I've tried making that argument as well, but the Devs consider Chivalry a spellcaster skill, at least based on their reply a few months back.
Now, though, that they've made the PvP tweaks, totally messed over chivalry for the non-PvPers, and grouped a BUNCH of stuff together to affect SDI to discourage hybrid templates....
How about it, guys (and Mesanna)? Currently, the only way to reach 300 points in the special move cost reduction for a Chivalry user is to either have 60 points wasted in a second weapon skill, be a poisoner or lumberjacker (wasted for most weapons, plus th karma hit for poison), or have points in a skill that will screw over that SDI cap bonus for PvP.
I've gone into much better detail elsewhere on Stratics about this, but it should be self evident. Samurai and Ninja were DESIGNED to get to -10 cost reduction as the character is finished with just the base template.
Give us Chivalry on the cost reduction list, or let people have Human as a viable race option again by restoring the JOAT you took away in the name of "PvP balance" that only caused most of those still playing human to convert to elves.