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Warrior Profession Round-up by octopusx

B

Bella

Guest
Great post by octopusx over here at mmosite that pulls together a ton of information about the warrior profession all in one neat little package.

For those that prefer to read it without opening a new window, here you go:

I will be making daily blog posts focusing on all 8 professions in Guild Wars 2 one at a time, first turning the attention to the almighty Warrior.

Introduction:
Warriors gain adrenaline by attacking in combat. Adrenaline builds up to fuel a burst skill, which has three power-levels depending on how much adrenaline has been accumulated. The burst skill available is determined by the main-hand weapon currently in use. For example, Skull Crack will stun the opponent for a longer time on higher levels of adrenaline.

Warriors are masters of martial skills. They rely on speed, strength, toughness, and heavy armor to survive. They're versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor. The warrior also has the highest selection of weapons compared to other professions, giving a good variation between the types of play-styles that they can choose from.

Traits:

A warrior has five general trait lines to choose from: Strength, Arms, Defense, Tactics, and Discipline.







Weapons:
Two-handed
Hammer — pounds the ground with area-of-effect attacks that can stagger groups of enemies.
Greatsword — sweeping area-of-effect attacks while being able to move quickly between groups of enemies.
Longbow — massive fire AoE damage used to keep hordes of enemies at bay.
Rifle — inflict various conditions and unleash powerful attacks against a single target.
Main-hand
Axe — can quickly build up adrenaline and can deliver powerful high damage attacks.
Sword — quick and mobile, with many opportunities to cause bleeding.
Mace — has powerful stunning attacks, leaving enemies susceptible to further blows.
Off-hand
Shield — used to bash foes or block incoming attacks.
Warhorn — grants boons to allies.
Axe — can be used to strike with both weapons simultaneously or charge with a whirling attack.
Sword — used as a crippling attack or to block and retalitate.
Mace — the warrior can perform a stunnning attack against a single target or harm all foes in front of him by slamming the mace on the ground.
Aquatic
Speargun — long range mechanical weapon.
Harpoon — close quarters melee weapon.

There are 19 possible weapon sets for the warrior profession and two weapon sets while underwater. The warrior can equip and alternate between two weapon sets, but doing so in combat induces a recharge to prevent continuous switching between weapons. This recharge can be decreased by equipping the Weapon Mastery trait once gained.



Armor:

Not much is known about it so far. Press Beta did not include that many items in-game. Here's a video of rumored armor sets and weapons.


Skills:











Skill types unique to warrior:
Banners - banner skills produce an environmental weapon that can buff allies. The banner can be picked up and carried around to move the buff, or it can be planted in an area to convey the buff, allowing the warrior to continue fighting.
Stance - is a warrior skill type that grants temporary bonuses to the user.




Thank you so much, octopusx for combining all this profession-related info into one easy-to-read article!

Bella
 
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