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Well I see no Update on Events Ending, Turn-Ins or Content.

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Guest

Guest
We are into March now. I cant speak for the rest but I am getting a bit edgy waiting for update info.

Could the Five today be a bit more useful then fluff we have been getting?

A bizzillion ideas are generated on these boards and I think you might want to realize a bit too much time is passing, in informing the players. I know that when you working on things you might say lets schedule meetings. On the your end (DEVS) it looks like its moving quickly weekly meeting and all that. On our end week number 6 has ticked with little info.

I know the double edge sword of giving dates and all that. But Im just wondering whats up. Whats the fun coming down the line.
 
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imported_kinney42

Guest
I agree, there hasn't been squat as far as content since last Halloween.......Thats patheic. How is UO not going to get boring as hell if we only get any kind of new content once or twice a year!
 
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imported_GalenKnighthawke

Guest
I wonder who the first one will be to say that the last thing UO needs is more content, that they need to fix pre-existing bugs, "speed hack," scripting, etc., etc.

Or....Perhaps worse yet in terms of the UO team planning for stuff, those people won't speak up now. Instead, they will wait for new content to actually come out, THEN they will whine that UO doesn't need more content, but instead for them to fix the "speed hack."

(And btw, the Valentine's Day stuff is content, it's just that you don't like it, so you decide it doesn't count as content.)

The older I get the more I realize that the UO team really can't win with us.

They couldn't win 8 or 9 years ago or whenever it was that I started, and they can't win now.

-Galen's player
 
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Guest

Guest
Well,
you can fix and add content.
valentine was nice. But it wasnt much more then opening a box.


Im looking for word on the end of the EVENTS they started. And the same old stuff I post about.

Content is good. Fixes are good. Word on both is better.
 
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imported_Goron

Guest
<blockquote><hr>

I wonder who the first one will be to say that the last thing UO needs is more content, that they need to fix pre-existing bugs, "speed hack," scripting, etc., etc.

Or....Perhaps worse yet in terms of the UO team planning for stuff, those people won't speak up now. Instead, they will wait for new content to actually come out, THEN they will whine that UO doesn't need more content, but instead for them to fix the "speed hack."

(And btw, the Valentine's Day stuff is content, it's just that you don't like it, so you decide it doesn't count as content.)

The older I get the more I realize that the UO team really can't win with us.

They couldn't win 8 or 9 years ago or whenever it was that I started, and they can't win now.

-Galen's player

[/ QUOTE ]
qft
30% want X, 30% want Y, 30% want Z, and 10% want other stuff.
So when X happens, 70% still complain... so then the next update is about Y... 70% still complain... Then Z gets attention, but 70% still complain... No matter what happens, someone is complaining that their agenda is not being addressed.
 
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Guest

Guest
<blockquote><hr>

No matter what happens, someone is complaining

[/ QUOTE ]

EXACTLY,that gets older than any ingame problems.I get tired of reading the same old tired posts about "I want this! Why is this not ingame! You said this,now where is it!" and so on and so on.

Stop the crying kids,its only a game,the Devs don`t need to answer to you or your FoF suggestions.You`ll get the info when they are ready to give it to ya.If it take 6 months longer than they said in the beginning,well so be it.You can still log in,you can still play the game.Its not like their limiting your playing capacity or anything.

Wanna complain? Try gas prices or the war or anything else of real world value cause to me this is just a game.Whenever things happen its nice and I appreciate the work the Devs put into whatever they release......whenever its released.What do I do in the meantime between publishes and events and whatnot? Hrmmm,tough one....Oh yea! I play the game.....yea thats right.....
 
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Guest

Guest
Should have a bit more info on the next event today, as I believe it all passed QA this week. Probably will be able to give you an approximate date for this build hitting TC, too.
 
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Guest

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Actually due to a storm I could not get to attend the Valentine event on Chesapake but I also play Siege and did get to attend the valentine event there.


It really went wonderfully well, especially for Siege, why no one even 'tried to pk' the event hoster with their new super dragons, they were darn polite to her even.
It was not too long &amp; not too too terribly brief, and they really made that new Yew Falls garden park very nicely done and hopefully they will KEEP it all up there.
 
