V.1921
1. Bring back gargoyle only imbued earrings and necklaces.
2. Bring back altering artifacts
3. Add gorgets, headgear, and gloves to the list of alterable items. Gorgets and headgear should logically be alterable anyway. Gloves should be just because humans and elves can get mods on gloves that gargs can't get on kilts. (Mining +5, FCR 3...)
4. Make throwing about the same as archery, not weak as ****. No penalties for being too close or too far, no STR requirement to reach max range, etc. Right now, it's not even close to a suitable replacement for archery.
5. Let them wear currently existing clothing, somehow (boots, cloaks (hopefully one with 5 DCI <_<), sashes, belt items (wtf at no Crimson Cincture or equivalent)). Also, I don't know if this is intentional or not, but they can't wear the cloaks of life/death/power/silence like both humans and elves can.
Right now, they suck for everything but imbuing. That's just fact.
1. Bring back gargoyle only imbued earrings and necklaces.
2. Bring back altering artifacts
3. Add gorgets, headgear, and gloves to the list of alterable items. Gorgets and headgear should logically be alterable anyway. Gloves should be just because humans and elves can get mods on gloves that gargs can't get on kilts. (Mining +5, FCR 3...)
4. Make throwing about the same as archery, not weak as ****. No penalties for being too close or too far, no STR requirement to reach max range, etc. Right now, it's not even close to a suitable replacement for archery.
5. Let them wear currently existing clothing, somehow (boots, cloaks (hopefully one with 5 DCI <_<), sashes, belt items (wtf at no Crimson Cincture or equivalent)). Also, I don't know if this is intentional or not, but they can't wear the cloaks of life/death/power/silence like both humans and elves can.
Right now, they suck for everything but imbuing. That's just fact.