

Z

Zannette

Guest
Hello everyone,
I have fully trained mule :

120 Blacksmithing
120 Tailoring
100 Mining
100 Tinkering
100 Carpentry
100 Magery
100 Arms Lore
45 Music

Stoned;
100 Lumberjacking
100 Fletching
120 Imbuing
100 Alchemy
100 Inscription

Last Night I spent in Shame and the loot is unbelievable I got couple of items that had over 3000 imbuing weight and it is true that most of the loot is useless or has big drawbacks like Brittle, Cursed, Unrepairable but still this loot system really hurts
I spent hours and millions in training to get a here so I am wondering what will everyone do now.
What are some of the things you will be focusing on?
What should crafter make to keep the production going?


Z
 

Basara

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I'll personally be focusing on the same stuff as always.

There's only going to be a few things that will actually be useful long-term, and most of that will be jewelry or "Magic Items" that get imbued (and weapons/armor will still be subject to the 450 cap, unless they made the items be treated as exceptional).

Unless people go crazy setting up CHEAP vendors for the Shame loot (and with most of the stuff producing relics, that's not gonna happen any time soon), I don't think it's gonna have much of an impact long-term.

Then there's all the other stuff that isn't weapons, armor and jewelry, that can be crafted.
 
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