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Guest

Guest
<blockquote><hr>

Should have a bit more info on the next event today, as I believe it all passed QA this week. Probably will be able to give you an approximate date for this build hitting TC, too.

[/ QUOTE ]


Thanks. That would be great. Just looking for info. And I wont hold anyone to the date (hehe), Im fine with informed delays. Not that I can hold anyone to it but I mean no posting about the sky is fallening etc etc.
 
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Guest

Guest
<blockquote><hr>

<blockquote><hr>

No matter what happens, someone is complaining

[/ QUOTE ]

EXACTLY,that gets older than any ingame problems.I get tired of reading the same old tired posts about "I want this! Why is this not ingame! You said this,now where is it!" and so on and so on.

Stop the crying kids,its only a game,the Devs don`t need to answer to you or your FoF suggestions.You`ll get the info when they are ready to give it to ya.If it take 6 months longer than they said in the beginning,well so be it.You can still log in,you can still play the game.Its not like their limiting your playing capacity or anything.

Wanna complain? Try gas prices or the war or anything else of real world value cause to me this is just a game.Whenever things happen its nice and I appreciate the work the Devs put into whatever they release......whenever its released.What do I do in the meantime between publishes and events and whatnot? Hrmmm,tough one....Oh yea! I play the game.....yea thats right.....

[/ QUOTE ]

Hmm so I cant or no one can complain according to you but your willing to tell us what we should complain about?

Let me know if I missed what youre saying.

I happen to think the DEVS do listen and care about our input. I happen to think they make effort to give us feedback and direction of the game. I happen to think they are interested in improving their product. I happen to think DEVS/Corporate sometimes can forget a chunk of time has passed and the player base could use an update. So Im not sure what you mean by want. I would like an update. Im not demanding it. Just asking. YIKES.

Perhaps there is another way to convey wanting an update that doesnt annoy you. What might that be?
 
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Guest

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Well your post just blends in with sooooooo many others every week,so its hard for someone to see the difference between complaining and wondering.

Sorry Raven,wasn`t a stab at you.Well didn`t mean it to be but more at all the endless posts about the same thing all the time.To me its like everyone wants the instant gratification they get from the game..... to be the same with the devs,give it to me now! Why won`t you answer this,or why do you answer these and not those,etc,etc,etc,etc,etc.

I agree with ya that they care and they are working to make our game better but impatience is annoying when you read about the same dribble every week or every other day in someones post.

For ten years things have moved slow in this game,why would it be different now?Why should we expect different? We haven`t gotten used to it yet? I mean this IS the norm.No that is not a stab at EA/Mythic,it has been and still is the truth.I have no problem with that,just the way it is.
 
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imported_Sirion

Guest
ME TOO. Four weeks is just too long for any update. Three weeks should be the limit for small updates for online games.
 
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5% Luck

Guest
I dont know what you are all talking about in here. It just seems a little bit out of place to ask for something now. Its Friday and we all know its coming. Lets not be rude to the cook as he prepares our sandwich!
 
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Guest

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<blockquote><hr>

Well your post just blends in with sooooooo many others every week,so its hard for someone to see the difference between complaining and wondering.

Sorry Raven,wasn`t a stab at you.Well didn`t mean it to be but more at all the endless posts about the same thing all the time.To me its like everyone wants the instant gratification they get from the game..... to be the same with the devs,give it to me now! Why won`t you answer this,or why do you answer these and not those,etc,etc,etc,etc,etc.

I agree with ya that they care and they are working to make our game better but impatience is annoying when you read about the same dribble every week or every other day in someones post.

For ten years things have moved slow in this game,why would it be different now?Why should we expect different? We haven`t gotten used to it yet? I mean this IS the norm.No that is not a stab at EA/Mythic,it has been and still is the truth.I have no problem with that,just the way it is.

