Zog u are so silly and defensive of ur SS tokens. Check certain search sites atl prices not going down still remains one of the most expensive shards.
Prices don't go down because of the ever-increasing supply of gold.
And as others have pointed out, you're incorrect about Atlantic prices always being highest.
Most people I know and again it a good number don't lower their prices when farming.
Of course they'll charge what the market can bear. Is that also something you cannot understand?
I know u paid ur account blah blah blah and u seem very defensive to let the rules/age requiremment change...hmmm wonder why. I've paid my accounts as well and less than a month I get mine and I still say its an unbalanfed unfair item to give vets but whatever mr. Know it all.
Compared to you, I might as well know everything. You're completely sanctimonious.
When I go to other small shards I am able to buy cheap and bring back to atl annd sell atatl pricesno drop just ddidn't have to do the work to get the item very easy. Now if I had my ss tokens I could do tht a lot more with no cost to me which since no cost to me now gives me an advantage over others hence unbalancing the game amd making me more profit.. You really are dense...no? Twist some more my friend
Try buying a 120 magery scroll on Sonoma, which runs 20 million. Is that so much different than Atlantic's prices?
There's no "twist" except to your logic.
Simple points that you can't refute:
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So what if someone "farms" a less populous shard to sell on Atlantic? That's simply arbitrage, a good word for you to look up and learn. If you really did take a single, genuine economics class outside of your dreams or rectal-exiting vocal utterances, supply and demand would have been day one. What you ignore, or can't comprehend, is that with everyone going to Atlantic to sell, that eventually brings down prices, and meanwhile it gives this "farmer" more profit than either shard. Had he stayed on Atlantic, he couldn't get as many items. Had he stayed on the smaller shard, he'd have a lot of items but would need to sell for less money. Thus his profit is, tada, equalized.
You again didn't get the point. I said that since the tokens and soulstones are tied to an account anyway, it's of no use to give or sell them to other players. Do I have to use smaller words?
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That is your point? Then your definition of "balance" is ludicrous. The only "balance" would therefore be with everyone having identical items and skills. What kind of absurd game do you want to play?
Here's a free clue for you: life is unbalanced. Everyone is different in abilities and possessions. Do you complain about that too?
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Simple math one more time:
14 years of UO: minimum $1680
5 years of UO and 27 round-trips: $1680
It makes zero financial sense to keep an account for 14 years for "free" transfers that are hardly free, compared to a younger account whose player barely paid for any UO and can come out far ahead. You not only still can't refute this, you don't even address it.
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If you had actually understood what I said, you'd have realized I never said Atlantic prices would be the lowest. They do, however, come down as supply increases.
As supply is less on smaller shards, demand will push prices up there. The nature of the market process is not that everything will be perfectly equal, but they'll equalize, approaching an equilibrium as more items are sold.
Supply and demand. The concept works in a virtual world too.
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Wrong. Read the thread again, and previous ones. It's been proposed by others that shard shields can be given/sold to others.