[/ QUOTE ]

Thanks for the reply. I know what you mean along the lines of the sky is falling and the end is near posts. They get me. Im just looking for info from them and really dont care if they give dates and delay as long as they keep us informed. I know they walk a double edge sword. Say to little and it means they are going out of business... Say too much and delay and they are blasted for being inept.


The only thing I disagree with is the slow movement. Past yes slow. Somehow I think things are going to move quickly this year. Maybe thats why I want to hear something.
 
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Guest

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<blockquote><hr>

I dont know what you are all talking about in here. It just seems a little bit out of place to ask for something now. Its Friday and we all know its coming. Lets not be rude to the cook as he prepares our sandwich!

[/ QUOTE ]


Hehehe
If Im waiting this long, I want more then a sandwich. Some soup too.
 
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AlanofCats

Guest
<blockquote><hr>

Should have a bit more info on the next event today, as I believe it all passed QA this week. Probably will be able to give you an approximate date for this build hitting TC, too.

[/ QUOTE ]

OK the real Jeremy would know better than to make promises like this. Who is this?
 
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imported_ParadoxUO

Guest
My previous apologies but THIS is a must read...

I was looking for ideas to improve UO and found this pearl...


"What If... you were the creative writer of UO?

Posted: Fri Aug 31, 2007 3:30 pm

I guess the next episode would have to have something to do with the Bell of Courage, since I suppose the Candle of Love part is finished (unless we're still waiting on Origin, I dunno.) Frankly, better storyline immersion would be a start, but let's begin with your questions.

What would you bring to Sosaria?
Quests that help tell the story. Right now, there are three types of quests. The old escort quests, crafting quests, and newbie quests. Plus some really great quests like the Hag, Solen and Collector. The in-game events are too disconnected from the questing system-- in fact, too disconnected from the game itself, given that the plot is sometimes only advanced on a website. Let Britannia tell the story, with BNN as the faithful chronicler to help keep people up to date, so we're not left wondering if we "figured out the sekrit woid" or what.

How would you link the Ultima Series to our UO?
Finishing (and fixing) the Virtue System would be a start. I would like to see the main characters more, and this has been happening with the introduction of Sherry the Mouse. However, since Lord British and Lord Blackthorn are no longer around, it would probably be good to take some liberties.

What would happen to the towns, dungeons...?
Invasions! Massive wave after wave invasions so that the only safe place to bank is Buccaneer's Den. All kidding aside, I think the towns need some variety. Right now, they really aren't different from one another. They sell the same stuff, at the same prices and all have the same facilities. Give me a reason to visit Serpent's Hold, et al. As for the dungeons, make sure they are true to the theme they are to represent [Wrong is a "prison", Covetous should probably be a mine gone bad, Destard should show the costs of ambition, etc.]

What would you change so that UO would be a challenge and FUN?
Armageddon, and often. Actually, I think the big thing UO needs is a reason for people to get together and do stuff. Right now, it's really a solo game with other people--like Blackjack. Make it so that it's beneficial for people to be in groups. The dungeon Doom I can't really say is a good example as you are still competing with other people to get the rare drop. Also, groups are still penalized fame/karma-wise. That needed to be fixed years ago.

Tymaron"


"What would you bring to sosaria?
Ty has a piont about making the current events effect us the players.

How would you link the ultima series to our UO?
I was never a player of the Ultima series. In fact UO is the only Ultima game I have ever played. However, I think it would be a good idea to bring in whatever they can from the Ultima series into UO and thus "Our UO".

What would happen to the towns, dungeons...?
I think it would be great if players had more control over the towns. I think that players should be able to run for government, and for a place in the tailor guilds for example. Like first you would have to claim residency to a town (and you can only claim it to one town and towns populatons can only be a certain percentage of the shards total population). Then the residents once a RL month or maybe 2 RL weeks could vote on who they want their mayor to be. Then the mayor could raise/lower taxes to do town beautification projects to his/her liking. Like flower beds could be planted outside of every shop or buildings could be rebuilt (see next suggestion). On top of that you could also work for the various guilds. Like say you join the local tailor guild. At first you will have to go out and gather leather for them. The benefit being that you get cushy discounts at tailor shops. Also after working for so long you will become eligable to be voted guildmaster of the various guilds. Some of the options you could allow would be to set the prices at the tailor shops in the town. Additionally you could offer the empoyees "insurance" like instead of the money coming out of their bank it comes out of the guild bank. Of course towns and guilds would have a treasurer and sheriff or vice guildmaster or whatever. I think this would cause people to want to bring in politics into UO thus forcing people to really interact. It would almost how factions have control over cities but without all the warring.

Also I think destoyable buildings would be great. Like everytime wrong has come down and invaded Brit Brit has looked the same. But I think an element of realism is lacking since in RL if your village was being overrun with with monsters a few walls might be knocked out.

As for Dungeons I think that if people dont go to them enough the monsters should come and overrun the nearest city. This would cause the mayor's sherif to either appiont more city guards or to lead campaigns (dungeon crawls) against the dungoen they're being overrun by. Wrong for Brit. Shame for Yew. Hedge maze for Skara. Deciet for Moonglow. Hyloth for Magincia. These are just examples. Also I think it would be cool for those with negative karma to be able to swear fealty to a dungeon similar to how others claim residency to towns. Basically you would be granted safe passage like after you do the solen quest. Then there would be certain quests you could gain from NPCs in the dungeon that would allow you to get cool artifacts/weapons/armor.

Also recaling marking and gating in and out of ilshenar would be a nice addition and would cause people to actually want to go there.

What would you change so UO would be a challenge and FUN?
I think what I listed above is a good start. However in an unrelated incident I think it would be cool to have Undead or demon masks much in the same way as orcish kin masks. Like one could be done for each type of slayer weapon. I just think it would be cool to beable to have an undead meeting in the middle of deciet or a gathering of demons in the hedge maze or hyloth. Maybe doing a quest for a certain dungeon would be a good way to gain such masks.

Dante"



"I'd add NPCs with vocabulary for each of the major roles that clearly exist in Sosaria, despite currently not being very visible - even if the vocabulary for some of them is simply "Please, I'm very busy. Go bother somebody else."
Otherwise, I'd keep on a similar path to how the stories are going now.

With an infinite amount of spare time to add story though... I'd probably add lots of organizations throughout UO whose nature is very similar to organizations that have shown up in the Ultima series. Wandering gypsies that tell fortunes. Wandering thieves pretending to be wandering gypsys that tell fortunes... etc.
I'd also make it so that there are more factions than just good karma, bad karma, ophidian, and terrathan when it comes to NPCs. I want to see wandering fighters attacking ogres. I want to see lizardmen and ratmen fight over territory. I want to see two orc tribes fight over control of a fort. I want to see evil mages controlling elementals, attacking eachother. I want to see players earn different groups trust by fighting a common foe, and refusing to fight against that group.
I wouldn't do much as far as an encompassing storyline for the world as add more feeling of life to different areas in the world, and make it all very reactive to players.
Some gypsy might lose a bracelet, for example, and want that bracelet back. After she loses it, she'll ask random players to help find it. Once one person finds the bracelet, they other players will be informed that the bracelet was found, and they no longer need to look.

Illandril"


"What would happen to the towns, dungeons...?
1. Factions would control the guard zone of towns they control... guards on if CoM/TB has the town, guards off if Minax or SL control that town...

2. One champion of Anti-Virtue on each and every dungeon, if they all are killed within a time limit a UnHoly Champion would then spawn on a random dungeon and again a time limit to kill it... (this should be enough to give an artefact, so that might be the right reward...)

3. Trammel Champ spawns giving scrolls of alacrity...

4. Tokuno Artefacts on a specific hour of the day (60 minutes), different every day, covering the 23 hours 45minutes of game play and being random so we disrupt the scripters...

5. Warlords/undead generals/orc leaders... roaming ilshenar... looking for portals into Trammel/Felluca... providing battles that would last hours...

6. Guilds providing quests so folk would go up in rank... mages/thieves/warriors/... (we all played oblivion?)...

7. Town mayors providing quests to promote their towns... find rogues, escorts(done)...

8. Heralds explaining the current uo context, plot...

9. Activate the spawns inside the dungeons... labyrinth, etc... (reward with alacrity scrolls again...)

10. Activate the Trammel Harrower...


What would you change so UO would be a challenge and FUN?

1. create recipe books with bodbook filters

2. create recipe seeds with bodbook filters

3. create armories with filter that would sort weapon/armor/jewlery pieces by type/lrc/lmc... (same way we have bodbooks)... instead of players sorting it all item per item... we want to have fun, we dont want to waste hours looking for a piece of equipment...

4. every character logging out and timing out in felluca instantly moved to the nearest town (like the help stuck option)... this will destroy the ghost cams(?)

5. check all prices on all items so folk dont get 300 gold for 6 leather items... balance the prices so there is no merchant exploit...

6. this is the major one... detailed information on skills/spells/attacks/everything... we already pay for the game... should we have to pay for a uo guide?

7. prevent players from...
a) walking the dog and when they get home, they found out they placed a keep before any of the other idocers...
b) sitting in the elven town/sanctuary doing quests for hours while reading a book/watching a movie/going out...
c) curing/healing/dismounting instantly...

8. allow town changes if a price/quest is fulfilled...

Pitr"


"Quote:
What would you bring to sosaria?


Seed Catalogues based on the BoD Books
Armor/weapon Catalogues based on the BoD Books


Quote:
How would you link the ultima series to our UO?


I don't have a clue what the lore behind the UO series was so linking it seems pointless.


Quote:
What would happen to the towns, dungeons...?


Revamp the merchant system items so they are on par with crafted/world drops, have quests with crafter npc's for items that would allow players to be well geared for pvm. Revamp mobs to be huntable with the gear from the item revamp. Towns with supplies and training to outfit an adventurer in the local dungeons.


Quote:
What would you change so UO would be a challenge and FUN?


A quest engine that would allow for more npc/pc interaction. Give the npc's in game a purpose for existing.

Sage Aurora"


"I would put the roleplay back into this massive roleplaying game. Can the silly events and weave stories that encompass all towns and encourage the involvement of the players. Bring the towns back to life through the use of player driven plots. Rent store space in the towns or hold large outdoor faires.

Perhaps bring back a king and court that would hold gala events and tournaments where iviitations were sent out each week to a different group of folks. Seems to me Castle Brittish is a rather lonely place without someone to rule over the lands.

I suppose I would look for any and all ways to give UO the look and feel of a real rhelm including allowing guilds to have a stable master or hitching post at their guild hall.

Aedon"


"Reverse the clock and bring things back pre-trammel. Some people think because of items and such but more for RP sense. When there was no Tram, you were scared. Your character knew there was threat to walk in the woods alone. If you played a crafter, you needed protection. You needed warriors and guards, whether for hire or part of your guild or player town's army. There was no room for a tailor to walk up to a vampire or undead (un HL) and smart off to them for lack of fear. It was a cold, harsh world and a way better background for Rp, IMO.

I also love Illshanar. Unfortunatly, it's seldom used. But it's a great area for RP with its colorful and interesting cities and landscapes. With the good old "gold" monsters running about now, it makes it hard to wander around and RP or hold events there. So I'd scrape the paragons outside of dungeons and try to plan some more events there.

Sister Annorath"


Sorry about the BIG post... but I found this and I wanted to share!
 
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Sees Far

Guest
<blockquote><hr>

Lets not be rude to the cook as he prepares our sandwich!

[/ QUOTE ]

Unless you want a loogie in it....
 
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Guest

Guest
I've only been around 5 months now. But the FoF seems to only be an update to what www.uo.com or uoherald should be. It just fixes really out of date playguides.


This developers are leeching from this game harder than 6 recall scripters gathering ore.
 
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Guest

Guest
People go read patch notes from AC, EQ, DAOC, WoW or whatever other game you aren't playing.


They get content.....they get fixes. EA is ripping us off. they are bleeding a good game dry. Always about the $$$$
 
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